Player Matchup

Bellona
Bellona
Contiga
Bellona
Level 16
God Stats
4W - 3L
1,698 SR
Queue Stats
13W - 13L
1,714 Elo+
Solo
Bacchus
Bacchus
Godmeyou
Bacchus
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,311 Elo+
Solo
Fenrir
Fenrir
Jamy21
Fenrir
Level 26
God Stats
7W - 4L
1,570 SR
Queue Stats
58W - 48L
1,518 Elo+
Solo
Neith
Neith
MyNameSkadi
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,118 Elo+
Solo
Nu Wa
Nu Wa
SayrenPustoy
Nu Wa
Level 27
God Stats
10W - 8L
1,881 SR
Queue Stats
18W - 31L
1,470 Elo+
Solo
Team Averages
Level 21
1,630 SR
1,426 Elo+

VS

Team Averages
Level 16
1,475 SR
1,474 Elo+
Sylvanus
Sylvanus
Cosmin969Ro
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
HОLLY
Cernunnos
Level 20
God Stats
5W - 8L
1,376 SR
Queue Stats
5W - 10L
1,310 Elo+
Solo
Nu Wa
Nu Wa
IanLegendReborn
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,557 Elo+
Solo
Guan Yu
Guan Yu
Kratos1896
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Da Ji
Da Ji
pegase22
Da Ji
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
18W - 19L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Contiga
Bellona
20
11 / 4 / 6
13,336
580
16,602
19,862
17,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
Godmeyou
Bacchus
19
7 / 4 / 8
12,932
562
11,106
18,136
22,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Jamy21
Fenrir
18
6 / 9 / 9
12,118
527
9,385
19,930
8,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

4
0 / 1 / 0
6,851
298
225
3,569
952
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 3 / 13
14,566
633
25,789
14,925
5,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cosmin969Ro
Sylvanus
15
1 / 4 / 9
10,672
464
5,609
18,329
17,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
HОLLY
Cernunnos
20
7 / 7 / 1
13,015
566
10,544
20,744
6,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 6
12,773
555
28,329
13,708
5,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Kratos1896
Guan Yu
16
3 / 10 / 3
10,446
454
4,342
18,937
11,547
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
pegase22
Da Ji
15
3 / 8 / 8
10,616
462
7,576
19,699
7,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
31
Kills
21
21
Deaths
31
36
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bellona
Contiga
Bellona
11
4
6
3.5
L
Sylvanus
Cosmin969Ro
Sylvanus
1
4
9
1.38
W
Bacchus
Godmeyou
Bacchus
7
4
8
2.75
L
Cernunnos
HОLLY
Cernunnos
7
7
1
1.07
L
7
2
6
5
W
Fenrir
Jamy21
Fenrir
6
9
9
1.17
L
Guan Yu
Kratos1896
Guan Yu
3
10
3
0.45
W
0
1
0
0
W
7
3
13
4.5
L
Da Ji
pegase22
Da Ji
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,107
Damage
56,400
76,422
Taken
91,417
55,735
Mitigated
49,134
15,832
Healing
27,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Contiga
Bellona
16,602
6,068
0
2,111
19,862
17,876
659
8,874
10,988
565
85,243
L
Sylvanus
Cosmin969Ro
Sylvanus
5,609
2,190
2,317
4,119
18,329
17,830
1,055
7,122
11,087
16,957
0
W
Bacchus
Godmeyou
Bacchus
11,106
1,017
0
2,378
18,136
22,719
0
6,369
11,767
56,953
0
L
Cernunnos
HОLLY
Cernunnos
10,544
5,059
0
8,016
20,744
6,850
6,437
11,862
8,857
0
101,526
L
28,329
4,607
313
3,101
13,708
5,421
2,241
7,516
6,167
131,360
0
W
Fenrir
Jamy21
Fenrir
9,385
4,641
216
4,219
19,930
8,533
378
6,962
12,968
0
59,519
L
Guan Yu
Kratos1896
Guan Yu
4,342
814
996
1,860
18,937
11,547
68
5,603
13,109
0
56,961
W
225
225
0
409
3,569
952
0
2,917
652
0
2,970
W
25,789
6,757
1,477
5,022
14,925
5,655
7,217
8,816
6,109
126,929
0
L
Da Ji
pegase22
Da Ji
7,576
1,238
0
7,022
19,699
7,486
21
5,341
14,233
0
50,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,803
Gold Earned
57,522
547
Minions Killed
586
0
Camps Cleared
0
1,736,701
Distance Traveled
1,911,398
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,336
580
155
7
0
459,299
0
L
Sylvanus
10,672
464
15
1
0
354,141
0
W
Bacchus
12,932
562
83
4
0
432,069
3
L
Cernunnos
13,015
566
190
8
0
376,818
0
L
Nu Wa
12,773
555
216
9
0
439,106
6
W
Fenrir
12,118
527
83
4
0
422,616
0
L
Guan Yu
10,446
454
90
4
0
351,843
0
W
Neith
6,851
298
6
0
0
26,549
0
W
Nu Wa
14,566
633
220
10
0
396,168
0
L
Da Ji
10,616
462
75
3
0
389,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role