Player Matchup

Osiris
Osiris
Alex_Manaos
Osiris
Level 63
God Stats
9W - 4L
1,500 SR
Queue Stats
51W - 42L
1,500 Elo+
Party 2
Scylla
Scylla
diablonanez
Scylla
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
181W - 190L
1,500 Elo+
Party 2
Neith
Neith
piraponce
Neith
Level 22
God Stats
5W - 11L
1,389 SR
Queue Stats
9W - 15L
1,287 Elo+
Party 2
Team Averages
Level 38
1,463 SR
1,429 Elo+

VS

Team Averages
Level 30
1,500 SR
1,393 Elo+
Jormungandr
Jormungandr
Beewarrior yt
Jormungandr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,500 Elo+
Party 1
Neith
Neith
DottaDusse
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,180 Elo+
Party 1
Bakasura
Bakasura
vDripOnDeck_
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
4 / 5 / 15
11,204
700
13,922
19,096
9,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
17
13 / 2 / 6
12,855
803
16,959
11,827
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
piraponce
Neith
14
4 / 3 / 15
10,968
686
10,248
9,809
2,966
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Beewarrior yt
Jormungandr
14
4 / 5 / 3
11,622
726
12,695
23,371
13,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
1 / 7 / 6
10,139
634
10,128
12,757
4,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
vDripOnDeck_
Bakasura
13
5 / 9 / 0
10,903
681
9,467
15,427
6,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
19
21
Kills
10
10
Deaths
21
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
5
15
2.3
L
Jormungandr
Beewarrior yt
Jormungandr
4
5
3
1.1
L
Neith
1
7
6
0.57
W
Scylla
13
2
6
8
W
Neith
piraponce
Neith
4
3
15
3.83
L
Bakasura
vDripOnDeck_
Bakasura
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,129
Damage
32,290
40,732
Taken
51,555
16,176
Mitigated
24,866
13,526
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,922
9,115
0
6,816
19,096
9,819
504
5,695
12,733
0
42,975
L
Jormungandr
Beewarrior yt
Jormungandr
12,695
2,956
294
4,661
23,371
13,942
0
7,414
15,637
41,084
0
L
Neith
10,128
5,030
0
1,243
12,757
4,664
0
2,900
9,715
0
33,858
W
Scylla
16,959
2,645
490
3,699
11,827
3,391
1,033
3,393
8,276
72,319
0
W
Neith
piraponce
Neith
10,248
5,752
474
2,047
9,809
2,966
1,453
3,762
5,938
0
30,559
L
Bakasura
vDripOnDeck_
Bakasura
9,467
6,955
759
2,905
15,427
6,260
0
6,034
9,172
0
23,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,027
Gold Earned
32,664
192
Minions Killed
137
0
Camps Cleared
0
826,573
Distance Traveled
701,206
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,204
700
40
3
0
306,031
3
L
Jormungandr
11,622
726
53
3
0
243,999
2
L
Neith
10,139
634
36
2
0
217,969
0
W
Scylla
12,855
803
121
8
0
271,274
0
W
Neith
10,968
686
31
2
0
249,268
1
L
Bakasura
10,903
681
48
3
0
239,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role