Player Matchup

Fenrir
Fenrir
AwesomeAndy9
Fenrir
Level 55
God Stats
1W - 1L
1,824 SR
Queue Stats
83W - 71L
1,737 Elo+
Party 1
Bellona
Bellona
DaddyBusch
Bellona
Level 117
God Stats
6W - 5L
1,500 SR
Queue Stats
130W - 121L
1,553 Elo+
Party 3
Thoth
Thoth
DirtyAres
Thoth
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
61W - 43L
1,945 Elo+
Party 1
Ymir
Ymir
ExcuseMyFrench92
Ymir
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 9L
1,871 Elo+
Party 1
Izanami
Izanami
Moulton
Izanami
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
44W - 48L
1,439 Elo+
Party 3
Team Averages
Level 69
1,565 SR
1,709 Elo+

VS

Team Averages
Level 97
1,532 SR
1,465 Elo+
Ra
Ra
ElCoheteRojo
Ra
Level 142
God Stats
4W - 6L
1,372 SR
Queue Stats
105W - 109L
1,458 Elo+
Solo
Bellona
Bellona
Fishstick420
Bellona
Level 69
God Stats
35W - 20L
1,789 SR
Queue Stats
636W - 591L
1,505 Elo+
Party 2
Vamana
Vamana
GaySexHaver69
Vamana
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 9L
1,250 Elo+
Solo
Athena
Athena
MrProdigyv
Athena
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 110L
1,335 Elo+
Party 2
Danzaburou
Danzaburou
Nxrthernn
Danzaburou
Level 66
God Stats
16W - 4L
1,500 SR
Queue Stats
328W - 222L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
2 / 5 / 1
7,278
520
5,439
13,322
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
DaddyBusch
Bellona
12
0 / 4 / 0
7,029
502
5,134
10,411
9,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
DirtyAres
Thoth
12
4 / 4 / 2
7,744
553
6,602
7,461
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 8 / 2
6,347
453
3,461
15,585
7,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Moulton
Izanami
12
1 / 4 / 1
7,669
548
4,515
6,485
1,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
8,022
573
8,343
8,513
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Fishstick420
Bellona
13
4 / 0 / 3
7,446
532
5,158
5,594
5,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
6 / 0 / 5
7,955
568
9,782
9,671
7,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
MrProdigyv
Athena
13
5 / 2 / 11
8,093
578
6,336
11,286
5,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Nxrthernn
Danzaburou
14
6 / 1 / 2
8,311
594
7,712
7,966
2,526
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
25
25
Deaths
8
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
5
1
0.5
L
Bellona
DaddyBusch
Bellona
0
4
0
0
L
Thoth
DirtyAres
Thoth
4
4
2
1.25
W
4
5
5
1.3
L
1
8
2
0.25
W
Bellona
Fishstick420
Bellona
4
0
3
5.5
W
6
0
5
8.5
L
Izanami
Moulton
Izanami
1
4
1
0.38
W
Athena
MrProdigyv
Athena
5
2
11
5.25
W
Danzaburou
Nxrthernn
Danzaburou
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,151
Damage
37,331
53,264
Taken
43,030
26,684
Mitigated
24,587
12,936
Healing
17,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
5,439
1,477
0
5,419
13,322
5,227
0
3,997
9,112
0
46,504
L
Bellona
DaddyBusch
Bellona
5,134
1,726
0
3,054
10,411
9,878
0
523
9,426
4,442
35,016
L
Thoth
DirtyAres
Thoth
6,602
421
0
647
7,461
2,440
0
3,384
3,985
40,285
0
W
8,343
1,625
769
2,905
8,513
3,123
0
3,435
4,801
53,321
0
L
3,461
862
0
2,121
15,585
7,352
75
6,121
9,297
16,321
0
W
Bellona
Fishstick420
Bellona
5,158
2,471
0
578
5,594
5,268
0
1,206
4,307
7,017
38,109
W
9,782
5,168
0
5,769
9,671
7,788
1,166
829
8,826
0
33,296
L
Izanami
Moulton
Izanami
4,515
3,001
0
1,695
6,485
1,787
140
741
5,744
0
48,584
W
Athena
MrProdigyv
Athena
6,336
2,619
0
2,491
11,286
5,882
0
3,293
7,815
31,282
0
W
Danzaburou
Nxrthernn
Danzaburou
7,712
5,544
0
5,234
7,966
2,526
0
1,546
6,420
0
49,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
39,827
401
Minions Killed
385
0
Camps Cleared
0
1,266,344
Distance Traveled
1,364,713
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,278
520
89
6
0
268,293
2
L
Bellona
7,029
502
95
7
0
260,964
1
L
Thoth
7,744
553
83
6
0
268,203
4
W
Ra
8,022
573
113
8
0
270,771
5
L
Ymir
6,347
453
28
2
0
254,610
4
W
Bellona
7,446
532
84
6
0
290,918
2
W
Vamana
7,955
568
58
4
0
278,440
3
L
Izanami
7,669
548
106
8
0
214,274
0
W
Athena
8,093
578
28
2
0
289,700
1
W
Danzaburou
8,311
594
102
7
0
234,884
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role