Player Matchup

Thoth
Thoth
Daseinm
Thoth
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Thor
Thor
GodChavez
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
JAjce4
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,729 Elo+
Solo
Hercules
Hercules
Killerseries
Hercules
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,397 Elo+
Solo
Artemis
Artemis
MissFrostyborg
Artemis
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,525 Elo+

VS

Team Averages
Level 7
1,461 SR
1,446 Elo+
Danzaburou
Danzaburou
BJFJ
Danzaburou
Level 8
God Stats
7W - 17L
1,500 SR
Queue Stats
77W - 113L
1,500 Elo+
Solo
Neith
Neith
Tides-Of-Time
Neith
Level 5
God Stats
0W - 2L
1,305 SR
Queue Stats
0W - 4L
1,346 Elo+
Solo
Jormungandr
Jormungandr
XSJoker32
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,828 Elo+
Solo
Aphrodite
Aphrodite
dzz88
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,321 Elo+
Solo
Bastet
Bastet
paul876steven
Bastet
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 178L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Daseinm
Thoth
13
1 / 1 / 3
8,223
484
3,483
4,870
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
15
7 / 3 / 2
9,724
572
6,147
11,487
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
JAjce4
Yemoja
12
0 / 2 / 2
8,045
473
4,002
7,902
4,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Killerseries
Hercules
10
0 / 4 / 1
6,711
395
3,228
11,837
6,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 2 / 1
10,744
632
9,003
13,081
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BJFJ
Danzaburou
8
1 / 1 / 1
6,391
376
2,813
4,486
1,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 1 / 5
6,732
396
4,633
5,917
1,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jormungandr
XSJoker32
Jormungandr
11
2 / 4 / 1
7,402
435
5,172
11,084
9,393
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
dzz88
Aphrodite
14
0 / 2 / 0
7,995
470
1,784
5,889
2,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 4 / 0
8,490
499
11,319
11,939
4,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
12
Kills
12
12
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BJFJ
Danzaburou
1
1
1
1.5
W
Thoth
Daseinm
Thoth
1
1
3
2.5
W
Thor
7
3
2
2.67
W
Yemoja
JAjce4
Yemoja
0
2
2
0.5
W
Hercules
Killerseries
Hercules
0
4
1
0.13
W
4
2
1
2.25
L
1
1
5
3.5
L
Jormungandr
XSJoker32
Jormungandr
2
4
1
0.63
L
Aphrodite
dzz88
Aphrodite
0
2
0
0
L
8
4
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,863
Damage
25,721
49,177
Taken
39,315
21,553
Mitigated
18,827
13,459
Healing
9,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BJFJ
Danzaburou
2,813
1,604
0
217
4,486
1,253
660
1,530
2,781
0
17,456
W
Thoth
Daseinm
Thoth
3,483
155
0
620
4,870
1,398
78
321
4,549
34,212
0
W
Thor
6,147
2,018
0
760
11,487
4,287
0
2,107
9,380
0
57,223
W
Yemoja
JAjce4
Yemoja
4,002
636
803
1,054
7,902
4,340
516
382
7,520
24,193
0
W
Hercules
Killerseries
Hercules
3,228
619
0
2,257
11,837
6,599
136
264
11,573
0
22,971
W
9,003
6,013
0
7,965
13,081
4,929
2,680
3,882
9,199
0
89,555
L
4,633
1,707
0
2,524
5,917
1,850
306
2,575
3,242
0
15,357
L
Jormungandr
XSJoker32
Jormungandr
5,172
1,670
0
2,476
11,084
9,393
132
0
11,084
22,772
0
L
Aphrodite
dzz88
Aphrodite
1,784
150
0
2,288
5,889
2,015
1,134
2,281
3,608
41,900
0
L
11,319
2,441
0
2,130
11,939
4,316
480
1,099
10,765
0
44,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,447
Gold Earned
37,010
402
Minions Killed
260
0
Camps Cleared
0
1,520,417
Distance Traveled
1,330,593
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,391
376
31
2
0
214,728
1
W
Thoth
8,223
484
72
4
0
338,851
0
W
Thor
9,724
572
101
6
0
328,841
2
W
Yemoja
8,045
473
43
3
0
302,505
0
W
Hercules
6,711
395
40
2
0
297,496
1
W
Artemis
10,744
632
146
9
0
252,724
1
L
Neith
6,732
396
29
2
0
273,753
1
L
Jormungandr
7,402
435
32
2
0
219,576
4
L
Aphrodite
7,995
470
97
6
0
298,992
3
L
Bastet
8,490
499
71
4
0
323,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role