Player Matchup

Izanami
Izanami
 
Izanami
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Bigshotcarson
Sylvanus
Level 147
God Stats
8W - 13L
1,205 SR
Queue Stats
203W - 222L
1,581 Elo+
Party 3
Kukulkan
Kukulkan
PATEY3458
Kukulkan
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Janus
Janus
ScratchyMcSniff
Janus
Level 57
God Stats
0W - 1L
1,285 SR
Queue Stats
16W - 33L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
zmachine100
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,535 Elo+
Party 3
Team Averages
Level 86
1,398 SR
1,542 Elo+

VS

Team Averages
Level 116
1,490 SR
1,387 Elo+
Danzaburou
Danzaburou
Bukoden
Danzaburou
Level 125
God Stats
14W - 7L
1,313 SR
Queue Stats
98W - 90L
1,139 Elo+
Party 1
Nu Wa
Nu Wa
CR1ST0PHER 117
Nu Wa
Level 122
God Stats
3W - 0L
1,769 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Leetskrad
Ne Zha
Level 123
God Stats
8W - 4L
1,152 SR
Queue Stats
148W - 141L
1,371 Elo+
Party 1
Sun Wukong
Sun Wukong
NukaNav
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
everydayscum
Sylvanus
Level 105
God Stats
4W - 1L
1,715 SR
Queue Stats
27W - 21L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 6 / 2
7,290
663
4,768
9,662
3,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
Bigshotcarson
Sylvanus
15
2 / 2 / 0
8,412
765
7,007
11,529
9,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
PATEY3458
Kukulkan
13
0 / 3 / 1
7,007
637
4,301
6,626
1,946
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 1
6,670
606
3,540
6,402
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
zmachine100
Tsukuyomi
14
2 / 5 / 1
8,343
758
7,669
12,705
4,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bukoden
Danzaburou
17
8 / 0 / 2
11,107
1,010
11,475
9,309
4,246
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 5
9,711
883
7,895
4,758
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
Leetskrad
Ne Zha
15
3 / 2 / 6
9,133
830
6,560
7,126
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
NukaNav
Sun Wukong
15
3 / 1 / 13
9,894
899
9,655
9,890
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Sylvanus
everydayscum
Sylvanus
15
4 / 1 / 4
9,014
819
4,933
10,810
10,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
21
21
Deaths
4
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
2
0.17
L
Sylvanus
Bigshotcarson
Sylvanus
2
2
0
1
W
Danzaburou
Bukoden
Danzaburou
8
0
2
9
W
3
0
5
5.5
W
Ne Zha
Leetskrad
Ne Zha
3
2
6
3
W
Sun Wukong
NukaNav
Sun Wukong
3
1
13
9.5
L
Kukulkan
PATEY3458
Kukulkan
0
3
1
0.17
L
0
5
1
0.1
W
Sylvanus
everydayscum
Sylvanus
4
1
4
6
L
Tsukuyomi
zmachine100
Tsukuyomi
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,285
Damage
40,518
46,924
Taken
41,893
23,200
Mitigated
27,396
8,808
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,768
2,140
379
190
9,662
3,875
226
2,294
7,186
0
24,028
L
Sylvanus
Bigshotcarson
Sylvanus
7,007
1,196
1,886
3,673
11,529
9,809
0
2,424
8,822
25,784
0
W
Danzaburou
Bukoden
Danzaburou
11,475
4,194
0
4,210
9,309
4,246
2,447
3,164
6,145
0
49,787
W
7,895
1,673
324
264
4,758
1,844
2,368
1,498
3,260
40,270
0
W
Ne Zha
Leetskrad
Ne Zha
6,560
2,162
0
959
7,126
2,960
838
2,385
4,741
0
23,213
W
Sun Wukong
NukaNav
Sun Wukong
9,655
1,979
0
1,530
9,890
8,249
0
4,134
5,756
0
19,092
L
Kukulkan
PATEY3458
Kukulkan
4,301
414
154
874
6,626
1,946
1
3,900
2,441
24,056
0
L
3,540
304
270
535
6,402
2,603
0
2,506
3,725
18,478
0
W
Sylvanus
everydayscum
Sylvanus
4,933
414
1,338
3,216
10,810
10,097
603
3,667
7,143
15,890
0
L
Tsukuyomi
zmachine100
Tsukuyomi
7,669
2,408
0
847
12,705
4,967
0
1,277
11,092
0
24,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,722
Gold Earned
48,859
250
Minions Killed
299
5
Camps Cleared
7
867,678
Distance Traveled
1,120,614
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,290
663
59
5
1
182,572
4
L
Sylvanus
8,412
765
59
5
0
172,612
4
W
Danzaburou
11,107
1,010
106
10
0
231,972
1
W
Nu Wa
9,711
883
101
9
3
200,251
3
W
Ne Zha
9,133
830
50
5
3
233,559
0
W
Sun Wukong
9,894
899
16
1
0
246,077
3
L
Kukulkan
7,007
637
52
5
0
175,676
0
L
Janus
6,670
606
37
3
2
139,733
1
W
Sylvanus
9,014
819
26
2
1
208,755
3
L
Tsukuyomi
8,343
758
43
4
2
197,085
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role