Player Matchup

Ymir
Ymir
Torchu22
Ymir
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 67L
1,659 Elo+
Solo
Cu Chulainn
Cu Chulainn
XunzaA
Cu Chulainn
Level 82
God Stats
1W - 4L
1,500 SR
Queue Stats
103W - 91L
1,543 Elo+
Solo
Fenrir
Fenrir
bestjinder
Fenrir
Level 62
God Stats
8W - 12L
1,500 SR
Queue Stats
299W - 319L
1,593 Elo+
Solo
Artemis
Artemis
carlos20022
Artemis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 57L
1,448 Elo+
Party 1
Janus
Janus
lualyofer
Janus
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
155W - 149L
1,506 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,550 Elo+

VS

Team Averages
Level 57
1,510 SR
1,443 Elo+
King Arthur
King Arthur
FogeII McIovin
King Arthur
Level 56
God Stats
218W - 185L
1,550 SR
Queue Stats
379W - 347L
1,314 Elo+
Solo
Apollo
Apollo
an027tho
Apollo
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,500 Elo+
Solo
Cerberus
Cerberus
stonemasen
Cerberus
Level 44
God Stats
16W - 19L
1,500 SR
Queue Stats
485W - 488L
1,659 Elo+
Party 2
Cupid
Cupid
technodex56
Cupid
Level 57
God Stats
16W - 11L
1,500 SR
Queue Stats
263W - 283L
1,461 Elo+
Party 2
Heimdallr
Heimdallr
trissi872007
Heimdallr
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 4 / 3
9,727
463
5,178
14,151
13,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
XunzaA
Cu Chulainn
18
5 / 5 / 1
11,188
533
12,559
19,744
19,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
bestjinder
Fenrir
14
4 / 7 / 6
9,631
459
7,157
15,574
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
carlos20022
Artemis
15
2 / 7 / 6
9,350
445
10,317
10,713
3,152
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
lualyofer
Janus
15
3 / 6 / 3
9,381
447
15,166
12,909
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FogeII McIovin
King Arthur
18
9 / 2 / 4
11,596
552
14,431
16,551
21,982
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
an027tho
Apollo
17
5 / 4 / 8
10,513
501
12,187
15,578
6,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
stonemasen
Cerberus
16
6 / 1 / 11
11,179
532
9,402
14,379
12,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 4 / 10
9,780
466
12,577
11,708
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
trissi872007
Heimdallr
15
2 / 7 / 3
9,598
457
7,719
17,260
7,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
18
Kills
29
29
Deaths
18
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FogeII McIovin
King Arthur
9
2
4
5.5
L
Ymir
4
4
3
1.38
L
Cu Chulainn
XunzaA
Cu Chulainn
5
5
1
1.1
W
Apollo
an027tho
Apollo
5
4
8
2.25
L
Fenrir
bestjinder
Fenrir
4
7
6
1
L
Artemis
carlos20022
Artemis
2
7
6
0.71
L
Janus
lualyofer
Janus
3
6
3
0.75
W
Cerberus
stonemasen
Cerberus
6
1
11
11.5
W
7
4
10
3
W
Heimdallr
trissi872007
Heimdallr
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,377
Damage
56,316
73,091
Taken
75,476
46,291
Mitigated
53,486
14,081
Healing
22,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FogeII McIovin
King Arthur
14,431
2,767
0
2,543
16,551
21,982
6
2,310
14,241
0
69,782
L
Ymir
5,178
462
0
1,519
14,151
13,051
0
2,326
11,825
31,798
0
L
Cu Chulainn
XunzaA
Cu Chulainn
12,559
3,226
0
3,434
19,744
19,146
288
1,634
18,110
6,059
73,389
W
Apollo
an027tho
Apollo
12,187
8,411
0
5,818
15,578
6,526
0
2,900
12,678
0
60,370
L
Fenrir
bestjinder
Fenrir
7,157
2,018
415
4,044
15,574
6,396
0
1,406
14,081
0
43,418
L
Artemis
carlos20022
Artemis
10,317
2,548
0
1,656
10,713
3,152
0
2,427
8,286
0
38,794
L
Janus
lualyofer
Janus
15,166
747
0
3,013
12,909
4,546
98
1,609
11,298
57,322
0
W
Cerberus
stonemasen
Cerberus
9,402
473
0
4,314
14,379
12,786
1,531
2,544
11,835
49,596
0
W
12,577
7,729
915
3,006
11,708
4,739
1,572
4,199
7,509
0
50,462
W
Heimdallr
trissi872007
Heimdallr
7,719
2,598
0
5,479
17,260
7,453
1,680
9,118
8,142
0
54,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,277
Gold Earned
52,666
421
Minions Killed
462
0
Camps Cleared
0
1,823,263
Distance Traveled
1,887,156
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,596
552
130
6
0
441,316
1
L
Ymir
9,727
463
47
2
0
296,475
1
L
Cu Chulainn
11,188
533
147
7
0
400,478
2
W
Apollo
10,513
501
95
5
0
376,863
1
L
Fenrir
9,631
459
73
3
0
388,218
2
L
Artemis
9,350
445
61
3
0
324,027
4
L
Janus
9,381
447
93
4
0
414,065
1
W
Cerberus
11,179
532
75
4
0
383,654
4
W
Cupid
9,780
466
75
4
0
365,716
3
W
Heimdallr
9,598
457
87
4
0
319,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role