Player Matchup

Hachiman
Hachiman
Gold IV
MastaMingree
Hachiman
Gold IV
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,683 MMR
Solo
Ne Zha
Ne Zha
Gold III
Sevnnnn
Ne Zha
Gold III
Level 160
God Stats
8W - 4L
1,504 SR
Queue Stats
256W - 229L
1,685 MMR
Solo
Janus
Janus
Silver I
TTAimbot
Janus
Silver I
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,646 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold III
TankyTactics
Cu Chulainn
Gold III
Level 160
God Stats
4W - 3L
1,730 SR
Queue Stats
69W - 65L
1,707 MMR
Party 3
Ganesha
Ganesha
Gold I
Vhear
Ganesha
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,547 SR
1,644 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,500 SR
1,680 MMR
Bacchus
Bacchus
Gold V
CousinBooda
Bacchus
Gold V
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
97W - 97L
1,667 MMR
Party 2
Susano
Susano
Silver I
Gambino
Susano
Silver I
Level 129
God Stats
8W - 4L
1,500 SR
Queue Stats
217W - 172L
1,585 MMR
Party 1
Bellona
Bellona
Platinum V
PapaFrank69
Bellona
Platinum V
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
353W - 327L
1,787 MMR
Party 1
Rama
Rama
Gold III
SlattMachine
Rama
Gold III
Level 85
God Stats
10W - 13L
1,500 SR
Queue Stats
583W - 531L
1,676 MMR
Party 2
Scylla
Scylla
Gold IV
folisx25
Scylla
Gold IV
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 68L
1,684 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MastaMingree
Hachiman
20
8 / 7 / 8
14,950
650
13,983
21,695
10,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
Sevnnnn
Ne Zha
20
11 / 4 / 5
14,753
641
18,632
23,833
18,150
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
TTAimbot
Janus
20
10 / 3 / 10
14,116
614
16,141
14,452
7,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
TankyTactics
Cu Chulainn
20
5 / 4 / 3
13,493
587
16,874
20,587
26,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Vhear
Ganesha
18
1 / 4 / 26
13,466
585
10,698
24,612
32,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SetNemesisPersephoneDanzaburouTsukuyomi

VS

Bans
ApolloCupidErlang ShenAnhurFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CousinBooda
Bacchus
17
7 / 7 / 7
12,060
524
10,557
21,017
24,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Susano
Gambino
Susano
19
5 / 7 / 4
12,400
539
18,051
27,543
10,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
PapaFrank69
Bellona
20
6 / 8 / 1
13,082
569
23,465
26,670
24,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
3 / 10 / 6
11,933
519
15,653
21,698
11,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
folisx25
Scylla
9
0 / 3 / 2
8,115
353
1,411
4,740
1,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
41
35
Kills
21
22
Deaths
35
52
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CousinBooda
Bacchus
7
7
7
1.5
L
Susano
Gambino
Susano
5
7
4
1
W
Hachiman
MastaMingree
Hachiman
8
7
8
1.71
L
Bellona
PapaFrank69
Bellona
6
8
1
0.81
W
Ne Zha
Sevnnnn
Ne Zha
11
4
5
3.38
L
3
10
6
0.6
W
Janus
TTAimbot
Janus
10
3
10
5
W
Cu Chulainn
TankyTactics
Cu Chulainn
5
4
3
1.63
W
Ganesha
Vhear
Ganesha
1
4
26
3.5
L
Scylla
folisx25
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,328
Damage
69,137
105,179
Taken
101,668
94,821
Mitigated
71,654
29,904
Healing
19,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CousinBooda
Bacchus
10,557
1,691
0
1,965
21,017
24,197
0
4,983
15,851
51,375
0
L
Susano
Gambino
Susano
18,051
4,521
0
5,399
27,543
10,136
0
8,707
18,459
0
91,341
W
Hachiman
MastaMingree
Hachiman
13,983
9,461
0
9,799
21,695
10,827
4,320
3,588
18,107
0
109,036
L
Bellona
PapaFrank69
Bellona
23,465
13,310
0
6,878
26,670
24,632
238
5,611
20,860
6,806
86,730
W
Ne Zha
Sevnnnn
Ne Zha
18,632
6,756
0
9,817
23,833
18,150
6,483
3,869
19,930
0
110,039
L
15,653
10,872
0
5,082
21,698
11,473
2,364
7,974
13,642
7,436
80,446
W
Janus
TTAimbot
Janus
16,141
1,049
204
2,100
14,452
7,136
4,060
1,969
12,393
71,198
0
W
Cu Chulainn
TankyTactics
Cu Chulainn
16,874
3,071
0
5,177
20,587
26,584
706
2,781
17,408
16,140
69,245
W
Ganesha
Vhear
Ganesha
10,698
1,633
0
2,807
24,612
32,124
1,472
3,653
20,919
40,902
0
L
Scylla
folisx25
Scylla
1,411
374
0
599
4,740
1,216
0
1,566
3,106
24,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,778
Gold Earned
57,590
650
Minions Killed
585
0
Camps Cleared
0
2,273,432
Distance Traveled
1,688,223
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,060
524
52
2
0
406,528
13
L
Susano
12,400
539
145
6
0
418,262
4
W
Hachiman
14,950
650
171
7
0
405,072
9
L
Bellona
13,082
569
185
8
0
393,517
3
W
Ne Zha
14,753
641
161
7
0
529,455
4
L
Rama
11,933
519
157
7
0
332,559
0
W
Janus
14,116
614
142
6
0
455,912
7
W
Cu Chulainn
13,493
587
150
7
0
445,101
2
W
Ganesha
13,466
585
26
1
0
437,892
0
L
Scylla
8,115
353
46
2
0
137,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role