Player Matchup

Hachiman
Hachiman
Batpuppy
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BombaSexy98
Janus
Level 101
God Stats
2W - 6L
1,316 SR
Queue Stats
200W - 208L
1,177 Elo+
Solo
Fafnir
Fafnir
Daan462
Fafnir
Level 111
God Stats
1W - 2L
1,733 SR
Queue Stats
20W - 14L
1,795 Elo+
Party 1
Guan Yu
Guan Yu
IIkwantuMII
Guan Yu
Level 145
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 11L
1,725 Elo+
Party 1
King Arthur
King Arthur
TheGoldMan1
King Arthur
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
17W - 9L
1,725 Elo+
Party 1
Team Averages
Level 126
1,596 SR
1,584 Elo+

VS

Team Averages
Level 107
1,500 SR
1,692 Elo+
Heimdallr
Heimdallr
Loutrepowa
Heimdallr
Level 103
God Stats
13W - 10L
1,500 SR
Queue Stats
312W - 344L
1,581 Elo+
Solo
Hel
Hel
NoobKiseris
Hel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,800 Elo+
Party 2
Vamana
Vamana
Skvapky
Vamana
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,886 Elo+
Party 2
Artio
Artio
belzebuhht
Artio
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,403 Elo+
Solo
Hachiman
Hachiman
martinek159
Hachiman
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,791 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Batpuppy
Hachiman
11
0 / 6 / 4
6,777
678
13,783
13,739
5,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
3 / 6 / 1
8,599
860
14,756
10,269
3,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Daan462
Fafnir
15
4 / 3 / 2
9,272
927
7,994
12,877
14,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
IIkwantuMII
Guan Yu
13
0 / 6 / 6
7,507
751
6,776
13,809
14,069
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
TheGoldMan1
King Arthur
12
0 / 5 / 4
6,894
689
10,198
13,582
11,722
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Loutrepowa
Heimdallr
16
2 / 1 / 21
9,502
950
10,524
9,056
5,099
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
4 / 1 / 16
9,077
908
10,882
12,367
8,114
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Skvapky
Vamana
15
7 / 2 / 14
9,598
960
13,647
18,494
18,498
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
15
3 / 1 / 16
9,788
979
7,838
25,868
24,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
martinek159
Hachiman
16
10 / 2 / 12
10,163
1,016
16,676
9,163
4,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
105
7
Kills
26
26
Deaths
7
17
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Batpuppy
Hachiman
0
6
4
0.33
L
3
6
1
0.58
L
Fafnir
Daan462
Fafnir
4
3
2
1.67
L
Guan Yu
IIkwantuMII
Guan Yu
0
6
6
0.5
W
Heimdallr
Loutrepowa
Heimdallr
2
1
21
12.5
W
4
1
16
12
W
Vamana
Skvapky
Vamana
7
2
14
7
L
King Arthur
TheGoldMan1
King Arthur
0
5
4
0.4
W
Artio
3
1
16
11
W
Hachiman
martinek159
Hachiman
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,507
Damage
59,567
64,276
Taken
74,948
49,695
Mitigated
60,472
22,077
Healing
47,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Batpuppy
Hachiman
13,783
5,152
978
3,711
13,739
5,526
0
3,687
9,827
0
21,132
L
14,756
1,516
1,311
870
10,269
3,879
0
2,470
7,599
39,074
0
L
Fafnir
Daan462
Fafnir
7,994
1,374
1,446
2,771
12,877
14,499
0
4,296
8,431
11,085
0
L
Guan Yu
IIkwantuMII
Guan Yu
6,776
476
5,887
3,333
13,809
14,069
0
4,377
9,332
0
12,937
W
Heimdallr
Loutrepowa
Heimdallr
10,524
2,048
1,278
754
9,056
5,099
1,483
3,549
5,482
0
32,118
W
10,882
749
18,898
6,143
12,367
8,114
1,205
3,652
8,615
16,639
0
W
Vamana
Skvapky
Vamana
13,647
2,475
1,173
3,908
18,494
18,498
315
5,669
11,779
0
22,676
L
King Arthur
TheGoldMan1
King Arthur
10,198
1,357
382
1,388
13,582
11,722
8
3,890
9,647
0
15,817
W
Artio
7,838
809
5,731
6,635
25,868
24,114
268
7,614
18,004
14,826
0
W
Hachiman
martinek159
Hachiman
16,676
7,546
1,638
1,451
9,163
4,647
1,856
2,266
6,847
0
34,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,049
Gold Earned
48,128
104
Minions Killed
117
0
Camps Cleared
0
887,171
Distance Traveled
932,922
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,777
678
12
1
0
156,998
5
L
Janus
8,599
860
62
6
0
157,706
0
L
Fafnir
9,272
927
10
1
0
181,213
0
L
Guan Yu
7,507
751
9
1
0
197,848
3
W
Heimdallr
9,502
950
49
5
0
180,365
0
W
Hel
9,077
908
15
2
0
192,133
1
W
Vamana
9,598
960
12
1
0
195,163
0
L
King Arthur
6,894
689
11
1
0
193,406
4
W
Artio
9,788
979
10
1
0
192,925
2
W
Hachiman
10,163
1,016
31
3
0
172,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role