Player Matchup

Danzaburou
Danzaburou
Buchexa_157
Danzaburou
Level 25
God Stats
15W - 12L
1,500 SR
Queue Stats
367W - 435L
1,213 Elo+
Party 2
Amaterasu
Amaterasu
Leandro_GamerYT2
Amaterasu
Level 23
God Stats
32W - 24L
1,500 SR
Queue Stats
480W - 569L
1,267 Elo+
Party 2
Yemoja
Yemoja
Noysii
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
SeLT_Bersek
Ah Puch
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Olorun
Olorun
Topcris2020
Olorun
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 104L
1,362 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,368 Elo+

VS

Team Averages
Level 27
1,465 SR
1,477 Elo+
Anubis
Anubis
L0pesFeeeh
Anubis
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Sakuranna
Danzaburou
Level 29
God Stats
10W - 6L
1,512 SR
Queue Stats
20W - 17L
1,521 Elo+
Solo
Nike
Nike
Wolf_Pavel
Nike
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Bakasura
Bakasura
Wolf_Rolo1850
Bakasura
Level 17
God Stats
11W - 8L
1,500 SR
Queue Stats
13W - 9L
1,500 Elo+
Party 1
Athena
Athena
crisvalen_75
Athena
Level 28
God Stats
4W - 6L
1,315 SR
Queue Stats
17W - 34L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Buchexa_157
Danzaburou
10
1 / 4 / 1
6,635
415
6,161
7,927
2,456
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
11
1 / 6 / 0
6,893
431
4,303
9,464
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
Noysii
Yemoja
9
1 / 2 / 0
6,584
412
3,060
8,112
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
SeLT_Bersek
Ah Puch
7
0 / 6 / 0
5,181
324
3,839
7,181
1,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Olorun
14
1 / 2 / 0
8,141
509
3,927
7,137
3,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
L0pesFeeeh
Anubis
14
1 / 0 / 1
8,504
532
4,495
4,639
1,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Sakuranna
Danzaburou
15
11 / 2 / 1
9,691
606
11,934
8,036
5,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
4 / 1 / 0
8,616
539
6,941
8,487
6,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
Wolf_Rolo1850
Bakasura
15
2 / 1 / 0
8,693
543
1,966
8,252
3,421
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
13
2 / 1 / 8
8,294
518
5,375
12,613
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
4
Kills
20
20
Deaths
5
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Buchexa_157
Danzaburou
1
4
1
0.38
W
Anubis
L0pesFeeeh
Anubis
1
0
1
1.5
L
Amaterasu
1
6
0
0.17
L
Yemoja
Noysii
Yemoja
1
2
0
0.5
W
Danzaburou
Sakuranna
Danzaburou
11
2
1
5.75
L
Ah Puch
SeLT_Bersek
Ah Puch
0
6
0
0
L
Olorun
1
2
0
0.5
W
4
1
0
4
W
Bakasura
Wolf_Rolo1850
Bakasura
2
1
0
2
W
Athena
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,290
Damage
30,711
39,821
Taken
42,027
17,615
Mitigated
25,501
9,321
Healing
13,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Buchexa_157
Danzaburou
6,161
3,123
0
724
7,927
2,456
0
2,564
5,363
0
24,518
W
Anubis
L0pesFeeeh
Anubis
4,495
520
0
1,843
4,639
1,904
1,865
3,211
1,428
48,906
0
L
Amaterasu
4,303
1,988
0
1,574
9,464
5,518
245
0
9,007
0
23,229
L
Yemoja
Noysii
Yemoja
3,060
566
2,538
1,235
8,112
4,481
0
1,902
6,160
15,360
0
W
Danzaburou
Sakuranna
Danzaburou
11,934
4,783
87
2,449
8,036
5,107
2,717
2,877
5,159
3,418
55,192
L
Ah Puch
SeLT_Bersek
Ah Puch
3,839
448
0
301
7,181
1,867
0
1,379
5,802
15,446
0
L
Olorun
3,927
1,418
219
2,730
7,137
3,293
907
4,439
2,654
52,527
0
W
6,941
2,568
0
1,650
8,487
6,139
2,805
33
8,111
0
45,483
W
Bakasura
Wolf_Rolo1850
Bakasura
1,966
1,763
0
4,572
8,252
3,421
360
54
8,148
0
41,708
W
Athena
5,375
2,076
74
3,122
12,613
8,930
453
4,651
7,962
24,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
43,798
246
Minions Killed
447
0
Camps Cleared
0
1,200,508
Distance Traveled
1,374,124
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,635
415
46
3
0
228,293
2
W
Anubis
8,504
532
117
7
0
254,221
5
L
Amaterasu
6,893
431
50
3
0
241,932
0
L
Yemoja
6,584
412
14
1
0
263,505
3
W
Danzaburou
9,691
606
93
6
0
241,434
0
L
Ah Puch
5,181
324
28
2
0
226,737
0
L
Olorun
8,141
509
108
7
0
240,041
2
W
Nike
8,616
539
87
5
0
270,514
2
W
Bakasura
8,693
543
106
7
0
273,640
0
W
Athena
8,294
518
44
3
0
334,315
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role