Player Matchup

Vulcan
Vulcan
CuChuAbuser
Vulcan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,705 Elo+
Party 1
Danzaburou
Danzaburou
Lazzeii
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,319 Elo+
Party 2
Odin
Odin
Norman Nubbs
Odin
Level 19
God Stats
5W - 2L
1,723 SR
Queue Stats
5W - 2L
1,705 Elo+
Party 1
Neith
Neith
SillyyRabbitt_
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 61L
1,319 Elo+
Party 2
Thor
Thor
TheNuclearNewt
Thor
Level 6
God Stats
6W - 3L
1,723 SR
Queue Stats
8W - 5L
1,705 Elo+
Party 1
Team Averages
Level 8
1,589 SR
1,550 Elo+

VS

Team Averages
Level 7
1,557 SR
1,472 Elo+
Artio
Artio
Achilles_Tc
Artio
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,648 Elo+
Solo
Bellona
Bellona
AdellRW
Bellona
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 27L
1,167 Elo+
Solo
He Bo
He Bo
Cagefreecare
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MysticTrinkets
Cthulhu
Level 6
God Stats
12W - 14L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Solo
Danzaburou
Danzaburou
PsychoChef6446
Danzaburou
Level 7
God Stats
2W - 1L
1,785 SR
Queue Stats
7W - 5L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
30 / 0 / 20
16,189
1,472
59,868
9,895
4,989
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Lazzeii
Danzaburou
19
11 / 4 / 24
12,419
1,129
21,451
11,786
5,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 2 / 29
13,182
1,198
17,003
13,012
11,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

19
3 / 1 / 31
11,332
1,030
12,639
8,584
3,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 5 / 25
11,179
1,016
7,638
10,792
6,554
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

256

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 11 / 7
10,925
993
10,541
30,856
30,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
AdellRW
Bellona
17
3 / 13 / 7
10,764
979
9,413
27,008
25,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 10 / 6
10,342
940
6,009
20,289
6,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 10 / 4
10,992
999
8,789
28,493
22,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
PsychoChef6446
Danzaburou
17
2 / 11 / 7
11,084
1,008
16,022
20,041
8,094
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

184
Kill Participation
42
55
Kills
11
12
Deaths
55
129
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
11
7
0.41
L
Bellona
AdellRW
Bellona
3
13
7
0.5
L
1
10
6
0.4
W
Vulcan
30
0
20
40
W
Danzaburou
Lazzeii
Danzaburou
11
4
24
5.75
L
4
10
4
0.6
W
9
2
29
11.75
L
Danzaburou
PsychoChef6446
Danzaburou
2
11
7
0.5
W
3
1
31
18.5
W
2
5
25
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,599
Damage
50,774
54,069
Taken
126,687
32,341
Mitigated
92,645
6,557
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,541
2,171
360
2,501
30,856
30,827
0
12,742
17,631
19,170
0
L
Bellona
AdellRW
Bellona
9,413
3,175
0
1,091
27,008
25,022
0
12,837
13,779
0
24,523
L
6,009
1,028
0
637
20,289
6,127
0
12,098
7,850
22,959
0
W
Vulcan
59,868
22,205
113
2,554
9,895
4,989
0
4,045
5,675
89,610
0
W
Danzaburou
Lazzeii
Danzaburou
21,451
12,235
0
1,566
11,786
5,370
0
5,891
5,745
0
29,149
L
8,789
665
343
0
28,493
22,575
0
11,150
16,839
24,402
0
W
17,003
4,551
0
638
13,012
11,569
0
7,297
5,531
0
23,246
L
Danzaburou
PsychoChef6446
Danzaburou
16,022
6,124
0
394
20,041
8,094
0
9,753
9,997
0
48,400
W
12,639
6,010
0
1,686
8,584
3,859
0
3,501
5,058
0
21,244
W
7,638
2,385
0
0
10,792
6,554
0
4,605
6,112
0
15,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,301
Gold Earned
54,107
160
Minions Killed
175
2
Camps Cleared
2
957,860
Distance Traveled
909,622
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,925
993
8
1
0
174,455
1
L
Bellona
10,764
979
36
3
0
197,474
0
L
He Bo
10,342
940
37
3
0
189,536
0
W
Vulcan
16,189
1,472
76
7
2
243,673
0
W
Danzaburou
12,419
1,129
19
2
0
153,946
0
L
Cthulhu
10,992
999
33
3
1
183,541
0
W
Odin
13,182
1,198
22
2
0
233,455
3
L
Danzaburou
11,084
1,008
61
6
1
164,616
0
W
Neith
11,332
1,030
21
2
0
163,572
0
W
Thor
11,179
1,016
22
2
0
163,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role