Player Matchup

Ao Kuang
Ao Kuang
FRANCHULO778
Ao Kuang
Level 119
God Stats
4W - 3L
1,500 SR
Queue Stats
116W - 137L
1,474 Elo+
Party 2
Erlang Shen
Erlang Shen
Fraterno
Erlang Shen
Level 156
God Stats
5W - 12L
1,408 SR
Queue Stats
292W - 336L
1,502 Elo+
Solo
Neith
Neith
LeGhiT
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 111L
1,496 Elo+
Party 2
Ymir
Ymir
SilkDoor49307
Ymir
Level 103
God Stats
20W - 19L
1,685 SR
Queue Stats
106W - 139L
1,548 Elo+
Party 2
Kukulkan
Kukulkan
iCidro2002
Kukulkan
Level 81
God Stats
2W - 2L
1,303 SR
Queue Stats
322W - 306L
1,420 Elo+
Solo
Team Averages
Level 113
1,479 SR
1,488 Elo+

VS

Team Averages
Level 115
1,543 SR
1,607 Elo+
Merlin
Merlin
Amir9054
Merlin
Level 78
God Stats
5W - 4L
1,500 SR
Queue Stats
64W - 72L
1,705 Elo+
Solo
Hou Yi
Hou Yi
ArkanjoSupremo
Hou Yi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
Esu5769
Ratatoskr
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
207W - 219L
1,620 Elo+
Solo
Sobek
Sobek
OReiTrol
Sobek
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 68L
1,500 Elo+
Party 1
Janus
Janus
zPerfecteplayer
Janus
Level 105
God Stats
3W - 4L
1,715 SR
Queue Stats
34W - 33L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FRANCHULO778
Ao Kuang
11
7 / 2 / 3
6,602
660
7,355
7,551
3,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Fraterno
Erlang Shen
11
2 / 2 / 3
6,456
646
3,648
6,445
4,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
LeGhiT
Neith
10
1 / 0 / 3
5,937
594
3,091
2,419
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
4 / 0 / 3
5,953
595
2,451
6,379
2,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
iCidro2002
Kukulkan
11
0 / 0 / 2
6,278
628
3,875
3,500
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Amir9054
Merlin
9
2 / 5 / 1
5,378
538
3,996
5,486
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 1
4,972
497
2,939
5,741
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ratatoskr
Esu5769
Ratatoskr
9
1 / 1 / 0
5,365
537
1,969
4,754
2,619
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
OReiTrol
Sobek
7
0 / 3 / 1
4,928
493
1,926
8,672
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
1 / 3 / 2
5,479
548
3,586
6,442
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
14
Kills
4
4
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Amir9054
Merlin
2
5
1
0.5
L
0
2
1
0.25
L
Ratatoskr
Esu5769
Ratatoskr
1
1
0
1
W
Ao Kuang
FRANCHULO778
Ao Kuang
7
2
3
4.25
W
Erlang Shen
Fraterno
Erlang Shen
2
2
3
1.75
W
Neith
LeGhiT
Neith
1
0
3
2.5
L
Sobek
OReiTrol
Sobek
0
3
1
0.17
W
4
0
3
5.5
W
Kukulkan
iCidro2002
Kukulkan
0
0
2
1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,420
Damage
14,416
26,294
Taken
31,095
12,737
Mitigated
12,254
7,204
Healing
9,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Amir9054
Merlin
3,996
200
0
246
5,486
1,787
0
3,196
2,290
21,681
0
L
2,939
1,340
0
2,713
5,741
1,595
0
1,100
4,641
0
28,945
L
Ratatoskr
Esu5769
Ratatoskr
1,969
157
0
1,864
4,754
2,619
208
1,483
3,271
0
20,574
W
Ao Kuang
FRANCHULO778
Ao Kuang
7,355
1,832
0
3,597
7,551
3,889
14
3,644
3,596
29,448
0
W
Erlang Shen
Fraterno
Erlang Shen
3,648
2,082
0
536
6,445
4,497
0
1,063
5,288
6,555
33,115
W
Neith
LeGhiT
Neith
3,091
1,404
0
1,559
2,419
754
0
166
2,253
0
28,128
L
Sobek
OReiTrol
Sobek
1,926
353
0
2,743
8,672
4,222
0
4,140
4,532
10,976
0
W
2,451
403
0
1,037
6,379
2,569
0
3,290
3,057
10,708
0
W
Kukulkan
iCidro2002
Kukulkan
3,875
922
0
475
3,500
1,028
532
950
2,275
35,252
0
L
3,586
481
0
2,189
6,442
2,031
0
4,128
2,314
26,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
26,122
284
Minions Killed
219
0
Camps Cleared
0
954,322
Distance Traveled
874,789
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,378
538
44
4
0
172,489
0
L
Hou Yi
4,972
497
57
6
0
144,394
2
L
Ratatoskr
5,365
537
48
5
0
195,522
3
W
Ao Kuang
6,602
660
58
6
0
189,649
3
W
Erlang Shen
6,456
646
70
7
0
201,539
4
W
Neith
5,937
594
63
6
0
172,793
1
L
Sobek
4,928
493
18
2
0
179,705
2
W
Ymir
5,953
595
3
0
0
206,178
3
W
Kukulkan
6,278
628
90
9
0
184,163
5
L
Janus
5,479
548
52
5
0
182,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role