Player Matchup

Serqet
Serqet
Arsnicgam246
Serqet
Level 25
God Stats
3W - 3L
1,229 SR
Queue Stats
19W - 8L
1,249 Elo+
Solo
Hercules
Hercules
Cr24ayten
Hercules
Level 26
God Stats
24W - 25L
1,813 SR
Queue Stats
397W - 348L
1,570 Elo+
Party 1
Ullr
Ullr
Fluffydawg64
Ullr
Level 28
God Stats
7W - 7L
1,300 SR
Queue Stats
457W - 424L
1,548 Elo+
Party 1
Poseidon
Poseidon
Mykro43
Poseidon
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 5L
1,844 Elo+
Solo
King Arthur
King Arthur
Seanzyx
King Arthur
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
136W - 92L
1,806 Elo+
Solo
Team Averages
Level 26
1,468 SR
1,603 Elo+

VS

Team Averages
Level 22
1,467 SR
1,628 Elo+
Discordia
Discordia
ExtraSoftPillow
Discordia
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
305W - 283L
1,459 Elo+
Solo
Neith
Neith
LIUFAU_____
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,785 Elo+
Party 2
Yemoja
Yemoja
Spankofdeth
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 185L
1,815 Elo+
Solo
Ullr
Ullr
Swety Twitch
Ullr
Level 28
God Stats
5W - 10L
1,337 SR
Queue Stats
26W - 26L
1,564 Elo+
Party 2
Tyr
Tyr
ZuHaHa26
Tyr
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
67W - 55L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
4 / 2 / 5
8,657
481
5,511
10,712
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Cr24ayten
Hercules
13
3 / 0 / 8
8,650
481
6,848
9,927
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
3 / 1 / 7
9,722
540
7,748
9,267
3,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
Mykro43
Poseidon
15
1 / 2 / 6
9,294
516
5,160
8,054
2,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Seanzyx
King Arthur
17
11 / 1 / 2
10,771
598
11,271
14,108
12,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ExtraSoftPillow
Discordia
15
2 / 3 / 0
9,062
503
11,178
7,650
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 9 / 2
6,381
355
711
7,816
1,867
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
10
1 / 4 / 1
7,131
396
3,908
12,725
8,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 4 / 1
7,345
408
4,087
11,954
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 1
8,602
478
5,359
12,583
6,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
22
Kills
6
6
Deaths
23
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
2
5
3.25
W
Hercules
Cr24ayten
Hercules
3
0
8
7
L
Discordia
ExtraSoftPillow
Discordia
2
3
0
0.67
W
3
1
7
6.5
L
0
9
2
0.11
W
Poseidon
Mykro43
Poseidon
1
2
6
2
W
King Arthur
Seanzyx
King Arthur
11
1
2
12
L
Yemoja
1
4
1
0.38
L
1
4
1
0.38
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,538
Damage
25,243
52,068
Taken
52,728
26,615
Mitigated
22,366
13,188
Healing
11,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
5,511
805
0
3,020
10,712
3,583
44
1,862
8,850
0
45,682
W
Hercules
Cr24ayten
Hercules
6,848
1,526
0
2,352
9,927
5,126
244
2,438
7,489
0
20,690
L
Discordia
ExtraSoftPillow
Discordia
11,178
338
0
490
7,650
2,563
347
796
6,318
67,204
0
W
7,748
2,060
0
861
9,267
3,146
1,118
3,515
5,752
0
74,199
L
711
459
0
363
7,816
1,867
1,128
46
7,474
0
15,050
W
Poseidon
Mykro43
Poseidon
5,160
641
0
1,046
8,054
2,603
1,421
4,821
3,233
59,709
0
W
King Arthur
Seanzyx
King Arthur
11,271
1,840
0
5,909
14,108
12,157
247
2,450
11,658
0
66,219
L
Yemoja
3,908
1,029
865
2,001
12,725
8,081
0
2,175
10,290
15,502
0
L
4,087
1,609
0
2,702
11,954
3,806
0
0
11,336
0
38,172
L
5,359
407
0
5,050
12,583
6,049
0
2,143
10,290
0
54,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,094
Gold Earned
38,521
468
Minions Killed
341
0
Camps Cleared
0
1,763,743
Distance Traveled
1,527,562
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,657
481
82
5
0
399,411
4
W
Hercules
8,650
481
25
1
0
364,945
3
L
Discordia
9,062
503
118
7
0
343,655
3
W
Ullr
9,722
540
131
7
0
326,715
3
L
Neith
6,381
355
20
1
0
223,588
1
W
Poseidon
9,294
516
117
7
0
334,012
2
W
King Arthur
10,771
598
113
6
0
338,660
2
L
Yemoja
7,131
396
26
1
0
290,363
0
L
Ullr
7,345
408
61
3
0
318,735
4
L
Tyr
8,602
478
116
6
0
351,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role