Player Matchup

King Arthur
King Arthur
GreatMonkeySage
King Arthur
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,914 Elo+
Party 1
Sobek
Sobek
SpectralWhisper
Sobek
Level 77
God Stats
1W - 0L
1,523 SR
Queue Stats
2W - 0L
1,914 Elo+
Party 1
Eset
Eset
TheFloorMatt
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Apollo
Apollo
Zaffirs
Apollo
Level 149
God Stats
2W - 0L
1,608 SR
Queue Stats
4W - 3L
1,914 Elo+
Party 1
Team Averages
Level 121
1,533 SR
1,811 Elo+

VS

Team Averages
Level 149
1,500 SR
1,451 Elo+
Zhong Kui
Zhong Kui
CoveredGibbon13
Zhong Kui
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,403 Elo+
Party 2
Ullr
Ullr
XxxSlevinxxX
Ullr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,500 Elo+
Party 3
Nike
Nike
oiciruam 117
Nike
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 30L
1,403 Elo+
Party 2
Fenrir
Fenrir
thewhoracl
Fenrir
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 23L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GreatMonkeySage
King Arthur
16
1 / 2 / 14
10,446
804
17,638
15,047
13,668
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 1 / 8
10,864
836
6,466
11,936
14,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
8 / 3 / 8
11,666
897
17,168
10,148
3,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
Zaffirs
Apollo
17
5 / 0 / 6
11,115
855
12,076
9,723
4,091
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CoveredGibbon13
Zhong Kui
14
2 / 3 / 2
9,010
693
13,873
17,879
12,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 2
9,281
714
6,044
8,885
3,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 7 / 1
9,210
708
5,261
17,133
12,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
thewhoracl
Fenrir
15
1 / 6 / 3
9,181
706
5,292
15,992
13,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
17
Kills
6
6
Deaths
17
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CoveredGibbon13
Zhong Kui
2
3
2
1
W
King Arthur
GreatMonkeySage
King Arthur
1
2
14
4
W
3
1
8
7
W
8
3
8
4
L
0
1
2
1
W
Apollo
Zaffirs
Apollo
5
0
6
8
L
3
7
1
0.5
L
Fenrir
thewhoracl
Fenrir
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,348
Damage
30,470
46,854
Taken
59,889
36,030
Mitigated
43,000
18,704
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CoveredGibbon13
Zhong Kui
13,873
1,550
0
4,067
17,879
12,961
641
6,211
11,275
33,044
0
W
King Arthur
GreatMonkeySage
King Arthur
17,638
1,868
0
2,705
15,047
13,668
368
6,726
8,321
114
34,530
W
6,466
549
0
4,008
11,936
14,296
387
3,668
7,920
23,107
0
W
17,168
936
1,900
3,876
10,148
3,975
1,892
2,704
7,444
44,535
0
L
6,044
2,123
0
24
8,885
3,813
1,230
2,593
6,020
0
37,342
W
Apollo
Zaffirs
Apollo
12,076
9,225
0
6,215
9,723
4,091
6,014
2,629
7,094
0
59,828
L
5,261
224
0
523
17,133
12,499
216
6,953
9,832
2,886
22,795
L
Fenrir
thewhoracl
Fenrir
5,292
725
0
1,608
15,992
13,727
0
7,594
8,191
1,535
22,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
36,682
242
Minions Killed
208
10
Camps Cleared
7
1,063,513
Distance Traveled
915,647
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,010
693
41
3
1
224,787
2
W
King Arthur
10,446
804
31
2
3
289,704
3
W
Sobek
10,864
836
30
2
1
257,545
0
W
Eset
11,666
897
80
6
1
249,726
0
L
Ullr
9,281
714
77
6
2
260,128
2
W
Apollo
11,115
855
101
8
5
266,538
1
L
Nike
9,210
708
52
4
1
214,877
2
L
Fenrir
9,181
706
38
3
3
215,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role