Player Matchup

Loki
Loki
Azurog
Loki
Level 27
God Stats
27W - 35L
1,435 SR
Queue Stats
73W - 76L
1,359 Elo+
Solo
Amaterasu
Amaterasu
Kurakiki
Amaterasu
Level 14
God Stats
2W - 3L
1,458 SR
Queue Stats
2W - 3L
1,437 Elo+
Solo
Ra
Ra
LxrdTsukuyomi13
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,740 Elo+
Solo
Sun Wukong
Sun Wukong
Vv2002kuropatka
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
ghost01pb
Fenrir
Level 10
God Stats
2W - 1L
1,690 SR
Queue Stats
116W - 126L
1,598 Elo+
Solo
Team Averages
Level 15
1,516 SR
1,527 Elo+

VS

Team Averages
Level 17
1,396 SR
1,363 Elo+
Set
Set
Anxious_Alien_
Set
Level 23
God Stats
2W - 0L
1,258 SR
Queue Stats
97W - 144L
1,272 Elo+
Solo
Sobek
Sobek
Nubletti
Sobek
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,371 Elo+
Solo
Fenrir
Fenrir
chaps btw
Fenrir
Level 21
God Stats
4W - 3L
1,500 SR
Queue Stats
52W - 50L
1,500 Elo+
Solo
Heimdallr
Heimdallr
de89nnio
Heimdallr
Level 23
God Stats
11W - 9L
1,221 SR
Queue Stats
280W - 299L
1,174 Elo+
Solo
Baron Samedi
Baron Samedi
decime-capable
Baron Samedi
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 37L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Azurog
Loki
11
4 / 1 / 0
6,424
584
2,263
6,620
1,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Kurakiki
Amaterasu
8
0 / 3 / 0
4,594
418
2,631
9,250
3,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 3 / 2
5,494
499
1,930
6,113
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Vv2002kuropatka
Sun Wukong
6
1 / 4 / 0
4,589
417
1,139
6,646
2,755
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Boots

Boots

+6%
Movement Speed

Fenrir
ghost01pb
Fenrir
6
0 / 4 / 0
4,340
395
553
4,641
2,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 2 / 2
6,408
583
4,980
6,123
2,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Nubletti
Sobek
8
0 / 0 / 4
5,461
496
2,404
4,466
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
chaps btw
Fenrir
9
3 / 2 / 4
5,762
524
2,744
7,426
2,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
de89nnio
Heimdallr
9
2 / 1 / 0
5,603
509
2,012
1,499
416
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
decime-capable
Baron Samedi
12
4 / 0 / 3
7,012
637
7,599
4,127
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
15
15
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
L
Loki
Azurog
Loki
4
1
0
4
L
Amaterasu
Kurakiki
Amaterasu
0
3
0
0
L
0
3
2
0.33
W
Sobek
Nubletti
Sobek
0
0
4
2
L
Sun Wukong
Vv2002kuropatka
Sun Wukong
1
4
0
0.25
W
Fenrir
chaps btw
Fenrir
3
2
4
2.5
W
Heimdallr
de89nnio
Heimdallr
2
1
0
2
W
Baron Samedi
decime-capable
Baron Samedi
4
0
3
5.5
L
Fenrir
ghost01pb
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,516
Damage
19,739
33,270
Taken
23,641
12,340
Mitigated
9,453
8,972
Healing
7,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,980
1,501
0
852
6,123
2,691
63
669
5,376
0
26,162
L
Loki
Azurog
Loki
2,263
617
0
2,293
6,620
1,914
0
2,028
4,538
0
31,069
L
Amaterasu
Kurakiki
Amaterasu
2,631
1,082
171
3,669
9,250
3,344
0
3,211
5,929
0
12,158
L
1,930
362
220
1,412
6,113
1,776
0
1,597
4,350
29,270
0
W
Sobek
Nubletti
Sobek
2,404
435
0
1,431
4,466
2,466
342
49
4,417
9,096
0
L
Sun Wukong
Vv2002kuropatka
Sun Wukong
1,139
131
0
954
6,646
2,755
0
2,094
4,422
0
7,808
W
Fenrir
chaps btw
Fenrir
2,744
668
0
2,789
7,426
2,218
356
555
6,865
0
19,254
W
Heimdallr
de89nnio
Heimdallr
2,012
1,467
0
0
1,499
416
394
0
1,499
0
19,407
W
Baron Samedi
decime-capable
Baron Samedi
7,599
451
452
2,416
4,127
1,662
111
509
3,500
35,509
0
L
Fenrir
ghost01pb
Fenrir
553
170
0
253
4,641
2,551
0
553
4,028
3,718
11,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
30,246
203
Minions Killed
200
0
Camps Cleared
0
1,067,582
Distance Traveled
1,023,543
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,408
583
49
4
0
201,222
2
L
Loki
6,424
584
83
8
0
234,641
0
L
Amaterasu
4,594
418
19
2
0
227,645
0
L
Ra
5,494
499
56
5
0
202,922
0
W
Sobek
5,461
496
10
1
0
225,130
0
L
Sun Wukong
4,589
417
11
1
0
202,408
1
W
Fenrir
5,762
524
32
3
0
224,998
5
W
Heimdallr
5,603
509
45
4
0
168,586
0
W
Baron Samedi
7,012
637
64
6
0
203,607
3
L
Fenrir
4,340
395
34
3
0
199,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role