Player Matchup

Neith
Neith
NullRope57261
Neith
Level 5
God Stats
3W - 10L
1,285 SR
Queue Stats
4W - 12L
1,285 Elo+
Party 2
Khepri
Khepri
OlfactoryVenus
Khepri
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,522 Elo+
Party 2
Hera
Hera
PrimerSaucey
Hera
Level 17
God Stats
40W - 27L
1,944 SR
Queue Stats
852W - 709L
1,746 Elo+
Solo
Team Averages
Level 43
1,576 SR
1,517 Elo+

VS

Team Averages
Level 17
1,541 SR
1,412 Elo+
Ares
Ares
Flimsy_pickle22
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,368 Elo+
Party 1
Medusa
Medusa
L4DMANIAC
Medusa
Level 18
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Pele
Pele
OODLETH3no0dles
Pele
Level 22
God Stats
0W - 2L
1,623 SR
Queue Stats
0W - 5L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 16
8,902
742
5,955
8,432
3,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
2 / 2 / 12
8,308
692
3,297
10,104
14,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
15 / 2 / 3
11,135
928
20,132
6,942
2,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
7,416
618
2,957
13,398
12,532
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
L4DMANIAC
Medusa
11
0 / 7 / 3
7,388
616
7,718
10,412
4,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
6 / 5 / 0
8,730
728
8,888
12,443
5,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
19
Kills
7
7
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Medusa
L4DMANIAC
Medusa
0
7
3
0.21
W
2
3
16
3.33
L
6
5
0
1.2
W
2
2
12
4
W
15
2
3
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,384
Damage
19,563
25,478
Taken
36,253
20,898
Mitigated
21,890
5,922
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,957
162
558
822
13,398
12,532
0
7,983
4,985
9,034
0
L
Medusa
L4DMANIAC
Medusa
7,718
2,483
0
0
10,412
4,115
0
6,934
3,242
0
29,565
W
5,955
2,119
477
1,924
8,432
3,314
764
527
7,905
0
20,184
L
8,888
2,408
942
1,839
12,443
5,243
0
7,492
4,537
0
35,265
W
3,297
584
725
672
10,104
14,834
537
1,420
8,664
11,312
0
W
20,132
4,203
482
1,642
6,942
2,750
1,552
981
5,936
63,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,345
Gold Earned
23,534
140
Minions Killed
105
0
Camps Cleared
0
579,975
Distance Traveled
560,674
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,416
618
16
1
0
170,804
2
L
Medusa
7,388
616
43
4
0
173,321
1
W
Neith
8,902
742
40
3
0
178,762
0
L
Pele
8,730
728
46
4
0
216,549
1
W
Khepri
8,308
692
17
1
0
194,591
0
W
Hera
11,135
928
83
7
0
206,622
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role