Player Matchup

Hercules
Hercules
CainsWrath96
Hercules
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 121L
1,366 Elo+
Solo
Anubis
Anubis
IGberricade
Anubis
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
71W - 65L
1,486 Elo+
Solo
Hel
Hel
Joker11Hunk
Hel
Level 27
God Stats
21W - 27L
1,500 SR
Queue Stats
429W - 493L
1,500 Elo+
Solo
Rama
Rama
Seanwars
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 111L
1,206 Elo+
Solo
Thanatos
Thanatos
leviteer
Thanatos
Level 31
God Stats
73W - 82L
1,085 SR
Queue Stats
168W - 189L
1,395 Elo+
Solo
Team Averages
Level 27
1,417 SR
1,391 Elo+

VS

Team Averages
Level 30
1,487 SR
1,450 Elo+
Susano
Susano
AC WolF v7
Susano
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
72W - 70L
1,533 Elo+
Party 1
Izanami
Izanami
Ebeerz52
Izanami
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 55L
1,412 Elo+
Solo
King Arthur
King Arthur
Too Impressive
King Arthur
Level 14
God Stats
4W - 4L
1,436 SR
Queue Stats
90W - 83L
1,533 Elo+
Party 1
Kukulkan
Kukulkan
XxThatsWhatsUpX
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,238 Elo+
Solo
Merlin
Merlin
nordichunk
Merlin
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 47L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CainsWrath96
Hercules
15
0 / 3 / 3
9,126
380
3,980
21,083
11,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
20
14 / 8 / 7
13,750
573
29,554
29,674
14,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 6 / 2
9,692
404
4,309
14,248
4,632
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
15
2 / 11 / 4
9,512
396
11,819
24,478
8,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
leviteer
Thanatos
17
8 / 3 / 2
11,129
464
11,771
17,382
9,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AC WolF v7
Susano
12
0 / 6 / 3
9,026
376
1,800
14,704
7,561
Boots

Boots

+6%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Ebeerz52
Izanami
20
10 / 4 / 1
14,794
616
26,171
26,958
11,256
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
Too Impressive
King Arthur
17
7 / 4 / 10
12,087
504
15,250
26,384
18,491
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
16
5 / 6 / 5
11,428
476
20,332
13,008
3,671
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
nordichunk
Merlin
18
7 / 6 / 6
12,095
504
20,380
15,338
3,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
54
25
Kills
29
31
Deaths
26
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Susano
AC WolF v7
Susano
0
6
3
0.25
L
Hercules
CainsWrath96
Hercules
0
3
3
0.5
W
Izanami
Ebeerz52
Izanami
10
4
1
2.63
L
Anubis
14
8
7
2.19
L
1
6
2
0.33
L
Rama
2
11
4
0.36
W
King Arthur
Too Impressive
King Arthur
7
4
10
3
W
Kukulkan
5
6
5
1.25
L
Thanatos
leviteer
Thanatos
8
3
2
3
W
Merlin
nordichunk
Merlin
7
6
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,433
Damage
83,933
106,865
Taken
96,392
48,675
Mitigated
44,636
48,596
Healing
33,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
AC WolF v7
Susano
1,800
308
0
3,922
14,704
7,561
503
2,971
11,733
0
33,278
L
Hercules
CainsWrath96
Hercules
3,980
202
522
8,191
21,083
11,660
240
5,906
15,052
0
36,123
W
Izanami
Ebeerz52
Izanami
26,171
20,528
0
14,701
26,958
11,256
10,854
6,536
20,422
0
124,270
L
Anubis
29,554
1,655
0
15,687
29,674
14,773
1,434
18,021
11,453
98,311
0
L
4,309
435
3,091
4,836
14,248
4,632
828
2,445
11,778
50,132
0
L
Rama
11,819
7,807
0
6,402
24,478
8,491
1,437
9,753
14,254
0
37,789
W
King Arthur
Too Impressive
King Arthur
15,250
2,910
0
9,627
26,384
18,491
531
6,492
19,892
0
37,289
W
Kukulkan
20,332
1,849
1,643
1,990
13,008
3,671
1,428
8,183
4,825
48,922
0
L
Thanatos
leviteer
Thanatos
11,771
4,284
282
9,585
17,382
9,119
360
4,587
12,619
5,685
41,995
W
Merlin
nordichunk
Merlin
20,380
3,110
0
2,020
15,338
3,657
2,487
10,049
5,289
66,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,209
Gold Earned
59,430
409
Minions Killed
491
0
Camps Cleared
0
1,769,079
Distance Traveled
1,963,092
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,026
376
62
3
0
400,387
3
L
Hercules
9,126
380
68
3
0
385,238
0
W
Izanami
14,794
616
211
9
0
380,965
1
L
Anubis
13,750
573
154
6
0
310,089
0
L
Hel
9,692
404
75
3
0
345,938
0
L
Rama
9,512
396
46
2
0
283,123
2
W
King Arthur
12,087
504
50
2
0
409,949
0
W
Kukulkan
11,428
476
70
3
0
410,048
0
L
Thanatos
11,129
464
66
3
0
444,691
2
W
Merlin
12,095
504
98
4
0
361,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role