Player Matchup

Bakasura
Bakasura
BOMB_R1D3R
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,472 Elo+
Solo
Olorun
Olorun
Jollux__
Olorun
Level 8
God Stats
1W - 5L
1,474 SR
Queue Stats
82W - 75L
1,519 Elo+
Solo
Nemesis
Nemesis
Kiwato1
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
piatkowsky12
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo
Heimdallr
Heimdallr
poog1968
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,373 Elo+
Solo
Team Averages
Level 10
1,495 SR
1,517 Elo+

VS

Team Averages
Level 14
1,415 SR
1,404 Elo+
Danzaburou
Danzaburou
BollaBrown
Danzaburou
Level 19
God Stats
7W - 11L
1,255 SR
Queue Stats
75W - 78L
1,445 Elo+
Solo
Mulan
Mulan
Nikilol_
Mulan
Level 14
God Stats
9W - 9L
1,500 SR
Queue Stats
47W - 54L
1,343 Elo+
Solo
Ra
Ra
Nyy Donnell
Ra
Level 12
God Stats
15W - 8L
1,520 SR
Queue Stats
27W - 20L
1,509 Elo+
Solo
Arachne
Arachne
kingozelops
Arachne
Level 7
God Stats
27W - 28L
1,300 SR
Queue Stats
65W - 82L
1,404 Elo+
Solo
Hel
Hel
v8skip1
Hel
Level 19
God Stats
23W - 16L
1,500 SR
Queue Stats
57W - 42L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BOMB_R1D3R
Bakasura
10
1 / 15 / 5
7,697
350
10,544
21,530
10,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Jollux__
Olorun
14
1 / 5 / 4
9,096
413
12,346
18,448
7,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
Kiwato1
Nemesis
10
0 / 12 / 4
7,437
338
4,136
17,106
6,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
piatkowsky12
Izanami
15
6 / 10 / 3
10,679
485
12,644
16,490
6,030
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
poog1968
Heimdallr
13
2 / 7 / 7
8,775
399
7,298
19,527
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BollaBrown
Danzaburou
14
5 / 2 / 15
10,627
483
12,991
12,299
4,489
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Nikilol_
Mulan
14
7 / 2 / 14
9,925
451
8,982
12,060
6,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 0 / 10
13,414
610
20,832
18,794
12,141
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Arachne
kingozelops
Arachne
16
9 / 6 / 15
10,960
498
13,782
15,693
6,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hel
16
10 / 4 / 13
11,024
501
19,210
13,880
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
115
10
Kills
48
49
Deaths
14
23
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BOMB_R1D3R
Bakasura
1
15
5
0.23
W
Danzaburou
BollaBrown
Danzaburou
5
2
15
6.25
L
Olorun
Jollux__
Olorun
1
5
4
0.6
L
Nemesis
Kiwato1
Nemesis
0
12
4
0.17
W
Mulan
Nikilol_
Mulan
7
2
14
7
W
17
0
10
22
W
Arachne
kingozelops
Arachne
9
6
15
2.75
L
Izanami
piatkowsky12
Izanami
6
10
3
0.75
L
Heimdallr
poog1968
Heimdallr
2
7
7
0.79
W
Hel
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,968
Damage
75,797
93,101
Taken
72,726
37,019
Mitigated
34,981
15,808
Healing
34,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BOMB_R1D3R
Bakasura
10,544
7,023
0
1,549
21,530
10,471
0
9,659
11,825
0
21,159
W
Danzaburou
BollaBrown
Danzaburou
12,991
7,167
0
3,060
12,299
4,489
2,114
237
11,618
0
47,349
L
Olorun
Jollux__
Olorun
12,346
5,563
655
9,004
18,448
7,393
868
8,586
9,787
60,978
0
L
Nemesis
Kiwato1
Nemesis
4,136
1,166
0
1,018
17,106
6,140
0
8,820
8,211
0
15,674
W
Mulan
Nikilol_
Mulan
8,982
1,756
0
2,555
12,060
6,969
1,806
2,177
9,500
0
21,253
W
20,832
5,632
2,689
12,043
18,794
12,141
4,389
5,890
12,405
116,828
0
W
Arachne
kingozelops
Arachne
13,782
11,207
0
3,631
15,693
6,437
1,220
1,314
13,954
0
41,048
L
Izanami
piatkowsky12
Izanami
12,644
9,463
0
0
16,490
6,030
2,511
5,465
10,875
0
57,474
L
Heimdallr
poog1968
Heimdallr
7,298
4,423
0
3,582
19,527
6,985
551
7,512
11,915
0
39,194
W
Hel
19,210
1,347
3,698
7,101
13,880
4,945
803
2,001
11,636
55,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,684
Gold Earned
55,950
351
Minions Killed
409
0
Camps Cleared
0
1,760,285
Distance Traveled
2,074,995
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,697
350
36
2
0
359,834
1
W
Danzaburou
10,627
483
66
3
0
363,855
2
L
Olorun
9,096
413
102
5
0
346,387
1
L
Nemesis
7,437
338
37
2
0
383,021
0
W
Mulan
9,925
451
18
1
0
421,567
0
W
Ra
13,414
610
189
9
0
424,102
1
W
Arachne
10,960
498
58
3
0
475,601
0
L
Izanami
10,679
485
112
5
0
331,485
1
L
Heimdallr
8,775
399
64
3
0
339,558
1
W
Hel
11,024
501
78
4
0
389,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role