Player Matchup

Yemoja
Yemoja
BasedDepartment
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 14L
1,798 Elo+
Party 2
Erlang Shen
Erlang Shen
MetroBeefin
Erlang Shen
Level 85
God Stats
3W - 3L
1,728 SR
Queue Stats
747W - 582L
1,651 Elo+
Party 2
Cerberus
Cerberus
Shenryy
Cerberus
Level 89
God Stats
8W - 8L
1,714 SR
Queue Stats
605W - 493L
1,716 Elo+
Party 2
Jing Wei
Jing Wei
SoCheeks
Jing Wei
Level 16
God Stats
9W - 6L
1,500 SR
Queue Stats
90W - 60L
1,500 Elo+
Party 2
Hades
Hades
ZOMZIES
Hades
Level 58
God Stats
18W - 5L
1,500 SR
Queue Stats
332W - 256L
1,700 Elo+
Party 2
Team Averages
Level 55
1,588 SR
1,673 Elo+

VS

Team Averages
Level 51
1,506 SR
1,438 Elo+
Apollo
Apollo
BHGVictor
Apollo
Level 30
God Stats
8W - 7L
1,295 SR
Queue Stats
34W - 27L
1,290 Elo+
Party 3
King Arthur
King Arthur
BakasuraMainBot
King Arthur
Level 39
God Stats
3W - 5L
1,715 SR
Queue Stats
144W - 144L
1,695 Elo+
Party 1
Athena
Athena
Graeka
Athena
Level 28
God Stats
16W - 8L
1,690 SR
Queue Stats
61W - 46L
1,705 Elo+
Party 1
Scylla
Scylla
King Larfleeze
Scylla
Level 68
God Stats
1W - 2L
1,331 SR
Queue Stats
49W - 49L
1,290 Elo+
Party 3
Da Ji
Da Ji
fudge4512
Da Ji
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 150L
1,212 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
8,316
416
4,446
11,186
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
MetroBeefin
Erlang Shen
17
6 / 6 / 0
10,349
517
10,111
16,241
13,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Shenryy
Cerberus
17
2 / 4 / 0
10,169
508
9,844
16,748
15,795
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
SoCheeks
Jing Wei
12
0 / 5 / 2
7,383
369
3,042
9,622
2,988
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
ZOMZIES
Hades
13
0 / 8 / 2
7,941
397
5,523
16,557
7,536
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BHGVictor
Apollo
18
5 / 1 / 6
11,370
569
7,751
8,430
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
BakasuraMainBot
King Arthur
19
4 / 0 / 4
12,153
608
10,346
15,935
12,995
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Graeka
Athena
15
4 / 2 / 11
10,354
518
7,563
19,672
18,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 3 / 10
10,936
547
14,143
7,909
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
fudge4512
Da Ji
18
9 / 4 / 8
11,332
567
13,962
16,714
7,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
9
Kills
26
26
Deaths
10
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Apollo
BHGVictor
Apollo
5
1
6
8
W
King Arthur
BakasuraMainBot
King Arthur
4
0
4
6
L
1
3
1
0.5
W
Athena
Graeka
Athena
4
2
11
4.75
W
4
3
10
3
L
Erlang Shen
MetroBeefin
Erlang Shen
6
6
0
1
L
Cerberus
Shenryy
Cerberus
2
4
0
0.5
L
Jing Wei
SoCheeks
Jing Wei
0
5
2
0.2
L
Hades
ZOMZIES
Hades
0
8
2
0.13
W
Da Ji
fudge4512
Da Ji
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,966
Damage
53,765
70,354
Taken
68,660
45,925
Mitigated
45,698
16,818
Healing
19,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BHGVictor
Apollo
7,751
5,003
0
5,382
8,430
3,431
1,248
1,711
6,719
0
70,693
W
King Arthur
BakasuraMainBot
King Arthur
10,346
1,755
0
2,885
15,935
12,995
195
6,132
9,803
0
87,449
L
4,446
190
335
2,393
11,186
6,346
320
3,513
7,673
28,538
0
W
Athena
Graeka
Athena
7,563
3,439
0
2,071
19,672
18,904
78
6,266
13,406
30,099
0
W
14,143
1,711
0
2,204
7,909
3,285
777
3,128
4,781
74,732
0
L
Erlang Shen
MetroBeefin
Erlang Shen
10,111
5,092
0
2,798
16,241
13,260
0
3,656
12,585
12,277
67,671
L
Cerberus
Shenryy
Cerberus
9,844
654
0
5,814
16,748
15,795
0
3,275
13,473
69,484
0
L
Jing Wei
SoCheeks
Jing Wei
3,042
1,954
0
2,268
9,622
2,988
816
2,265
7,357
0
26,153
L
Hades
ZOMZIES
Hades
5,523
356
98
3,112
16,557
7,536
0
8,997
7,560
35,760
0
W
Da Ji
fudge4512
Da Ji
13,962
3,562
0
6,494
16,714
7,083
500
3,446
13,268
0
76,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,158
Gold Earned
56,145
426
Minions Killed
560
0
Camps Cleared
0
1,854,025
Distance Traveled
1,930,592
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,370
569
126
6
0
382,365
4
W
King Arthur
12,153
608
184
9
0
376,497
3
L
Yemoja
8,316
416
40
2
0
397,038
5
W
Athena
10,354
518
26
1
0
414,376
6
W
Scylla
10,936
547
123
6
0
369,676
1
L
Erlang Shen
10,349
517
112
6
0
392,410
2
L
Cerberus
10,169
508
154
8
0
336,790
3
L
Jing Wei
7,383
369
54
3
0
381,866
1
L
Hades
7,941
397
66
3
0
345,921
12
W
Da Ji
11,332
567
101
5
0
387,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role