Player Matchup

Cernunnos
Cernunnos
Griml-l
Cernunnos
Level 62
God Stats
25W - 24L
1,753 SR
Queue Stats
379W - 372L
1,834 Elo+
Solo
Scylla
Scylla
THENDISDEAD
Scylla
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 29L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
sheshima
Sylvanus
Level 122
God Stats
10W - 5L
1,944 SR
Queue Stats
76W - 64L
1,754 Elo+
Party 1
Team Averages
Level 101
1,732 SR
1,688 Elo+

VS

Team Averages
Level 80
1,500 SR
1,513 Elo+
Achilles
Achilles
Rektaesthetics
Achilles
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Starkiller115
Hercules
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
261W - 361L
1,538 Elo+
Party 2
Anubis
Anubis
evil GRAY FOX
Anubis
Level 26
God Stats
1W - 6L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Griml-l
Cernunnos
14
8 / 0 / 3
9,637
803
13,920
6,714
3,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
12
1 / 1 / 8
8,316
693
5,202
3,078
1,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
sheshima
Sylvanus
12
2 / 2 / 6
8,458
705
6,620
7,039
4,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
1 / 4 / 2
7,597
633
5,018
10,880
6,269
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Starkiller115
Hercules
10
2 / 5 / 1
7,668
639
5,345
17,266
10,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 2 / 3
7,262
605
3,049
3,943
1,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Griml-l
Cernunnos
8
0
3
9.5
L
Achilles
1
4
2
0.5
L
Hercules
Starkiller115
Hercules
2
5
1
0.5
W
Scylla
1
1
8
5
L
0
2
3
0.75
W
Sylvanus
sheshima
Sylvanus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,742
Damage
13,412
16,831
Taken
32,089
10,136
Mitigated
18,518
6,616
Healing
6,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Griml-l
Cernunnos
13,920
7,028
0
2,933
6,714
3,970
1,688
763
5,951
2,650
43,100
L
Achilles
5,018
2,494
0
2,036
10,880
6,269
0
3,491
7,389
0
22,645
L
Hercules
Starkiller115
Hercules
5,345
1,365
183
3,719
17,266
10,456
0
7,432
9,834
0
18,066
W
Scylla
5,202
335
324
240
3,078
1,387
1,018
912
2,166
19,462
0
L
3,049
373
0
1,028
3,943
1,793
0
1,957
1,986
27,439
0
W
Sylvanus
sheshima
Sylvanus
6,620
2,369
1,187
1,932
7,039
4,779
0
1,408
5,631
40,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,411
Gold Earned
22,527
156
Minions Killed
109
0
Camps Cleared
0
618,103
Distance Traveled
607,857
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,637
803
64
5
0
214,342
5
L
Achilles
7,597
633
30
3
0
228,735
1
L
Hercules
7,668
639
32
3
0
212,017
1
W
Scylla
8,316
693
41
3
0
206,877
1
L
Anubis
7,262
605
47
4
0
167,105
0
W
Sylvanus
8,458
705
51
4
0
196,884
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role