Player Matchup

Ymir
Ymir
ArcticDragonborn
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
B0REAZ
Da Ji
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,340 Elo+
Solo
Tyr
Tyr
BrushySenpai
Tyr
Level 125
God Stats
9W - 12L
1,684 SR
Queue Stats
250W - 240L
1,751 Elo+
Party 1
Ra
Ra
ZergRush9789
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,833 Elo+
Solo
Artemis
Artemis
vovuey
Artemis
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 99L
1,500 Elo+
Party 1
Team Averages
Level 37
1,537 SR
1,585 Elo+

VS

Team Averages
Level 9
1,413 SR
1,392 Elo+
Danzaburou
Danzaburou
Duckylan
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,461 Elo+
Solo
Thanatos
Thanatos
Shorkiee
Thanatos
Level 5
God Stats
0W - 1L
1,293 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
cisneros08
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
oscaar2212
Kali
Level 28
God Stats
0W - 4L
1,273 SR
Queue Stats
51W - 56L
1,367 Elo+
Solo
Aphrodite
Aphrodite
pokebabe
Aphrodite
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
55W - 46L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 8
7,542
580
5,679
10,220
10,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
B0REAZ
Da Ji
13
5 / 0 / 1
7,558
581
4,095
8,698
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 0 / 0
7,738
595
4,417
5,553
3,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 4 / 1
7,723
594
5,427
6,773
2,363
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
vovuey
Artemis
9
4 / 6 / 5
6,521
502
8,653
9,976
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Duckylan
Danzaburou
9
3 / 6 / 5
6,391
492
6,605
12,491
4,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Shorkiee
Thanatos
9
2 / 5 / 0
5,767
444
3,786
6,468
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
cisneros08
Yemoja
9
0 / 3 / 0
5,633
433
1,721
5,337
2,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 4 / 5
6,901
531
5,198
11,047
3,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
pokebabe
Aphrodite
11
4 / 5 / 7
6,525
502
6,010
6,993
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
30
22
Kills
13
13
Deaths
23
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
3
8
2.67
W
Da Ji
B0REAZ
Da Ji
5
0
1
5.5
W
4
0
0
4
L
Danzaburou
Duckylan
Danzaburou
3
6
5
0.92
L
Thanatos
Shorkiee
Thanatos
2
5
0
0.4
W
5
4
1
1.38
L
Yemoja
cisneros08
Yemoja
0
3
0
0
L
4
4
5
1.63
L
Aphrodite
pokebabe
Aphrodite
4
5
7
1.5
W
Artemis
vovuey
Artemis
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,271
Damage
23,320
41,220
Taken
42,336
23,559
Mitigated
14,809
12,619
Healing
13,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,679
1,944
0
981
10,220
10,440
102
1,820
8,400
15,392
0
W
Da Ji
B0REAZ
Da Ji
4,095
1,880
0
3,872
8,698
3,271
0
739
7,959
0
39,521
W
4,417
874
0
3,251
5,553
3,915
0
393
5,160
0
42,355
L
Danzaburou
Duckylan
Danzaburou
6,605
2,991
0
2,807
12,491
4,057
0
4,457
7,984
0
20,172
L
Thanatos
Shorkiee
Thanatos
3,786
1,526
0
2,607
6,468
2,102
0
1,396
5,022
0
16,452
W
5,427
1,578
39
1,726
6,773
2,363
1,300
1,589
5,184
42,228
0
L
Yemoja
cisneros08
Yemoja
1,721
714
388
210
5,337
2,368
0
1,643
3,644
18,194
0
L
5,198
2,719
0
3,904
11,047
3,852
0
2,241
8,756
0
32,646
L
Aphrodite
pokebabe
Aphrodite
6,010
1,254
1,291
2,306
6,993
2,430
0
1,369
5,624
24,068
0
W
Artemis
vovuey
Artemis
8,653
4,665
0
2,750
9,976
3,570
110
3,190
6,786
0
23,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,082
Gold Earned
31,217
312
Minions Killed
201
0
Camps Cleared
0
1,159,946
Distance Traveled
1,109,627
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,542
580
18
1
0
201,300
2
W
Da Ji
7,558
581
78
6
0
286,982
0
W
Tyr
7,738
595
96
7
0
252,209
4
L
Danzaburou
6,391
492
25
2
0
228,205
0
L
Thanatos
5,767
444
35
3
0
226,086
0
W
Ra
7,723
594
86
7
0
219,863
3
L
Yemoja
5,633
433
35
3
0
198,992
0
L
Kali
6,901
531
67
5
0
247,290
0
L
Aphrodite
6,525
502
39
3
0
209,054
2
W
Artemis
6,521
502
34
3
0
199,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role