Player Matchup

Scylla
Scylla
CAFECartel
Scylla
Level 29
God Stats
11W - 8L
1,500 SR
Queue Stats
108W - 85L
1,225 Elo+
Party 2
Bellona
Bellona
Cobraneitor0406
Bellona
Level 83
God Stats
18W - 10L
1,647 SR
Queue Stats
617W - 573L
1,437 Elo+
Solo
Yemoja
Yemoja
Dempah Daddy
Yemoja
Level 29
God Stats
10W - 5L
1,146 SR
Queue Stats
13W - 8L
1,225 Elo+
Party 2
Danzaburou
Danzaburou
Echo Wizardz
Danzaburou
Level 86
God Stats
22W - 16L
1,500 SR
Queue Stats
296W - 276L
1,225 Elo+
Party 2
Pele
Pele
UnfittingBow166
Pele
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
241W - 212L
1,225 Elo+
Party 2
Team Averages
Level 71
1,459 SR
1,267 Elo+

VS

Team Averages
Level 105
1,523 SR
1,624 Elo+
Mercury
Mercury
ACOG Ari
Mercury
Level 128
God Stats
3W - 2L
1,329 SR
Queue Stats
87W - 90L
1,686 Elo+
Party 1
Tyr
Tyr
Kaviem
Tyr
Level 121
God Stats
2W - 5L
1,500 SR
Queue Stats
343W - 274L
1,647 Elo+
Party 1
Chiron
Chiron
Pari Jay
Chiron
Level 97
God Stats
17W - 10L
1,500 SR
Queue Stats
300W - 219L
1,665 Elo+
Solo
Sobek
Sobek
Riley MnK
Sobek
Level 105
God Stats
15W - 11L
1,784 SR
Queue Stats
564W - 514L
1,523 Elo+
Party 1
Chang'e
Chang'e
SpicyLlamaz
Chang'e
Level 73
God Stats
30W - 23L
1,500 SR
Queue Stats
354W - 326L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CAFECartel
Scylla
17
5 / 1 / 10
11,999
545
12,028
12,210
4,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 4 / 7
12,505
568
18,822
19,303
23,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Yemoja
16
0 / 2 / 13
10,014
455
5,594
13,000
12,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Echo Wizardz
Danzaburou
20
5 / 0 / 1
13,897
632
10,385
8,889
3,572
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
8 / 3 / 6
13,007
591
21,156
17,122
7,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ACOG Ari
Mercury
18
4 / 6 / 4
11,412
519
8,547
17,165
8,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tyr
Kaviem
Tyr
18
3 / 3 / 4
11,701
532
11,503
27,235
24,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Pari Jay
Chiron
18
1 / 5 / 1
11,170
508
6,511
16,286
5,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Riley MnK
Sobek
13
0 / 3 / 2
8,859
403
3,248
15,921
13,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
SpicyLlamaz
Chang'e
16
2 / 5 / 2
10,074
458
10,267
13,857
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
22
Kills
10
10
Deaths
22
37
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
ACOG Ari
Mercury
4
6
4
1
W
Scylla
CAFECartel
Scylla
5
1
10
10
W
4
4
7
1.88
W
Yemoja
0
2
13
3.25
W
Danzaburou
Echo Wizardz
Danzaburou
5
0
1
5.5
L
Tyr
Kaviem
Tyr
3
3
4
1.67
L
Chiron
Pari Jay
Chiron
1
5
1
0.3
L
Sobek
Riley MnK
Sobek
0
3
2
0.33
L
Chang'e
SpicyLlamaz
Chang'e
2
5
2
0.6
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,985
Damage
40,076
70,524
Taken
90,464
51,165
Mitigated
59,337
24,965
Healing
21,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ACOG Ari
Mercury
8,547
4,081
0
500
17,165
8,029
0
3,364
13,661
0
95,018
W
Scylla
CAFECartel
Scylla
12,028
2,661
0
4,809
12,210
4,885
2,706
5,935
6,275
61,920
0
W
18,822
7,231
0
3,746
19,303
23,028
1,574
2,724
16,579
17,020
66,073
W
Yemoja
5,594
227
2,879
2,383
13,000
12,038
1,518
1,626
11,374
28,256
0
W
Danzaburou
Echo Wizardz
Danzaburou
10,385
5,940
0
5,781
8,889
3,572
5,863
672
8,217
0
122,185
L
Tyr
Kaviem
Tyr
11,503
2,133
0
7,688
27,235
24,547
0
6,215
20,886
300
66,244
L
Chiron
Pari Jay
Chiron
6,511
2,431
788
3,840
16,286
5,957
100
3,018
12,995
0
90,066
L
Sobek
Riley MnK
Sobek
3,248
127
0
2,748
15,921
13,787
192
5,161
10,558
18,875
0
L
Chang'e
SpicyLlamaz
Chang'e
10,267
1,628
1,073
4,975
13,857
7,017
470
3,437
10,150
63,082
0
W
21,156
4,805
0
5,367
17,122
7,642
652
4,472
12,650
0
102,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,422
Gold Earned
53,216
637
Minions Killed
622
0
Camps Cleared
0
2,145,295
Distance Traveled
2,130,827
21
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,412
519
146
7
0
472,276
10
W
Scylla
11,999
545
102
5
0
426,354
1
W
Bellona
12,505
568
145
7
0
418,604
5
W
Yemoja
10,014
455
33
2
0
391,163
4
W
Danzaburou
13,897
632
202
9
0
436,928
7
L
Tyr
11,701
532
134
6
0
471,608
1
L
Chiron
11,170
508
185
8
0
386,310
4
L
Sobek
8,859
403
45
2
0
396,665
9
L
Chang'e
10,074
458
112
5
0
403,968
9
W
Pele
13,007
591
155
7
0
472,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role