Player Matchup

Olorun
Olorun
junglepredator2
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
kryss69
Cthulhu
Level 84
God Stats
5W - 3L
1,132 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
scqreboard
Ne Zha
Level 60
God Stats
13W - 5L
1,715 SR
Queue Stats
74W - 69L
1,762 Elo+
Solo
Team Averages
Level 57
1,449 SR
1,587 Elo+

VS

Team Averages
Level 55
1,417 SR
1,567 Elo+
Ra
Ra
Aisaac-gamer
Ra
Level 88
God Stats
6W - 12L
1,469 SR
Queue Stats
712W - 799L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rain-426-
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,785 Elo+
Party 2
Achilles
Achilles
lexcinema
Achilles
Level 11
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 11
10,192
784
11,431
12,273
4,090
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
kryss69
Cthulhu
8
2 / 1 / 4
8,011
616
3,121
3,976
3,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
scqreboard
Ne Zha
16
11 / 2 / 8
11,111
855
10,511
13,460
5,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
8,746
673
9,432
9,562
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Rain-426-
Tsukuyomi
10
1 / 11 / 5
8,607
662
7,174
14,281
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
lexcinema
Achilles
12
4 / 4 / 2
8,983
691
6,659
10,662
8,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
19
20
Kills
7
7
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
5
5
0.9
L
Tsukuyomi
Rain-426-
Tsukuyomi
1
11
5
0.32
W
7
4
11
3.13
W
Cthulhu
kryss69
Cthulhu
2
1
4
4
L
Achilles
lexcinema
Achilles
4
4
2
1.25
W
Ne Zha
scqreboard
Ne Zha
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,063
Damage
23,265
29,709
Taken
34,505
13,395
Mitigated
16,971
9,997
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,432
612
1,145
2,164
9,562
3,529
384
3,362
6,150
36,371
0
L
Tsukuyomi
Rain-426-
Tsukuyomi
7,174
1,880
492
1,287
14,281
5,204
308
6,149
7,964
0
28,200
W
11,431
5,425
520
3,620
12,273
4,090
608
3,057
8,910
30,949
0
W
Cthulhu
kryss69
Cthulhu
3,121
71
587
602
3,976
3,625
0
890
2,964
11,059
0
L
Achilles
lexcinema
Achilles
6,659
2,227
0
1,080
10,662
8,238
205
4,824
5,788
0
23,285
W
Ne Zha
scqreboard
Ne Zha
10,511
3,713
0
4,668
13,460
5,680
583
4,839
8,297
0
52,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,314
Gold Earned
26,336
139
Minions Killed
121
0
Camps Cleared
0
598,582
Distance Traveled
657,785
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,746
673
53
4
0
219,340
2
L
Tsukuyomi
8,607
662
35
3
0
206,114
0
W
Olorun
10,192
784
38
3
0
214,819
0
W
Cthulhu
8,011
616
22
2
0
103,747
0
L
Achilles
8,983
691
33
3
0
232,331
0
W
Ne Zha
11,111
855
79
6
0
280,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role