Player Matchup

Kuzenbo
Kuzenbo
Gold IV
CatellA
Kuzenbo
Gold IV
Level 127
God Stats
8W - 7L
1,500 SR
Queue Stats
608W - 603L
1,688 MMR
Solo
Bellona
Bellona
Gold IV
LuckyDan
Bellona
Gold IV
Level 156
God Stats
2W - 2L
1,642 SR
Queue Stats
110W - 89L
1,681 MMR
Party 1
Anhur
Anhur
Gold V
Railyu
Anhur
Gold V
Level 155
God Stats
8W - 4L
1,843 SR
Queue Stats
67W - 40L
1,725 MMR
Party 1
Osiris
Osiris
Gold IV
a16blackwarrior
Osiris
Gold IV
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 131L
1,679 MMR
Party 2
The Morrigan
The Morrigan
Platinum V
theAlberkut
The Morrigan
Platinum V
Level 152
God Stats
17W - 11L
1,500 SR
Queue Stats
413W - 373L
1,738 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 143
1,597 SR
1,702 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,636 SR
1,659 MMR
Ymir
Ymir
Gold V
KebabShopDave
Ymir
Gold V
Level 86
God Stats
2W - 2L
1,837 SR
Queue Stats
12W - 12L
1,681 MMR
Solo
Skadi
Skadi
Gold II
Luisette
Skadi
Gold II
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,685 MMR
Solo
Scylla
Scylla
Gold II
MasterPito
Scylla
Gold II
Level 145
God Stats
14W - 16L
1,844 SR
Queue Stats
730W - 730L
1,705 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Slon33
Tsukuyomi
Gold V
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 11L
1,724 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
Wooolen
Erlang Shen
Gold IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CatellA
Kuzenbo
15
3 / 4 / 13
10,825
570
6,162
17,897
19,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
LuckyDan
Bellona
18
6 / 3 / 6
11,706
616
9,722
21,938
18,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Railyu
Anhur
19
8 / 2 / 10
12,969
683
16,193
13,737
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 3 / 15
11,349
597
10,205
13,482
10,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
theAlberkut
The Morrigan
19
6 / 3 / 14
12,200
642
13,812
6,328
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
PersephoneDanzaburouSetNemesis

VS

Bans
Nu WaSylvanusArtioFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 8
8,619
454
6,159
20,711
18,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
Luisette
Skadi
15
0 / 7 / 2
8,834
465
7,382
14,640
4,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
MasterPito
Scylla
16
8 / 5 / 2
10,497
552
14,325
9,404
3,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Slon33
Tsukuyomi
17
3 / 2 / 3
10,553
555
14,008
15,266
7,971
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Wooolen
Erlang Shen
15
4 / 6 / 4
9,671
509
6,754
15,326
11,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
34
27
Kills
15
15
Deaths
27
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
CatellA
Kuzenbo
3
4
13
2.38
L
0
7
8
0.57
W
Bellona
LuckyDan
Bellona
6
3
6
3
L
Skadi
Luisette
Skadi
0
7
2
0.14
L
Scylla
MasterPito
Scylla
8
5
2
1.8
W
Anhur
Railyu
Anhur
8
2
10
6.5
L
Tsukuyomi
Slon33
Tsukuyomi
3
2
3
2.25
L
Erlang Shen
Wooolen
Erlang Shen
4
6
4
1
W
4
3
15
3.83
W
The Morrigan
theAlberkut
The Morrigan
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,094
Damage
48,628
73,382
Taken
75,347
55,813
Mitigated
45,750
27,228
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
CatellA
Kuzenbo
6,162
2,109
0
5,225
17,897
19,585
600
7,403
10,318
24,230
0
L
6,159
884
0
1,501
20,711
18,615
0
5,923
14,650
29,481
0
W
Bellona
LuckyDan
Bellona
9,722
4,561
0
11,022
21,938
18,509
2,023
2,321
19,577
0
58,475
L
Skadi
Luisette
Skadi
7,382
2,203
0
1,779
14,640
4,439
1,344
1,998
12,600
0
64,083
L
Scylla
MasterPito
Scylla
14,325
706
0
1,294
9,404
3,665
0
2,250
7,116
76,458
0
W
Anhur
Railyu
Anhur
16,193
8,961
0
7,950
13,737
4,538
4,266
4,168
9,509
0
83,123
L
Tsukuyomi
Slon33
Tsukuyomi
14,008
3,245
0
6,146
15,266
7,971
302
1,711
13,541
0
74,388
L
Erlang Shen
Wooolen
Erlang Shen
6,754
2,751
0
2,192
15,326
11,060
0
4,243
10,983
7,224
51,749
W
10,205
4,741
0
2,624
13,482
10,707
1,346
5,162
8,217
10,602
72,587
W
The Morrigan
theAlberkut
The Morrigan
13,812
2,516
0
407
6,328
2,474
671
2,180
4,048
82,095
6,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,049
Gold Earned
48,174
564
Minions Killed
518
0
Camps Cleared
0
1,964,103
Distance Traveled
1,801,881
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,825
570
29
2
0
400,276
11
L
Ymir
8,619
454
33
2
0
334,661
6
W
Bellona
11,706
616
110
6
0
387,336
2
L
Skadi
8,834
465
106
6
0
317,824
3
L
Scylla
10,497
552
145
8
0
370,285
10
W
Anhur
12,969
683
153
8
0
364,336
5
L
Tsukuyomi
10,553
555
139
7
0
408,589
4
L
Erlang Shen
9,671
509
95
5
0
370,522
7
W
Osiris
11,349
597
108
6
0
434,819
0
W
The Morrigan
12,200
642
164
9
0
377,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role