Player Matchup

Hera
Hera
BletsPVC
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Gafro-
Bellona
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
287W - 226L
1,532 Elo+
Solo
Thoth
Thoth
Karlossal
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 72L
1,234 Elo+
Party 2
Sol
Sol
LXLipstick
Sol
Level 27
God Stats
1W - 2L
1,330 SR
Queue Stats
39W - 73L
1,234 Elo+
Party 2
Mercury
Mercury
Sh0wm3yaSk1LL
Mercury
Level 26
God Stats
37W - 29L
1,500 SR
Queue Stats
576W - 613L
1,533 Elo+
Solo
Team Averages
Level 28
1,466 SR
1,406 Elo+

VS

Team Averages
Level 30
1,579 SR
1,510 Elo+
Nu Wa
Nu Wa
Blood-Spot123
Nu Wa
Level 26
God Stats
3W - 5L
1,560 SR
Queue Stats
43W - 42L
1,453 Elo+
Party 1
Freya
Freya
Caaarlos_vlc
Freya
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,453 Elo+
Solo
Cthulhu
Cthulhu
SirRahl10
Cthulhu
Level 11
God Stats
0W - 2L
1,613 SR
Queue Stats
2W - 3L
1,323 Elo+
Party 1
Hou Yi
Hou Yi
o0LoKyWyVerN0o
Hou Yi
Level 29
God Stats
5W - 5L
1,719 SR
Queue Stats
229W - 215L
1,698 Elo+
Solo
Odin
Odin
vCrYpToNx
Odin
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
33W - 41L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
1 / 1 / 5
6,914
691
2,269
3,830
872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Gafro-
Bellona
12
8 / 0 / 1
7,271
727
7,651
5,499
5,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
Karlossal
Thoth
8
0 / 4 / 1
4,795
480
2,156
4,228
1,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 3 / 1
5,038
504
2,252
4,598
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
12
5 / 1 / 0
6,803
680
3,628
6,371
1,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,061
506
3,519
4,846
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 2 / 0
3,632
363
475
1,956
403
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
SirRahl10
Cthulhu
8
2 / 3 / 4
5,337
534
3,365
7,486
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 2 / 3
5,217
522
3,672
5,625
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odin
10
4 / 4 / 1
6,154
615
3,805
8,285
5,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
15
Kills
9
9
Deaths
15
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hera
1
1
5
3.5
L
1
4
2
0.5
L
0
2
0
0
W
Bellona
Gafro-
Bellona
8
0
1
8.5
W
Thoth
Karlossal
Thoth
0
4
1
0.13
W
1
3
1
0.5
W
Mercury
5
1
0
5
L
Cthulhu
SirRahl10
Cthulhu
2
3
4
1.33
L
2
2
3
1.75
L
Odin
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,956
Damage
14,836
24,526
Taken
28,198
10,198
Mitigated
12,320
8,094
Healing
4,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
2,269
1,118
0
912
3,830
872
272
2,149
1,681
33,613
0
L
3,519
394
0
250
4,846
1,336
0
1,486
3,334
20,658
0
L
475
229
0
213
1,956
403
0
104
1,852
2,718
0
W
Bellona
Gafro-
Bellona
7,651
2,280
0
2,374
5,499
5,214
0
1,116
4,383
6,220
22,734
W
Thoth
Karlossal
Thoth
2,156
449
0
0
4,228
1,028
216
1,772
2,456
16,613
0
W
2,252
500
0
1,330
4,598
1,086
490
1,855
2,743
16,838
0
W
Mercury
3,628
1,554
0
3,478
6,371
1,998
128
854
5,517
0
39,021
L
Cthulhu
SirRahl10
Cthulhu
3,365
146
84
579
7,486
3,366
64
3,758
3,722
17,557
0
L
3,672
1,209
0
2,350
5,625
1,828
0
1,612
4,013
0
23,760
L
Odin
3,805
2,147
0
930
8,285
5,387
0
1,173
7,112
5,253
27,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,821
Gold Earned
25,401
290
Minions Killed
174
0
Camps Cleared
0
1,018,147
Distance Traveled
806,450
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,914
691
97
10
0
196,494
2
L
Nu Wa
5,061
506
40
4
0
155,223
0
L
Freya
3,632
363
4
0
0
56,086
0
W
Bellona
7,271
727
50
5
0
206,851
1
W
Thoth
4,795
480
32
3
0
172,825
0
W
Sol
5,038
504
26
3
0
193,338
0
W
Mercury
6,803
680
85
9
0
248,639
3
L
Cthulhu
5,337
534
22
2
0
228,281
0
L
Hou Yi
5,217
522
44
4
0
178,702
0
L
Odin
6,154
615
64
6
0
188,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role