Player Matchup

Khepri
Khepri
Evo234_
Khepri
Level 58
God Stats
16W - 8L
1,500 SR
Queue Stats
343W - 384L
1,447 Elo+
Party 1
Chaac
Chaac
GuiltyVheX
Chaac
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 83L
1,454 Elo+
Party 1
Sun Wukong
Sun Wukong
Mariusch
Sun Wukong
Level 100
God Stats
8W - 10L
1,486 SR
Queue Stats
259W - 252L
1,517 Elo+
Solo
Hades
Hades
THORNADUSs
Hades
Level 69
God Stats
1W - 6L
1,517 SR
Queue Stats
63W - 82L
1,528 Elo+
Solo
Izanami
Izanami
dibilok
Izanami
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 83
1,501 SR
1,489 Elo+

VS

Team Averages
Level 71
1,500 SR
1,321 Elo+
Neith
Neith
Dorucash
Neith
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 14L
1,061 Elo+
Party 2
Ah Puch
Ah Puch
Enomiss
Ah Puch
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,639 Elo+
Solo
Scylla
Scylla
Ezzylryb
Scylla
Level 58
God Stats
5W - 6L
1,500 SR
Queue Stats
206W - 233L
1,289 Elo+
Solo
Pele
Pele
RookRider
Pele
Level 84
God Stats
7W - 0L
1,500 SR
Queue Stats
424W - 402L
1,555 Elo+
Solo
Kumbhakarna
Kumbhakarna
lightning69
Kumbhakarna
Level 102
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 14L
1,061 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Evo234_
Khepri
8
1 / 2 / 1
5,703
518
1,593
6,717
4,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
7
0 / 5 / 0
4,743
431
2,409
7,666
3,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Mariusch
Sun Wukong
9
0 / 2 / 0
5,491
499
2,563
9,841
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
9
0 / 5 / 0
5,330
485
3,705
10,317
4,615
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
dibilok
Izanami
10
1 / 2 / 1
5,819
529
7,282
6,726
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dorucash
Neith
7
0 / 0 / 5
4,554
414
1,618
3,754
859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Puch
Enomiss
Ah Puch
11
5 / 0 / 6
6,652
605
13,074
8,674
4,467
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Ezzylryb
Scylla
12
4 / 0 / 2
6,694
609
5,733
4,042
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
12
6 / 0 / 1
6,896
627
7,006
7,715
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
lightning69
Kumbhakarna
9
1 / 2 / 5
5,716
520
1,785
6,181
3,026
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
16
16
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
Dorucash
Neith
0
0
5
2.5
W
Ah Puch
Enomiss
Ah Puch
5
0
6
8
L
Khepri
Evo234_
Khepri
1
2
1
0.75
W
Scylla
Ezzylryb
Scylla
4
0
2
5
L
Chaac
0
5
0
0
L
Sun Wukong
Mariusch
Sun Wukong
0
2
0
0
W
Pele
6
0
1
6.5
L
Hades
0
5
0
0
L
Izanami
dibilok
Izanami
1
2
1
0.75
W
Kumbhakarna
lightning69
Kumbhakarna
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,552
Damage
29,216
41,267
Taken
30,366
18,535
Mitigated
11,878
13,212
Healing
10,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dorucash
Neith
1,618
898
0
1,505
3,754
859
0
1,073
2,681
0
8,404
W
Ah Puch
Enomiss
Ah Puch
13,074
1,730
0
4,018
8,674
4,467
522
1,493
7,181
37,931
0
L
Khepri
Evo234_
Khepri
1,593
367
0
1,026
6,717
4,044
0
3,210
3,417
13,287
0
W
Scylla
Ezzylryb
Scylla
5,733
660
0
956
4,042
1,248
354
1,524
2,518
41,198
0
L
Chaac
2,409
763
0
2,469
7,666
3,886
0
4,938
2,442
1,546
12,675
L
Sun Wukong
Mariusch
Sun Wukong
2,563
542
0
3,897
9,841
3,808
0
4,178
5,401
0
32,556
W
Pele
7,006
2,178
0
2,959
7,715
2,278
0
1,078
6,637
0
41,473
L
Hades
3,705
563
0
2,454
10,317
4,615
0
5,597
4,454
24,047
0
L
Izanami
dibilok
Izanami
7,282
4,293
123
3,243
6,726
2,182
0
1,740
4,961
0
45,651
W
Kumbhakarna
lightning69
Kumbhakarna
1,785
362
0
1,020
6,181
3,026
0
373
5,808
17,806
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
30,512
262
Minions Killed
259
0
Camps Cleared
0
1,012,507
Distance Traveled
1,091,208
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,554
414
18
2
0
194,639
1
W
Ah Puch
6,652
605
60
5
0
214,375
2
L
Khepri
5,703
518
30
3
0
210,386
3
W
Scylla
6,694
609
79
7
0
218,249
6
L
Chaac
4,743
431
24
2
0
216,323
1
L
Sun Wukong
5,491
499
68
6
0
201,547
1
W
Pele
6,896
627
74
7
0
233,803
4
L
Hades
5,330
485
56
5
0
185,523
2
L
Izanami
5,819
529
84
8
0
198,728
1
W
Kumbhakarna
5,716
520
28
3
0
230,142
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role