Player Matchup

Poseidon
Poseidon
CageThePig
Poseidon
Level 67
God Stats
3W - 0L
1,715 SR
Queue Stats
119W - 136L
1,357 Elo+
Solo
Danzaburou
Danzaburou
Dragonasdd
Danzaburou
Level 160
God Stats
5W - 10L
1,500 SR
Queue Stats
445W - 399L
1,555 Elo+
Party 2
Chang'e
Chang'e
GoddessOfMuffins
Chang'e
Level 148
God Stats
2W - 3L
1,285 SR
Queue Stats
215W - 218L
1,486 Elo+
Solo
Merlin
Merlin
Szulzy
Merlin
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 27L
1,733 Elo+
Party 2
Ne Zha
Ne Zha
Tarbek
Ne Zha
Level 160
God Stats
2W - 1L
1,853 SR
Queue Stats
23W - 17L
1,733 Elo+
Party 2
Team Averages
Level 138
1,571 SR
1,573 Elo+

VS

Team Averages
Level 141
1,457 SR
1,766 Elo+
Jormungandr
Jormungandr
Daan462
Jormungandr
Level 111
God Stats
0W - 2L
1,285 SR
Queue Stats
20W - 14L
1,841 Elo+
Party 1
Chang'e
Chang'e
IIkwantuMII
Chang'e
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,746 Elo+
Party 1
Danzaburou
Danzaburou
RennieQuest
Danzaburou
Level 160
God Stats
4W - 9L
1,500 SR
Queue Stats
637W - 561L
1,751 Elo+
Solo
He Bo
He Bo
TheGoldMan1
He Bo
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,746 Elo+
Party 1
Thanatos
Thanatos
Zymirius
Thanatos
Level 160
God Stats
10W - 11L
1,500 SR
Queue Stats
744W - 568L
1,743 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CageThePig
Poseidon
16
3 / 3 / 12
9,874
760
13,089
10,309
4,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Dragonasdd
Danzaburou
17
9 / 2 / 5
11,368
874
19,025
13,046
6,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 2 / 13
9,187
707
6,525
9,673
8,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Szulzy
Merlin
17
1 / 2 / 14
10,234
787
12,654
8,440
3,604
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Tarbek
Ne Zha
17
6 / 3 / 8
10,469
805
13,746
15,057
14,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daan462
Jormungandr
13
1 / 5 / 5
8,569
659
6,968
14,457
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
IIkwantuMII
Chang'e
13
0 / 4 / 7
8,021
617
7,126
13,269
4,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RennieQuest
Danzaburou
16
1 / 3 / 8
9,445
727
12,143
12,100
5,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 6
9,327
717
9,760
13,512
4,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Zymirius
Thanatos
16
6 / 4 / 3
10,351
796
9,739
17,031
11,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
20
Kills
12
12
Deaths
20
52
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Poseidon
CageThePig
Poseidon
3
3
12
3
L
Jormungandr
Daan462
Jormungandr
1
5
5
0.7
W
Danzaburou
Dragonasdd
Danzaburou
9
2
5
5.75
W
1
2
13
3.75
L
Chang'e
IIkwantuMII
Chang'e
0
4
7
0.88
L
Danzaburou
RennieQuest
Danzaburou
1
3
8
1.67
W
Merlin
Szulzy
Merlin
1
2
14
4
W
Ne Zha
Tarbek
Ne Zha
6
3
8
3.33
L
4
4
6
1.75
L
Thanatos
Zymirius
Thanatos
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,039
Damage
45,736
56,525
Taken
70,369
37,979
Mitigated
37,867
31,520
Healing
36,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
CageThePig
Poseidon
13,089
1,413
3,576
1,475
10,309
4,864
845
4,258
5,995
26,861
0
L
Jormungandr
Daan462
Jormungandr
6,968
487
2,694
1,899
14,457
11,853
0
7,378
6,182
15,686
0
W
Danzaburou
Dragonasdd
Danzaburou
19,025
7,526
1,725
3,577
13,046
6,460
1,866
6,252
6,522
0
37,156
W
6,525
294
10,222
4,580
9,673
8,781
842
3,566
6,069
13,185
0
L
Chang'e
IIkwantuMII
Chang'e
7,126
551
8,776
5,396
13,269
4,728
0
4,418
8,293
17,146
0
L
Danzaburou
RennieQuest
Danzaburou
12,143
2,668
444
3,972
12,100
5,263
0
6,528
5,011
0
35,756
W
Merlin
Szulzy
Merlin
12,654
409
1,510
1,006
8,440
3,604
1,099
4,057
4,271
25,695
0
W
Ne Zha
Tarbek
Ne Zha
13,746
2,135
1,021
2,828
15,057
14,270
1,133
4,927
9,814
0
26,696
L
9,760
312
1,400
1,924
13,512
4,745
0
5,750
7,205
15,284
0
L
Thanatos
Zymirius
Thanatos
9,739
651
503
9,004
17,031
11,278
0
5,529
10,727
0
19,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,132
Gold Earned
45,713
142
Minions Killed
116
0
Camps Cleared
0
1,203,368
Distance Traveled
1,114,352
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,874
760
40
3
0
227,995
2
L
Jormungandr
8,569
659
8
1
0
195,129
2
W
Danzaburou
11,368
874
49
4
0
210,369
2
W
Chang'e
9,187
707
11
1
0
250,217
2
L
Chang'e
8,021
617
21
2
0
250,641
2
L
Danzaburou
9,445
727
50
4
0
232,608
4
W
Merlin
10,234
787
28
2
0
243,494
2
W
Ne Zha
10,469
805
14
1
0
271,293
1
L
He Bo
9,327
717
22
2
0
211,557
5
L
Thanatos
10,351
796
15
1
0
224,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role