Player Matchup

Anubis
Anubis
Alberto2143
Anubis
Level 29
God Stats
5W - 2L
1,715 SR
Queue Stats
85W - 87L
1,598 Elo+
Solo
Neith
Neith
AllergysWife
Neith
Level 20
God Stats
74W - 73L
1,394 SR
Queue Stats
155W - 153L
1,145 Elo+
Solo
Athena
Athena
Conroyslayer
Athena
Level 127
God Stats
43W - 30L
1,392 SR
Queue Stats
408W - 454L
1,557 Elo+
Party 1
Ares
Ares
IronMatyr
Ares
Level 9
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 2L
1,302 Elo+
Party 1
Nemesis
Nemesis
Joseph75
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,245 Elo+
Solo
Team Averages
Level 42
1,457 SR
1,369 Elo+

VS

Team Averages
Level 27
1,438 SR
1,549 Elo+
Sol
Sol
CrazedMafia
Sol
Level 28
God Stats
44W - 58L
1,590 SR
Queue Stats
168W - 195L
1,453 Elo+
Solo
King Arthur
King Arthur
Pukichoo
King Arthur
Level 26
God Stats
8W - 3L
1,270 SR
Queue Stats
185W - 124L
1,500 Elo+
Solo
Nemesis
Nemesis
Sebasclape
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,750 Elo+
Solo
Neith
Neith
mateogamer2002
Neith
Level 29
God Stats
5W - 9L
1,500 SR
Queue Stats
172W - 216L
1,469 Elo+
Solo
Cerberus
Cerberus
viniciuswolf999
Cerberus
Level 27
God Stats
5W - 4L
1,332 SR
Queue Stats
17W - 13L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
10 / 0 / 0
7,019
702
7,048
3,635
1,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 3
5,536
554
3,984
5,204
1,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
10
5 / 0 / 6
6,508
651
4,732
6,934
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
8
1 / 2 / 1
4,953
495
3,362
5,535
2,630
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Joseph75
Nemesis
8
0 / 1 / 0
4,790
479
998
4,480
1,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
5,285
529
2,078
6,844
1,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Pukichoo
King Arthur
9
2 / 1 / 0
5,500
550
3,138
5,559
3,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
Sebasclape
Nemesis
9
0 / 3 / 0
5,189
519
1,228
6,223
1,651
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 2 / 0
5,858
586
3,071
5,032
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
8
1 / 5 / 2
5,165
517
2,793
7,418
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
18
Kills
5
5
Deaths
18
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
10
0
0
10
W
2
2
3
1.75
W
Athena
5
0
6
8
L
1
7
0
0.14
W
Ares
1
2
1
0.75
W
Nemesis
Joseph75
Nemesis
0
1
0
0
L
King Arthur
Pukichoo
King Arthur
2
1
0
2
L
Nemesis
Sebasclape
Nemesis
0
3
0
0
L
1
2
0
0.5
L
Cerberus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,124
Damage
12,308
25,788
Taken
31,076
10,830
Mitigated
11,472
9,846
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,048
365
0
2,442
3,635
1,921
156
1,414
2,221
40,965
0
W
3,984
2,020
155
2,097
5,204
1,232
670
688
4,516
0
27,754
W
Athena
4,732
989
276
1,686
6,934
3,920
0
1,730
5,179
13,961
0
L
2,078
616
0
906
6,844
1,146
0
4,671
2,173
24,336
0
W
Ares
3,362
387
0
500
5,535
2,630
0
343
4,901
11,054
0
W
Nemesis
Joseph75
Nemesis
998
227
0
2,690
4,480
1,127
0
696
3,784
0
21,686
L
King Arthur
Pukichoo
King Arthur
3,138
914
0
2,625
5,559
3,525
36
3,118
2,441
0
19,341
L
Nemesis
Sebasclape
Nemesis
1,228
386
0
0
6,223
1,651
0
2,321
3,902
0
25,768
L
3,071
1,000
0
2,413
5,032
1,313
824
736
4,296
0
32,165
L
Cerberus
2,793
206
0
1,752
7,418
3,837
0
4,296
3,122
11,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,806
Gold Earned
26,997
213
Minions Killed
246
0
Camps Cleared
0
944,062
Distance Traveled
941,512
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,019
702
74
7
0
181,291
3
W
Neith
5,536
554
50
5
0
185,789
2
W
Athena
6,508
651
20
2
0
196,415
0
L
Sol
5,285
529
48
5
0
172,625
1
W
Ares
4,953
495
22
2
0
163,931
0
W
Nemesis
4,790
479
47
5
0
216,636
0
L
King Arthur
5,500
550
35
4
0
184,870
3
L
Nemesis
5,189
519
59
6
0
216,886
1
L
Neith
5,858
586
73
7
0
164,927
3
L
Cerberus
5,165
517
31
3
0
202,204
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role