Player Matchup

Ares
Ares
Ghostofz
Ares
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 64L
1,122 Elo+
Party 1
Nemesis
Nemesis
GoatUwU
Nemesis
Level 86
God Stats
1W - 4L
1,666 SR
Queue Stats
48W - 61L
1,432 Elo+
Solo
Ullr
Ullr
IsoTheHacker
Ullr
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
400W - 372L
1,499 Elo+
Solo
Chernobog
Chernobog
Kraz_E_Monkey
Chernobog
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 110L
1,213 Elo+
Party 1
Poseidon
Poseidon
dustin ky
Poseidon
Level 88
God Stats
2W - 5L
1,227 SR
Queue Stats
119W - 103L
1,579 Elo+
Solo
Team Averages
Level 109
1,479 SR
1,369 Elo+

VS

Team Averages
Level 109
1,581 SR
1,496 Elo+
Fenrir
Fenrir
Chaos29al
Fenrir
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
344W - 344L
1,719 Elo+
Solo
Cthulhu
Cthulhu
Donobanban98
Cthulhu
Level 114
God Stats
56W - 30L
1,692 SR
Queue Stats
354W - 341L
1,592 Elo+
Solo
Bellona
Bellona
Leyen8129
Bellona
Level 84
God Stats
16W - 7L
1,711 SR
Queue Stats
275W - 243L
1,488 Elo+
Solo
Artemis
Artemis
StrawHatSean
Artemis
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 34L
1,356 Elo+
Party 2
Geb
Geb
cryptopigeon
Geb
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 32L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
3 / 6 / 2
11,134
464
12,070
24,147
21,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
GoatUwU
Nemesis
17
3 / 6 / 5
10,940
456
10,920
22,099
9,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 6 / 1
11,008
459
8,891
24,379
16,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Kraz_E_Monkey
Chernobog
16
2 / 5 / 2
10,285
429
11,398
19,123
7,691
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
dustin ky
Poseidon
18
2 / 7 / 1
11,377
474
15,607
15,655
5,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chaos29al
Fenrir
20
16 / 1 / 4
14,597
608
14,039
19,011
13,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Donobanban98
Cthulhu
19
6 / 3 / 7
13,189
550
16,735
19,389
10,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Leyen8129
Bellona
20
2 / 5 / 5
14,073
586
19,441
19,868
20,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
StrawHatSean
Artemis
20
5 / 2 / 7
12,903
538
20,246
18,279
8,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 2 / 11
11,853
494
11,027
24,156
28,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
64
13
Kills
30
30
Deaths
13
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chaos29al
Fenrir
16
1
4
18
W
Cthulhu
Donobanban98
Cthulhu
6
3
7
3.17
L
Ares
3
6
2
0.67
L
Nemesis
GoatUwU
Nemesis
3
6
5
0.92
L
3
6
1
0.58
L
Chernobog
Kraz_E_Monkey
Chernobog
2
5
2
0.6
W
Bellona
Leyen8129
Bellona
2
5
5
0.9
W
Artemis
StrawHatSean
Artemis
5
2
7
4.25
W
1
2
11
3.25
L
Poseidon
dustin ky
Poseidon
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,886
Damage
81,488
105,403
Taken
100,703
60,331
Mitigated
82,785
21,098
Healing
41,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chaos29al
Fenrir
14,039
4,269
0
5,347
19,011
13,945
3,568
3,844
15,167
7,987
82,595
W
Cthulhu
Donobanban98
Cthulhu
16,735
1,075
4,500
9,425
19,389
10,988
700
8,997
10,392
88,617
0
L
Ares
12,070
386
0
4,631
24,147
21,251
0
5,957
18,123
43,573
0
L
Nemesis
GoatUwU
Nemesis
10,920
3,589
0
5,848
22,099
9,598
0
4,577
17,402
0
63,935
L
8,891
4,007
0
3,334
24,379
16,424
986
5,023
19,200
0
61,431
L
Chernobog
Kraz_E_Monkey
Chernobog
11,398
4,957
0
3,542
19,123
7,691
0
6,181
12,821
0
70,469
W
Bellona
Leyen8129
Bellona
19,441
6,036
0
4,736
19,868
20,920
638
3,916
15,952
6,784
92,823
W
Artemis
StrawHatSean
Artemis
20,246
10,287
0
11,734
18,279
8,027
6,942
4,755
13,524
0
111,970
W
11,027
1,256
0
5,323
24,156
28,905
485
6,165
17,991
39,423
0
L
Poseidon
dustin ky
Poseidon
15,607
408
0
3,743
15,655
5,367
0
6,250
8,973
81,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,744
Gold Earned
66,615
522
Minions Killed
613
0
Camps Cleared
0
2,054,960
Distance Traveled
2,251,348
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,597
608
118
5
0
453,329
0
W
Cthulhu
13,189
550
127
5
0
482,832
6
L
Ares
11,134
464
49
2
0
404,460
7
L
Nemesis
10,940
456
99
4
0
482,307
0
L
Ullr
11,008
459
108
5
0
343,965
2
L
Chernobog
10,285
429
121
5
0
388,878
3
W
Bellona
14,073
586
179
7
0
470,702
3
W
Artemis
12,903
538
134
6
0
380,028
4
W
Geb
11,853
494
55
2
0
464,457
5
L
Poseidon
11,377
474
145
6
0
435,350
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role