Player Matchup

Cthulhu
Cthulhu
Elvishbru
Cthulhu
Level 67
God Stats
17W - 15L
1,462 SR
Queue Stats
78W - 78L
1,445 Elo+
Party 2
Heimdallr
Heimdallr
Irishwolfy
Heimdallr
Level 30
God Stats
4W - 6L
1,332 SR
Queue Stats
29W - 22L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
MaMereEstBonne
Zhong Kui
Level 68
God Stats
12W - 13L
1,201 SR
Queue Stats
589W - 576L
1,504 Elo+
Solo
Bellona
Bellona
Mama Mussel
Bellona
Level 129
God Stats
1W - 0L
1,707 SR
Queue Stats
151W - 174L
1,683 Elo+
Party 2
Bakasura
Bakasura
Raiden0807
Bakasura
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 25L
1,695 Elo+
Party 2
Team Averages
Level 70
1,440 SR
1,554 Elo+

VS

Team Averages
Level 74
1,621 SR
1,599 Elo+
Thanatos
Thanatos
Airalin1030
Thanatos
Level 100
God Stats
1W - 2L
1,285 SR
Queue Stats
17W - 14L
1,637 Elo+
Party 1
Anubis
Anubis
DRAGONHUNTER103
Anubis
Level 103
God Stats
9W - 4L
1,651 SR
Queue Stats
17W - 22L
1,642 Elo+
Party 1
Izanami
Izanami
Ramonnelas
Izanami
Level 81
God Stats
4W - 7L
1,753 SR
Queue Stats
343W - 366L
1,430 Elo+
Solo
Chaac
Chaac
foreverExiled09
Chaac
Level 38
God Stats
0W - 2L
1,702 SR
Queue Stats
14W - 14L
1,642 Elo+
Party 1
Cthulhu
Cthulhu
realsteel390
Cthulhu
Level 48
God Stats
12W - 6L
1,714 SR
Queue Stats
12W - 7L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Elvishbru
Cthulhu
18
0 / 7 / 11
12,773
473
14,288
26,535
28,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Irishwolfy
Heimdallr
20
3 / 3 / 6
13,535
501
5,614
12,727
5,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
MaMereEstBonne
Zhong Kui
20
14 / 3 / 12
17,098
633
28,423
17,519
12,990
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Mama Mussel
Bellona
20
10 / 7 / 10
15,718
582
24,977
23,648
24,287
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
Raiden0807
Bakasura
20
11 / 6 / 14
16,307
604
19,358
24,516
11,351
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Airalin1030
Thanatos
20
6 / 10 / 9
13,256
491
12,201
28,899
12,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 13 / 9
12,946
479
20,013
25,117
13,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
Ramonnelas
Izanami
19
6 / 8 / 5
12,480
462
15,071
20,972
8,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 5 / 7
13,814
512
14,476
23,117
32,106
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
realsteel390
Cthulhu
19
3 / 2 / 10
12,646
468
12,269
18,413
21,835
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
65
38
Kills
25
26
Deaths
38
53
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Airalin1030
Thanatos
6
10
9
1.05
L
5
13
9
0.73
W
Cthulhu
Elvishbru
Cthulhu
0
7
11
0.79
W
Heimdallr
Irishwolfy
Heimdallr
3
3
6
2
W
Zhong Kui
MaMereEstBonne
Zhong Kui
14
3
12
6.67
W
Bellona
Mama Mussel
Bellona
10
7
10
2.14
W
Bakasura
Raiden0807
Bakasura
11
6
14
3
L
Izanami
Ramonnelas
Izanami
6
8
5
1.06
L
5
5
7
1.7
L
Cthulhu
realsteel390
Cthulhu
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,660
Damage
74,030
104,945
Taken
116,518
82,688
Mitigated
88,951
28,817
Healing
35,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Airalin1030
Thanatos
12,201
2,270
0
17,180
28,899
12,930
0
5,655
22,869
0
84,267
L
20,013
327
0
5,739
25,117
13,597
230
15,102
9,628
70,235
0
W
Cthulhu
Elvishbru
Cthulhu
14,288
922
466
3,442
26,535
28,599
825
8,096
18,259
67,534
0
W
Heimdallr
Irishwolfy
Heimdallr
5,614
2,737
0
4,823
12,727
5,461
837
3,362
9,247
0
78,256
W
Zhong Kui
MaMereEstBonne
Zhong Kui
28,423
1,655
0
7,110
17,519
12,990
3,808
7,953
9,541
117,548
0
W
Bellona
Mama Mussel
Bellona
24,977
11,315
0
4,458
23,648
24,287
3,798
5,485
17,477
8,899
106,359
W
Bakasura
Raiden0807
Bakasura
19,358
13,646
0
8,518
24,516
11,351
0
7,386
17,080
0
120,440
L
Izanami
Ramonnelas
Izanami
15,071
10,429
0
3,485
20,972
8,483
0
10,257
10,194
0
78,345
L
14,476
3,040
0
7,479
23,117
32,106
0
4,342
18,291
0
77,294
L
Cthulhu
realsteel390
Cthulhu
12,269
641
0
2,050
18,413
21,835
0
8,784
9,464
52,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,431
Gold Earned
65,142
752
Minions Killed
600
0
Camps Cleared
0
2,422,837
Distance Traveled
2,211,427
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,256
491
114
4
0
468,569
2
L
Anubis
12,946
479
110
4
0
364,089
2
W
Cthulhu
12,773
473
85
3
0
460,577
0
W
Heimdallr
13,535
501
148
5
0
448,546
4
W
Zhong Kui
17,098
633
161
6
0
496,615
5
W
Bellona
15,718
582
188
7
0
457,981
3
W
Bakasura
16,307
604
170
6
0
559,118
6
L
Izanami
12,480
462
133
5
0
428,796
10
L
Chaac
13,814
512
158
6
0
482,845
0
L
Cthulhu
12,646
468
85
3
0
467,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role