Player Matchup

Cthulhu
Cthulhu
BaronYmir
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 7L
1,858 Elo+
Party 1
Anubis
Anubis
KENJIRONBA
Anubis
Level 14
God Stats
4W - 1L
1,870 SR
Queue Stats
4W - 1L
1,858 Elo+
Party 1
Thoth
Thoth
Lucas5999
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 9
1,623 SR
1,738 Elo+

VS

Team Averages
Level 12
1,500 SR
1,219 Elo+
Ares
Ares
Caioberson
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 33L
1,219 Elo+
Party 2
Olorun
Olorun
Chernoboy7613
Olorun
Level 8
God Stats
1W - 5L
1,500 SR
Queue Stats
14W - 46L
1,219 Elo+
Party 2
Vulcan
Vulcan
IgorHop
Vulcan
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 21L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaronYmir
Cthulhu
16
3 / 3 / 12
12,455
623
18,158
15,318
17,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
KENJIRONBA
Anubis
19
15 / 0 / 3
14,523
726
28,095
16,859
8,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thoth
Lucas5999
Thoth
14
0 / 5 / 12
11,301
565
2,524
13,429
7,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
11,099
555
7,325
23,623
25,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 9 / 5
10,634
532
8,251
20,152
7,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
IgorHop
Vulcan
16
5 / 3 / 3
12,144
607
18,175
12,945
4,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
18
Kills
8
8
Deaths
18
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BaronYmir
Cthulhu
3
3
12
3
L
3
6
3
0.75
L
0
9
5
0.28
L
Vulcan
IgorHop
Vulcan
5
3
3
2.17
W
Anubis
KENJIRONBA
Anubis
15
0
3
16.5
W
Thoth
Lucas5999
Thoth
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,777
Damage
33,751
45,606
Taken
56,720
33,363
Mitigated
38,245
17,971
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BaronYmir
Cthulhu
18,158
705
370
3,320
15,318
17,344
385
9,962
5,356
58,316
0
L
7,325
746
0
742
23,623
25,747
0
19,817
3,806
19,645
0
L
8,251
3,577
1,249
4,242
20,152
7,818
0
18,063
2,089
29,371
0
L
Vulcan
IgorHop
Vulcan
18,175
4,869
0
1,267
12,945
4,680
0
10,945
2,000
63,023
0
W
Anubis
KENJIRONBA
Anubis
28,095
2,095
0
13,491
16,859
8,145
1,956
13,598
3,261
104,732
0
W
Thoth
Lucas5999
Thoth
2,524
921
0
790
13,429
7,874
383
10,320
3,109
11,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,279
Gold Earned
33,877
211
Minions Killed
162
0
Camps Cleared
0
969,103
Distance Traveled
969,440
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,455
623
56
3
0
363,239
3
L
Ares
11,099
555
16
1
0
332,393
0
L
Olorun
10,634
532
48
2
0
280,838
0
L
Vulcan
12,144
607
98
5
0
356,209
0
W
Anubis
14,523
726
145
7
0
314,479
0
W
Thoth
11,301
565
10
1
0
291,385
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role