Player Matchup

Cupid
Cupid
Silver III
BigBro272
Cupid
Silver III
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,404 MMR
Party 2
Mercury
Mercury
Silver I
DaDeepOne
Mercury
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver IV
Fortune109
King Arthur
Silver IV
Level 153
God Stats
2W - 14L
1,715 SR
Queue Stats
161W - 157L
1,347 MMR
Party 2
Anubis
Anubis
Silver IV
JeanR
Anubis
Silver IV
Level 160
God Stats
0W - 1L
1,701 SR
Queue Stats
2W - 8L
1,373 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
MrSinapsiZ
Kumbhakarna
Silver IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,583 SR
1,425 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,522 SR
1,396 MMR
Chaac
Chaac
Bronze III
Cheernova
Chaac
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver IV
Nark666
Ra
Silver IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver IV
Phón
Danzaburou
Silver IV
Level 108
God Stats
3W - 6L
1,285 SR
Queue Stats
40W - 52L
1,235 MMR
Solo
Thanatos
Thanatos
Silver II
Sewasergio
Thanatos
Silver II
Level 154
God Stats
3W - 5L
1,828 SR
Queue Stats
23W - 21L
1,395 MMR
Party 3
Geb
Geb
Silver II
joshuaelmijasRA
Geb
Silver II
Level 48
God Stats
8W - 3L
1,500 SR
Queue Stats
81W - 79L
1,348 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BigBro272
Cupid
19
2 / 2 / 4
11,029
501
11,647
14,379
6,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
DaDeepOne
Mercury
16
3 / 10 / 2
10,483
477
7,153
18,951
7,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Fortune109
King Arthur
19
3 / 3 / 3
11,322
515
13,236
17,362
16,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
JeanR
Anubis
14
2 / 8 / 6
9,636
438
9,870
17,132
8,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
MrSinapsiZ
Kumbhakarna
14
0 / 5 / 6
8,059
366
4,581
16,421
16,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
Nu WaSetJanusAphroditeTsukuyomi

VS

Bans
ScyllaYemojaGaneshaCthulhuYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cheernova
Chaac
18
4 / 2 / 7
11,728
533
9,800
21,206
24,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

20
5 / 0 / 11
13,980
635
16,112
12,896
6,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Phón
Danzaburou
19
5 / 3 / 2
13,572
617
15,622
18,107
9,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Thanatos
Sewasergio
Thanatos
20
8 / 3 / 6
14,069
640
11,709
14,305
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 2 / 12
12,383
563
8,256
23,092
27,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
10
Kills
27
28
Deaths
10
21
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cupid
BigBro272
Cupid
2
2
4
2
W
Chaac
Cheernova
Chaac
4
2
7
3.75
L
Mercury
DaDeepOne
Mercury
3
10
2
0.4
L
King Arthur
Fortune109
King Arthur
3
3
3
1.5
L
Anubis
JeanR
Anubis
2
8
6
0.63
L
Kumbhakarna
MrSinapsiZ
Kumbhakarna
0
5
6
0.6
W
5
0
11
10.5
W
Danzaburou
Phón
Danzaburou
5
3
2
2
W
Thanatos
Sewasergio
Thanatos
8
3
6
3.67
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,487
Damage
61,499
84,245
Taken
89,606
55,020
Mitigated
74,501
14,246
Healing
55,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BigBro272
Cupid
11,647
5,319
498
5,254
14,379
6,534
599
4,316
10,038
0
74,855
W
Chaac
Cheernova
Chaac
9,800
1,304
0
10,252
21,206
24,458
1,827
1,904
19,302
0
55,792
L
Mercury
DaDeepOne
Mercury
7,153
1,880
0
2,273
18,951
7,272
2,572
5,123
13,778
0
50,960
L
King Arthur
Fortune109
King Arthur
13,236
2,142
0
1,468
17,362
16,473
170
4,707
12,163
0
85,998
L
Anubis
JeanR
Anubis
9,870
421
0
4,253
17,132
8,091
364
5,360
11,747
63,490
0
L
Kumbhakarna
MrSinapsiZ
Kumbhakarna
4,581
384
0
500
16,421
16,650
72
4,862
11,459
24,746
0
W
16,112
1,943
6,366
9,312
12,896
6,669
3,855
3,622
9,274
142,425
0
W
Danzaburou
Phón
Danzaburou
15,622
9,514
0
10,065
18,107
9,298
6,372
6,451
11,656
0
88,500
W
Thanatos
Sewasergio
Thanatos
11,709
3,780
0
13,027
14,305
6,555
3,788
3,763
10,542
0
112,470
W
8,256
1,062
0
6,762
23,092
27,521
659
2,515
20,577
26,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,529
Gold Earned
65,732
536
Minions Killed
648
0
Camps Cleared
0
1,872,809
Distance Traveled
2,106,164
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,029
501
140
6
0
365,037
5
W
Chaac
11,728
533
88
4
0
401,898
0
L
Mercury
10,483
477
84
4
0
393,469
3
L
King Arthur
11,322
515
176
8
0
423,454
3
L
Anubis
9,636
438
102
5
0
323,785
5
L
Kumbhakarna
8,059
366
34
2
0
367,064
0
W
Ra
13,980
635
196
9
0
450,881
3
W
Danzaburou
13,572
617
161
7
0
373,101
0
W
Thanatos
14,069
640
178
8
0
455,087
9
W
Geb
12,383
563
25
1
0
425,197
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role