Player Matchup

Ares
Ares
Angelus Di Nex
Ares
Level 80
God Stats
28W - 30L
1,500 SR
Queue Stats
399W - 473L
1,347 Elo+
Party 1
Olorun
Olorun
Iakovia
Olorun
Level 7
God Stats
2W - 4L
1,737 SR
Queue Stats
22W - 44L
1,564 Elo+
Party 1
Neith
Neith
Kerwhi
Neith
Level 60
God Stats
30W - 33L
1,605 SR
Queue Stats
84W - 98L
1,564 Elo+
Party 1
Thanatos
Thanatos
Mrkossos
Thanatos
Level 26
God Stats
6W - 3L
1,736 SR
Queue Stats
12W - 10L
1,486 Elo+
Solo
Bellona
Bellona
Oberann
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,564 Elo+
Party 1
Team Averages
Level 36
1,616 SR
1,505 Elo+

VS

Team Averages
Level 23
1,548 SR
1,552 Elo+
Nu Wa
Nu Wa
Jessica2007
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Mayumi15
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 93L
1,637 Elo+
Solo
Chronos
Chronos
RIJ19
Chronos
Level 26
God Stats
4W - 3L
1,697 SR
Queue Stats
5W - 5L
1,476 Elo+
Party 2
Anubis
Anubis
YxStorm
Anubis
Level 16
God Stats
17W - 6L
1,500 SR
Queue Stats
114W - 94L
1,580 Elo+
Solo
Merlin
Merlin
purplemango1
Merlin
Level 24
God Stats
3W - 1L
1,541 SR
Queue Stats
7W - 7L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
9,452
378
7,715
20,925
20,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Iakovia
Olorun
16
2 / 13 / 6
10,587
423
11,521
23,602
7,043
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
Kerwhi
Neith
19
5 / 4 / 2
12,226
489
14,891
23,409
8,533
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Mrkossos
Thanatos
18
7 / 6 / 3
12,331
493
10,864
22,646
7,687
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Oberann
Bellona
19
9 / 5 / 1
12,247
490
13,784
20,703
20,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 8
14,792
592
38,574
23,629
9,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yemoja
Mayumi15
Yemoja
7
0 / 2 / 1
8,555
342
838
3,433
1,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
RIJ19
Chronos
18
5 / 9 / 4
12,400
496
8,463
22,576
9,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anubis
YxStorm
Anubis
20
17 / 1 / 7
16,131
645
26,894
22,493
15,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
17
1 / 10 / 3
11,646
466
6,671
15,561
13,158
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
24
Kills
34
34
Deaths
25
16
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Olorun
Iakovia
Olorun
2
13
6
0.38
W
11
3
8
5
L
Neith
Kerwhi
Neith
5
4
2
1.5
W
Yemoja
Mayumi15
Yemoja
0
2
1
0.25
L
Thanatos
Mrkossos
Thanatos
7
6
3
1.42
L
Bellona
Oberann
Bellona
9
5
1
1.9
W
Chronos
RIJ19
Chronos
5
9
4
0.78
W
Anubis
YxStorm
Anubis
17
1
7
20.5
W
Merlin
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,775
Damage
81,440
111,285
Taken
87,692
64,406
Mitigated
48,519
41,300
Healing
37,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,715
174
371
3,483
20,925
20,382
150
15,398
5,527
28,386
0
L
Olorun
Iakovia
Olorun
11,521
6,077
546
5,110
23,602
7,043
1,461
19,415
4,187
64,938
0
W
38,574
12,439
490
14,402
23,629
9,603
5,973
3,905
19,724
125,991
0
L
Neith
Kerwhi
Neith
14,891
8,415
808
11,595
23,409
8,533
1,185
17,981
5,428
0
99,162
W
Yemoja
Mayumi15
Yemoja
838
276
465
762
3,433
1,139
0
368
3,065
6,485
0
L
Thanatos
Mrkossos
Thanatos
10,864
2,473
0
14,807
22,646
7,687
0
14,126
8,520
0
78,837
L
Bellona
Oberann
Bellona
13,784
5,731
0
4,580
20,703
20,761
1,293
14,520
6,183
5,016
65,379
W
Chronos
RIJ19
Chronos
8,463
612
0
3,787
22,576
9,579
3,883
7,574
15,002
63,004
0
W
Anubis
YxStorm
Anubis
26,894
826
0
14,910
22,493
15,040
1,924
6,115
16,378
124,087
0
W
Merlin
6,671
174
0
2,324
15,561
13,158
700
2,395
13,166
50,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,843
Gold Earned
63,524
511
Minions Killed
539
0
Camps Cleared
0
2,090,147
Distance Traveled
1,743,560
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,452
378
22
1
0
466,449
3
L
Olorun
10,587
423
99
4
0
341,835
0
W
Nu Wa
14,792
592
150
6
0
438,790
3
L
Neith
12,226
489
161
6
0
393,784
6
W
Yemoja
8,555
342
8
0
0
95,878
0
L
Thanatos
12,331
493
113
5
0
442,659
2
L
Bellona
12,247
490
116
5
0
445,420
1
W
Chronos
12,400
496
115
5
0
412,695
2
W
Anubis
16,131
645
167
7
0
429,382
13
W
Merlin
11,646
466
99
4
0
366,815
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role