Player Matchup

Nemesis
Nemesis
Buttdinner
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 86L
1,500 Elo+
Solo
Medusa
Medusa
IcyandSpycy
Medusa
Level 16
God Stats
2W - 7L
1,500 SR
Queue Stats
26W - 40L
1,269 Elo+
Party 2
Scylla
Scylla
LIlSweetBoi
Scylla
Level 15
God Stats
2W - 2L
1,285 SR
Queue Stats
34W - 35L
1,737 Elo+
Party 2
Guan Yu
Guan Yu
NessuSZ
Guan Yu
Level 17
God Stats
2W - 2L
1,276 SR
Queue Stats
7W - 6L
1,554 Elo+
Solo
Geb
Geb
skomp
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,778 Elo+
Party 2
Team Averages
Level 14
1,412 SR
1,568 Elo+

VS

Team Averages
Level 8
1,566 SR
1,508 Elo+
Kukulkan
Kukulkan
Baal80082
Kukulkan
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Anhur
Anhur
Chryoxz
Anhur
Level 10
God Stats
17W - 12L
1,500 SR
Queue Stats
75W - 79L
1,435 Elo+
Solo
Ymir
Ymir
SoulHyperion235
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
TKAY91
Hercules
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
argonCaracal
Mercury
Level 15
God Stats
2W - 1L
1,830 SR
Queue Stats
33W - 34L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Buttdinner
Nemesis
10
1 / 2 / 5
5,991
545
1,910
6,834
1,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Medusa
11
11 / 1 / 3
7,263
660
10,967
5,366
1,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
9
3 / 3 / 4
6,492
590
3,818
4,755
1,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
NessuSZ
Guan Yu
11
6 / 0 / 0
6,512
592
4,151
7,466
4,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Geb
skomp
Geb
10
3 / 2 / 12
6,896
627
4,265
6,659
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baal80082
Kukulkan
7
0 / 5 / 2
4,928
448
4,020
5,421
1,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Chryoxz
Anhur
9
2 / 1 / 2
5,358
487
3,054
5,768
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 7 / 2
4,582
417
1,289
8,216
3,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
TKAY91
Hercules
6
0 / 9 / 1
4,294
390
3,107
8,919
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
argonCaracal
Mercury
10
4 / 3 / 0
6,925
630
3,650
8,162
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
24
Kills
6
8
Deaths
25
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Baal80082
Kukulkan
0
5
2
0.2
W
Nemesis
Buttdinner
Nemesis
1
2
5
1.75
L
Anhur
Chryoxz
Anhur
2
1
2
3
W
Medusa
11
1
3
12.5
W
Scylla
3
3
4
1.67
W
Guan Yu
NessuSZ
Guan Yu
6
0
0
6
L
0
7
2
0.14
L
Hercules
TKAY91
Hercules
0
9
1
0.06
L
Mercury
argonCaracal
Mercury
4
3
0
1.33
W
Geb
skomp
Geb
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,111
Damage
15,120
31,080
Taken
36,486
12,166
Mitigated
12,375
8,694
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Baal80082
Kukulkan
4,020
1,258
0
0
5,421
1,608
465
504
4,840
17,293
0
W
Nemesis
Buttdinner
Nemesis
1,910
1,075
0
2,049
6,834
1,873
400
1,205
5,579
0
25,527
L
Anhur
Chryoxz
Anhur
3,054
1,928
0
2,270
5,768
1,257
0
913
4,815
0
17,633
W
Medusa
10,967
6,327
330
2,178
5,366
1,452
2,580
1,224
4,142
0
32,444
W
Scylla
3,818
835
0
142
4,755
1,086
611
0
4,705
21,652
0
W
Guan Yu
NessuSZ
Guan Yu
4,151
836
187
3,128
7,466
4,349
266
2,070
5,327
0
23,826
L
1,289
922
0
198
8,216
3,142
0
1,550
6,591
5,192
0
L
Hercules
TKAY91
Hercules
3,107
1,495
0
587
8,919
4,313
0
1,677
7,124
0
9,813
L
Mercury
argonCaracal
Mercury
3,650
1,983
0
1,526
8,162
2,055
163
3,170
4,791
0
27,185
W
Geb
skomp
Geb
4,265
1,364
0
680
6,659
3,406
686
810
5,630
21,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,154
Gold Earned
26,087
224
Minions Killed
143
0
Camps Cleared
0
1,002,290
Distance Traveled
1,005,969
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,928
448
24
2
0
169,008
0
W
Nemesis
5,991
545
54
5
0
212,464
0
L
Anhur
5,358
487
34
3
0
192,628
3
W
Medusa
7,263
660
44
4
0
205,948
0
W
Scylla
6,492
590
38
3
0
189,379
0
W
Guan Yu
6,512
592
48
4
0
164,679
2
L
Ymir
4,582
417
14
1
0
212,276
1
L
Hercules
4,294
390
15
1
0
218,057
3
L
Mercury
6,925
630
56
5
0
214,000
0
W
Geb
6,896
627
40
4
0
229,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role