Player Matchup

Anubis
Anubis
 
Anubis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Dynam1c2Fate15
Cthulhu
Level 116
God Stats
7W - 3L
1,500 SR
Queue Stats
170W - 180L
1,719 Elo+
Solo
Achilles
Achilles
KingNoxia
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 184L
1,399 Elo+
Solo
Nu Wa
Nu Wa
StivAlex
Nu Wa
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
17W - 22L
1,268 Elo+
Solo
Danzaburou
Danzaburou
amallama719
Danzaburou
Level 58
God Stats
1W - 6L
1,289 SR
Queue Stats
5W - 15L
1,327 Elo+
Solo
Team Averages
Level 87
1,458 SR
1,442 Elo+

VS

Team Averages
Level 95
1,588 SR
1,761 Elo+
Arachne
Arachne
BigBirbBoi
Arachne
Level 101
God Stats
19W - 16L
1,718 SR
Queue Stats
407W - 380L
1,808 Elo+
Party 1
Cabrakan
Cabrakan
DeadManADR
Cabrakan
Level 127
God Stats
10W - 4L
1,500 SR
Queue Stats
174W - 157L
1,734 Elo+
Party 1
Izanami
Izanami
SeamedFiber15
Izanami
Level 48
God Stats
26W - 28L
1,500 SR
Queue Stats
282W - 259L
1,773 Elo+
Party 1
Kuzenbo
Kuzenbo
Sir SiegeJ
Kuzenbo
Level 88
God Stats
27W - 30L
1,851 SR
Queue Stats
518W - 470L
1,820 Elo+
Party 1
Bellona
Bellona
outamamind
Bellona
Level 110
God Stats
4W - 6L
1,369 SR
Queue Stats
117W - 143L
1,668 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
1 / 1 / 0
3,862
644
846
2,175
894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 2 / 0
3,512
585
2,121
5,771
2,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Achilles
KingNoxia
Achilles
4
0 / 1 / 1
3,278
546
674
1,960
1,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
StivAlex
Nu Wa
7
0 / 4 / 0
3,818
636
1,659
3,789
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
amallama719
Danzaburou
5
0 / 2 / 0
3,224
537
796
3,783
747
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BigBirbBoi
Arachne
7
2 / 0 / 4
4,512
752
2,083
3,454
869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
DeadManADR
Cabrakan
9
5 / 0 / 2
5,297
883
3,588
3,123
1,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
7
3 / 0 / 1
4,207
701
2,818
2,400
575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
Sir SiegeJ
Kuzenbo
7
0 / 0 / 2
3,800
633
2,123
3,260
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
outamamind
Bellona
7
0 / 1 / 0
3,960
660
941
3,373
1,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
1
0
1
W
Arachne
BigBirbBoi
Arachne
2
0
4
4
W
Cabrakan
DeadManADR
Cabrakan
5
0
2
6
L
0
2
0
0
L
Achilles
KingNoxia
Achilles
0
1
1
0.5
W
Izanami
3
0
1
3.5
W
Kuzenbo
Sir SiegeJ
Kuzenbo
0
0
2
1
L
Nu Wa
StivAlex
Nu Wa
0
4
0
0
L
Danzaburou
amallama719
Danzaburou
0
2
0
0
W
Bellona
outamamind
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,096
Damage
11,553
17,478
Taken
15,610
5,732
Mitigated
6,994
5,008
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
846
49
222
932
2,175
894
212
564
1,611
13,121
0
W
Arachne
BigBirbBoi
Arachne
2,083
1,711
0
901
3,454
869
0
584
2,825
0
17,636
W
Cabrakan
DeadManADR
Cabrakan
3,588
446
0
1,437
3,123
1,603
0
949
2,074
27,131
0
L
2,121
656
99
1,270
5,771
2,000
0
1,920
3,851
9,095
0
L
Achilles
KingNoxia
Achilles
674
266
34
576
1,960
1,075
246
395
1,565
905
4,976
W
Izanami
2,818
1,815
0
1,584
2,400
575
0
743
1,647
0
18,941
W
Kuzenbo
Sir SiegeJ
Kuzenbo
2,123
856
0
727
3,260
2,292
0
1,292
1,962
12,266
0
L
Nu Wa
StivAlex
Nu Wa
1,659
690
0
595
3,789
1,016
0
1,534
2,255
17,783
0
L
Danzaburou
amallama719
Danzaburou
796
459
234
1,046
3,783
747
0
1,298
2,485
0
9,976
W
Bellona
outamamind
Bellona
941
138
0
1,236
3,373
1,655
0
956
2,407
0
15,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,694
Gold Earned
21,776
126
Minions Killed
177
0
Camps Cleared
0
517,835
Distance Traveled
632,799
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,862
644
30
5
0
113,608
0
W
Arachne
4,512
752
32
5
0
157,460
0
W
Cabrakan
5,297
883
50
8
0
121,384
0
L
Cthulhu
3,512
585
19
3
0
117,195
2
L
Achilles
3,278
546
15
3
0
75,004
1
W
Izanami
4,207
701
37
6
0
103,829
1
W
Kuzenbo
3,800
633
20
3
0
133,323
1
L
Nu Wa
3,818
636
43
7
0
101,412
1
L
Danzaburou
3,224
537
19
3
0
110,616
1
W
Bellona
3,960
660
38
6
0
116,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role