Player Matchup

Cthulhu
Cthulhu
Silver I
MenzDu13
Cthulhu
Silver I
Level 123
God Stats
7W - 3L
1,505 SR
Queue Stats
11W - 7L
1,669 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Ragunea
Danzaburou
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,669 MMR
Party 1
Raijin
Raijin
Silver I
SethOrTroII
Raijin
Silver I
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,669 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,502 SR
1,669 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 117
1,608 SR
1,630 MMR
Hercules
Hercules
Bronze III
CruMBLYp00
Hercules
Bronze III
Level 123
God Stats
2W - 6L
1,500 SR
Queue Stats
73W - 80L
1,591 MMR
Solo
Merlin
Merlin
Gold V
Moreira_boss
Merlin
Gold V
Level 106
God Stats
3W - 3L
1,824 SR
Queue Stats
6W - 7L
1,721 MMR
Party 2
Neith
Neith
Gold V
veraolivk
Neith
Gold V
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 15L
1,577 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MenzDu13
Cthulhu
19
2 / 1 / 9
17,829
615
13,832
23,294
32,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Ragunea
Danzaburou
20
8 / 3 / 6
17,969
620
17,949
14,930
6,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
20
5 / 4 / 7
17,665
609
18,444
16,685
6,746
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AresPersephoneAphroditeCu Chulainn

VS

Bans
KumbhakarnaLokiSetNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CruMBLYp00
Hercules
19
3 / 4 / 4
16,101
555
6,093
24,991
31,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
18
1 / 8 / 6
15,850
547
10,870
19,398
7,219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
veraolivk
Neith
19
4 / 3 / 4
17,070
589
19,686
14,897
5,658
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
15
Kills
8
8
Deaths
15
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
CruMBLYp00
Hercules
3
4
4
1.25
W
Cthulhu
MenzDu13
Cthulhu
2
1
9
6.5
L
Merlin
1
8
6
0.5
W
Danzaburou
Ragunea
Danzaburou
8
3
6
3.67
W
Raijin
5
4
7
2.13
L
Neith
veraolivk
Neith
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,225
Damage
36,649
54,909
Taken
59,286
45,453
Mitigated
44,726
17,171
Healing
17,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CruMBLYp00
Hercules
6,093
1,313
0
7,146
24,991
31,849
588
12,679
12,054
0
40,179
W
Cthulhu
MenzDu13
Cthulhu
13,832
540
736
6,791
23,294
32,450
161
4,303
18,789
60,694
0
L
Merlin
10,870
741
0
6,022
19,398
7,219
250
10,806
8,230
98,442
0
W
Danzaburou
Ragunea
Danzaburou
17,949
9,009
0
7,057
14,930
6,257
4,371
3,051
11,829
0
87,544
W
Raijin
18,444
1,393
0
2,587
16,685
6,746
780
4,003
12,632
160,508
0
L
Neith
veraolivk
Neith
19,686
7,643
0
4,727
14,897
5,658
2,822
8,385
6,286
0
93,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,463
Gold Earned
49,021
334
Minions Killed
294
0
Camps Cleared
0
1,611,425
Distance Traveled
1,375,163
33
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,101
555
52
2
0
475,791
4
W
Cthulhu
17,829
615
46
2
0
604,172
14
L
Merlin
15,850
547
122
4
0
434,805
5
W
Danzaburou
17,969
620
121
4
0
539,664
10
W
Raijin
17,665
609
167
6
0
467,589
9
L
Neith
17,070
589
120
4
0
464,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role