Player Matchup

Artemis
Artemis
Hightower77
Artemis
Level 42
God Stats
5W - 0L
1,715 SR
Queue Stats
75W - 85L
1,421 Elo+
Party 2
Hera
Hera
NoobLet63
Hera
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
ThaSaltyBadger
Ah Puch
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 55L
1,493 Elo+
Party 2
Chang'e
Chang'e
ZippyTulip48
Chang'e
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,161 Elo+
Party 3
Athena
Athena
grizzlyshock
Athena
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Party 3
Team Averages
Level 65
1,543 SR
1,415 Elo+

VS

Team Averages
Level 73
1,457 SR
1,578 Elo+
Sylvanus
Sylvanus
ArchiGuloLuscus
Sylvanus
Level 29
God Stats
0W - 1L
1,287 SR
Queue Stats
35W - 52L
1,548 Elo+
Solo
Neith
Neith
BozzPride12
Neith
Level 61
God Stats
10W - 7L
1,500 SR
Queue Stats
347W - 362L
1,780 Elo+
Party 1
Athena
Athena
Crobb 707
Athena
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
331W - 279L
1,470 Elo+
Party 1
Vulcan
Vulcan
Luckymike777
Vulcan
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
106W - 112L
1,557 Elo+
Solo
Serqet
Serqet
Urbanbadass01
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 107L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Hightower77
Artemis
20
6 / 2 / 22
12,106
757
25,821
13,509
6,525
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
19
8 / 3 / 15
11,850
741
19,560
10,043
4,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 1 / 17
12,418
776
26,341
11,605
5,202
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
ZippyTulip48
Chang'e
20
5 / 3 / 20
11,799
737
14,977
19,450
8,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Athena
16
0 / 9 / 19
10,560
660
9,277
28,240
24,933
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
17
1 / 5 / 11
9,207
575
7,624
22,191
25,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 6 / 7
11,387
712
21,724
25,163
13,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Crobb 707
Athena
17
1 / 5 / 13
10,039
627
3,438
25,646
36,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
20
6 / 4 / 6
11,264
704
24,827
13,306
7,735
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 9 / 5
8,227
514
7,422
16,783
7,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
59
29
Kills
17
18
Deaths
29
93
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
5
11
1.3
L
8
6
7
1.92
L
Athena
Crobb 707
Athena
1
5
13
1.5
W
Artemis
Hightower77
Artemis
6
2
22
8.5
L
Vulcan
6
4
6
2.25
W
Hera
8
3
15
5.17
W
10
1
17
18.5
L
1
9
5
0.39
W
Chang'e
ZippyTulip48
Chang'e
5
3
20
5
W
Athena
0
9
19
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,976
Damage
65,035
82,847
Taken
103,089
49,265
Mitigated
91,081
39,431
Healing
47,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
7,624
2,213
11,878
8,406
22,191
25,703
0
14,633
7,280
18,631
0
L
21,724
11,939
893
10,229
25,163
13,898
0
16,910
8,085
0
45,356
L
Athena
Crobb 707
Athena
3,438
1,336
2,623
4,039
25,646
36,241
0
16,838
8,460
6,139
0
W
Artemis
Hightower77
Artemis
25,821
13,937
2,110
4,080
13,509
6,525
1,545
6,514
6,833
0
53,098
L
Vulcan
24,827
11,056
3,418
2,401
13,306
7,735
0
9,166
4,034
58,582
0
W
Hera
19,560
5,490
1,036
1,180
10,043
4,080
1,826
3,290
6,753
40,242
0
W
26,341
574
2,166
2,696
11,605
5,202
514
4,995
6,430
45,838
0
L
7,422
1,296
1,888
2,066
16,783
7,504
0
11,538
5,075
0
9,234
W
Chang'e
ZippyTulip48
Chang'e
14,977
3,839
11,516
8,394
19,450
8,525
961
9,942
9,166
30,871
0
W
Athena
9,277
2,445
1,769
4,484
28,240
24,933
37
11,148
16,348
13,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,733
Gold Earned
50,124
196
Minions Killed
151
0
Camps Cleared
0
1,376,117
Distance Traveled
1,256,078
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,207
575
19
1
0
250,265
0
L
Neith
11,387
712
47
3
0
236,933
0
L
Athena
10,039
627
3
0
0
277,505
0
W
Artemis
12,106
757
67
4
0
260,210
1
L
Vulcan
11,264
704
75
5
0
263,653
0
W
Hera
11,850
741
43
3
0
267,914
0
W
Ah Puch
12,418
776
45
3
0
282,694
1
L
Serqet
8,227
514
7
0
0
227,722
0
W
Chang'e
11,799
737
27
2
0
272,002
1
W
Athena
10,560
660
14
1
0
293,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role