Player Matchup

Anubis
Anubis
HandOfAzathoth
Anubis
Level 154
God Stats
20W - 7L
1,313 SR
Queue Stats
464W - 175L
1,261 Elo+
Party 1
Ullr
Ullr
SoulSerfer
Ullr
Level 149
God Stats
7W - 1L
1,705 SR
Queue Stats
137W - 47L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
yojimboFF10
Cthulhu
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
314W - 277L
1,222 Elo+
Party 1
Team Averages
Level 143
1,506 SR
1,328 Elo+

VS

Team Averages
Level 110
1,500 SR
1,449 Elo+
Erlang Shen
Erlang Shen
AthenaNMR7
Erlang Shen
Level 80
God Stats
3W - 5L
1,500 SR
Queue Stats
221W - 233L
1,630 Elo+
Solo
Mercury
Mercury
BridalStorm9160
Mercury
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,216 Elo+
Party 2
Scylla
Scylla
Mother
Scylla
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 18
10,122
844
9,476
8,150
4,975
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
16 / 1 / 10
11,034
920
14,556
9,056
3,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
yojimboFF10
Cthulhu
11
3 / 0 / 21
9,459
788
8,721
12,186
10,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AthenaNMR7
Erlang Shen
11
1 / 7 / 1
7,957
663
4,739
14,933
10,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 11 / 2
7,092
591
3,348
11,497
3,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Mother
Scylla
11
1 / 9 / 1
8,019
668
11,213
12,003
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
6
27
Kills
2
2
Deaths
27
49
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AthenaNMR7
Erlang Shen
1
7
1
0.21
L
0
11
2
0.09
W
8
1
18
17
L
Scylla
Mother
Scylla
1
9
1
0.17
W
16
1
10
21
W
Cthulhu
yojimboFF10
Cthulhu
3
0
21
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,753
Damage
19,300
29,392
Taken
38,433
19,740
Mitigated
16,435
7,225
Healing
3,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AthenaNMR7
Erlang Shen
4,739
2,201
0
2,384
14,933
10,055
0
8,050
6,883
2,679
18,300
L
3,348
421
0
0
11,497
3,268
0
5,716
5,781
0
18,067
W
9,476
662
0
4,144
8,150
4,975
1,053
3,371
4,577
44,686
0
L
Scylla
Mother
Scylla
11,213
1,069
0
1,427
12,003
3,112
80
4,527
7,476
35,124
0
W
14,556
4,777
0
275
9,056
3,923
2,042
3,719
5,105
0
42,829
W
Cthulhu
yojimboFF10
Cthulhu
8,721
622
223
2,583
12,186
10,842
228
3,861
8,024
28,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
23,068
147
Minions Killed
109
0
Camps Cleared
0
642,327
Distance Traveled
626,298
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,957
663
26
2
0
205,741
3
L
Mercury
7,092
591
24
2
0
230,276
2
W
Anubis
10,122
844
61
5
0
201,535
2
L
Scylla
8,019
668
59
5
0
190,281
4
W
Ullr
11,034
920
53
4
0
219,948
1
W
Cthulhu
9,459
788
33
3
0
220,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role