Player Matchup

Izanami
Izanami
Aoimyy
Izanami
Level 29
God Stats
20W - 31L
1,260 SR
Queue Stats
81W - 94L
1,241 Elo+
Solo
Bellona
Bellona
JeanFrank761
Bellona
Level 27
God Stats
1W - 8L
1,182 SR
Queue Stats
25W - 28L
1,435 Elo+
Solo
Fenrir
Fenrir
YourDemize94
Fenrir
Level 28
God Stats
2W - 4L
1,754 SR
Queue Stats
32W - 28L
1,362 Elo+
Solo
Guan Yu
Guan Yu
iker_NWP
Guan Yu
Level 25
God Stats
4W - 10L
1,222 SR
Queue Stats
5W - 11L
1,213 Elo+
Solo
Ares
Ares
y015ani4
Ares
Level 18
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 2L
1,737 Elo+
Solo
Team Averages
Level 25
1,427 SR
1,398 Elo+

VS

Team Averages
Level 21
1,660 SR
1,675 Elo+
Fenrir
Fenrir
 
Fenrir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Maxgames_RD
Janus
Level 22
God Stats
6W - 7L
1,910 SR
Queue Stats
8W - 10L
1,842 Elo+
Party 2
Aphrodite
Aphrodite
OCA Gereria
Aphrodite
Level 27
God Stats
8W - 4L
1,500 SR
Queue Stats
65W - 68L
1,567 Elo+
Party 1
Baron Samedi
Baron Samedi
OCA_Pain
Baron Samedi
Level 17
God Stats
9W - 5L
1,553 SR
Queue Stats
74W - 85L
1,609 Elo+
Party 1
Ymir
Ymir
wiker69
Ymir
Level 23
God Stats
3W - 0L
1,838 SR
Queue Stats
7W - 2L
1,860 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aoimyy
Izanami
16
4 / 4 / 3
11,063
443
8,607
15,426
5,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
JeanFrank761
Bellona
17
7 / 9 / 2
11,681
467
17,482
22,238
17,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
20
9 / 2 / 4
13,091
524
16,014
23,624
12,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
iker_NWP
Guan Yu
3
0 / 0 / 0
6,815
273
0
0
0
Ares
14
4 / 5 / 8
10,678
427
8,751
22,421
16,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
7 / 5 / 5
13,205
528
12,342
28,492
13,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
8 / 6 / 2
12,539
502
15,687
12,492
3,953
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Aphrodite
OCA Gereria
Aphrodite
18
3 / 4 / 9
12,368
495
14,128
18,665
12,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
OCA_Pain
Baron Samedi
18
1 / 6 / 4
12,294
492
10,782
14,091
6,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
wiker69
Ymir
18
1 / 3 / 9
11,936
477
6,925
13,018
10,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
24
Kills
20
20
Deaths
24
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
5
5
1.9
L
Izanami
Aoimyy
Izanami
4
4
3
1.38
L
Bellona
JeanFrank761
Bellona
7
9
2
0.89
W
8
6
2
1.5
W
Aphrodite
OCA Gereria
Aphrodite
3
4
9
1.88
W
Baron Samedi
OCA_Pain
Baron Samedi
1
6
4
0.5
L
Fenrir
9
2
4
5.5
L
Guan Yu
iker_NWP
Guan Yu
0
0
0
0
W
Ymir
wiker69
Ymir
1
3
9
1.83
L
Ares
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,854
Damage
59,864
83,709
Taken
86,758
53,086
Mitigated
46,972
23,792
Healing
42,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,342
3,268
1,221
6,165
28,492
13,357
1,318
3,724
24,768
0
65,230
L
Izanami
Aoimyy
Izanami
8,607
4,314
0
6,748
15,426
5,938
6,099
9,319
6,107
0
61,552
L
Bellona
JeanFrank761
Bellona
17,482
3,808
0
2,062
22,238
17,948
1,326
11,954
10,284
2,848
60,208
W
15,687
1,413
1,366
3,589
12,492
3,953
1,531
3,484
9,008
77,682
0
W
Aphrodite
OCA Gereria
Aphrodite
14,128
3,674
13,931
11,853
18,665
12,062
950
3,969
14,696
80,889
0
W
Baron Samedi
OCA_Pain
Baron Samedi
10,782
722
328
3,072
14,091
6,902
681
3,413
10,678
62,146
0
L
Fenrir
16,014
4,623
0
10,904
23,624
12,628
0
11,403
12,221
0
100,829
L
Guan Yu
iker_NWP
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
wiker69
Ymir
6,925
1,373
0
806
13,018
10,698
606
4,306
8,712
31,467
0
L
Ares
8,751
251
243
3,835
22,421
16,572
216
14,846
7,575
20,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,328
Gold Earned
62,342
367
Minions Killed
448
0
Camps Cleared
0
1,788,654
Distance Traveled
2,150,717
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,205
528
80
3
0
488,811
4
L
Izanami
11,063
443
95
4
0
426,330
2
L
Bellona
11,681
467
107
4
0
440,656
0
W
Janus
12,539
502
104
4
0
448,225
2
W
Aphrodite
12,368
495
115
5
0
436,008
1
W
Baron Samedi
12,294
492
93
4
0
342,443
0
L
Fenrir
13,091
524
142
6
0
500,892
5
L
Guan Yu
6,815
273
0
0
0
0
0
W
Ymir
11,936
477
56
2
0
435,230
1
L
Ares
10,678
427
23
1
0
420,776
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role