Player Matchup

King Arthur
King Arthur
SHACAHRC
King Arthur
Level 28
God Stats
15W - 19L
1,500 SR
Queue Stats
635W - 669L
1,577 Elo+
Solo
Scylla
Scylla
con63
Scylla
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
179W - 179L
1,410 Elo+
Solo
Heimdallr
Heimdallr
lordofcheese13
Heimdallr
Level 29
God Stats
4W - 3L
1,317 SR
Queue Stats
42W - 43L
1,376 Elo+
Solo
Ymir
Ymir
tcachilles
Ymir
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Thor
Thor
youtryyoufail
Thor
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 129L
1,468 Elo+
Solo
Team Averages
Level 23
1,463 SR
1,466 Elo+

VS

Team Averages
Level 36
1,604 SR
1,388 Elo+
Achilles
Achilles
KieraTheWebb
Achilles
Level 29
God Stats
33W - 26L
1,686 SR
Queue Stats
180W - 172L
1,423 Elo+
Solo
Ra
Ra
Lookped
Ra
Level 29
God Stats
28W - 17L
1,500 SR
Queue Stats
171W - 189L
1,284 Elo+
Solo
Bakasura
Bakasura
slidfuture3788
Bakasura
Level 28
God Stats
12W - 6L
1,833 SR
Queue Stats
14W - 10L
1,669 Elo+
Solo
Ymir
Ymir
xNFxMarc
Ymir
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,283 Elo+
Party 1
Neith
Neith
xavrage2203
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SHACAHRC
King Arthur
10
1 / 5 / 0
6,144
439
6,289
12,883
8,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
con63
Scylla
11
0 / 1 / 0
6,407
458
2,260
4,799
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
lordofcheese13
Heimdallr
10
1 / 3 / 1
5,904
422
4,875
7,602
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 1
6,136
438
3,952
10,439
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 2 / 0
5,761
412
3,157
9,511
2,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KieraTheWebb
Achilles
13
2 / 1 / 1
7,273
520
8,509
9,045
9,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
4 / 0 / 2
7,941
567
6,140
6,397
2,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
13
4 / 1 / 2
7,511
537
4,296
8,211
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
10
0 / 0 / 5
6,372
455
3,512
5,986
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 0
6,413
458
7,198
6,287
1,982
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
13
13
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
KieraTheWebb
Achilles
2
1
1
2.5
W
4
0
2
5
L
King Arthur
SHACAHRC
King Arthur
1
5
0
0.2
L
Scylla
con63
Scylla
0
1
0
0
L
Heimdallr
lordofcheese13
Heimdallr
1
3
1
0.5
W
Bakasura
4
1
2
5
L
1
2
1
0.75
W
Ymir
0
0
5
2.5
W
3
2
0
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,533
Damage
29,655
45,234
Taken
35,926
21,610
Mitigated
20,136
9,416
Healing
18,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
KieraTheWebb
Achilles
8,509
2,012
0
3,589
9,045
9,139
505
454
8,108
0
39,641
W
6,140
906
1,132
4,360
6,397
2,668
1,067
391
5,981
54,525
0
L
King Arthur
SHACAHRC
King Arthur
6,289
1,111
0
3,145
12,883
8,247
0
692
11,218
0
25,855
L
Scylla
con63
Scylla
2,260
612
0
1,178
4,799
1,282
837
636
3,973
38,468
0
L
Heimdallr
lordofcheese13
Heimdallr
4,875
1,683
0
2,306
7,602
2,694
158
3,584
3,998
0
25,644
W
Bakasura
4,296
3,164
0
5,275
8,211
2,842
0
678
7,458
0
34,854
L
3,952
297
187
1,242
10,439
6,437
81
2,863
7,565
18,392
0
W
Ymir
3,512
618
0
1,250
5,986
3,505
254
2,402
3,584
17,450
0
W
7,198
3,156
0
2,520
6,287
1,982
0
2,287
4,000
0
27,088
L
3,157
1,341
222
1,136
9,511
2,950
0
1,877
7,365
0
28,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,352
Gold Earned
35,510
246
Minions Killed
363
0
Camps Cleared
0
1,230,427
Distance Traveled
1,357,798
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,273
520
84
6
0
263,116
0
W
Ra
7,941
567
109
8
0
280,234
5
L
King Arthur
6,144
439
44
3
0
236,026
0
L
Scylla
6,407
458
78
6
0
249,544
3
L
Heimdallr
5,904
422
49
4
0
232,477
2
W
Bakasura
7,511
537
93
7
0
301,666
0
L
Ymir
6,136
438
31
2
0
257,656
3
W
Ymir
6,372
455
20
1
0
241,966
5
W
Neith
6,413
458
57
4
0
270,816
3
L
Thor
5,761
412
44
3
0
254,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role