Player Matchup

Amaterasu
Amaterasu
Duki_55
Amaterasu
Level 109
God Stats
4W - 3L
1,516 SR
Queue Stats
522W - 470L
1,548 Elo+
Party 1
Erlang Shen
Erlang Shen
Leckel
Erlang Shen
Level 108
God Stats
18W - 15L
1,666 SR
Queue Stats
165W - 153L
1,783 Elo+
Solo
Apollo
Apollo
imcww
Apollo
Level 123
God Stats
52W - 40L
1,501 SR
Queue Stats
251W - 246L
1,476 Elo+
Solo
Raijin
Raijin
kevinlaraz
Raijin
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
799W - 757L
1,364 Elo+
Party 1
Sobek
Sobek
xionzeifer
Sobek
Level 159
God Stats
6W - 1L
1,500 SR
Queue Stats
436W - 529L
1,547 Elo+
Solo
Team Averages
Level 117
1,536 SR
1,544 Elo+

VS

Team Averages
Level 136
1,543 SR
1,430 Elo+
Sobek
Sobek
ItWuzDaWall
Sobek
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,770 Elo+
Party 2
Thor
Thor
Meech186
Thor
Level 128
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 20L
1,267 Elo+
Party 2
Jing Wei
Jing Wei
XxTheDiegoSxX
Jing Wei
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
death15certa1n
Ah Puch
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 35L
1,267 Elo+
Party 2
Bellona
Bellona
kingmvrs
Bellona
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Duki_55
Amaterasu
16
4 / 2 / 3
9,302
620
4,632
11,043
9,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Leckel
Erlang Shen
17
12 / 3 / 7
10,388
693
11,867
11,243
8,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
imcww
Apollo
14
3 / 3 / 5
8,909
594
7,331
8,890
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
kevinlaraz
Raijin
16
4 / 4 / 6
9,593
640
7,753
11,104
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
10
0 / 4 / 3
6,609
441
3,575
11,099
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 6
8,418
561
3,339
9,802
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
12
4 / 6 / 4
8,130
542
6,257
10,151
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
XxTheDiegoSxX
Jing Wei
13
3 / 2 / 3
7,958
531
7,492
9,493
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 6 / 6
7,846
523
8,024
12,012
5,047
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
kingmvrs
Bellona
15
4 / 3 / 3
8,898
593
8,669
9,149
10,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
38
23
Kills
16
16
Deaths
23
24
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Duki_55
Amaterasu
4
2
3
2.75
L
4
6
6
1.17
W
Erlang Shen
Leckel
Erlang Shen
12
3
7
5.17
L
Thor
4
6
4
1
L
Jing Wei
XxTheDiegoSxX
Jing Wei
3
2
3
2.25
L
1
6
6
0.67
W
Apollo
imcww
Apollo
3
3
5
1.83
W
Raijin
kevinlaraz
Raijin
4
4
6
1.75
L
Bellona
kingmvrs
Bellona
4
3
3
1.83
W
Sobek
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,158
Damage
33,781
53,379
Taken
50,607
30,312
Mitigated
29,678
11,447
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Duki_55
Amaterasu
4,632
1,487
0
1,890
11,043
9,124
72
1,369
9,674
3,682
43,982
L
3,339
510
453
1,664
9,802
6,068
155
2,195
7,543
15,014
0
W
Erlang Shen
Leckel
Erlang Shen
11,867
5,351
0
1,660
11,243
8,650
0
2,611
8,632
8,849
61,766
L
Thor
6,257
1,890
0
1,845
10,151
3,411
0
1,773
8,352
0
28,454
L
Jing Wei
XxTheDiegoSxX
Jing Wei
7,492
5,125
0
2,231
9,493
4,636
0
2,568
6,761
5,712
42,218
L
8,024
1,047
0
3,154
12,012
5,047
218
4,352
7,544
43,950
0
W
Apollo
imcww
Apollo
7,331
4,609
0
1,734
8,890
3,206
3,562
1,683
7,207
0
57,457
W
Raijin
kevinlaraz
Raijin
7,753
587
0
2,154
11,104
4,072
0
4,647
6,457
55,662
0
L
Bellona
kingmvrs
Bellona
8,669
3,662
0
762
9,149
10,516
454
1,076
8,050
5,413
55,215
W
Sobek
3,575
364
0
4,009
11,099
5,260
470
2,703
8,396
15,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
41,250
456
Minions Killed
358
0
Camps Cleared
0
1,448,075
Distance Traveled
1,388,149
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,302
620
97
6
0
300,971
1
L
Sobek
8,418
561
34
2
0
297,222
3
W
Erlang Shen
10,388
693
119
8
0
297,829
1
L
Thor
8,130
542
45
3
0
274,237
0
L
Jing Wei
7,958
531
78
5
0
275,694
5
L
Ah Puch
7,846
523
86
6
0
261,123
3
W
Apollo
8,909
594
101
7
0
282,623
0
W
Raijin
9,593
640
111
7
0
290,555
1
L
Bellona
8,898
593
115
8
0
279,873
0
W
Sobek
6,609
441
28
2
0
276,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role