Player Matchup

Tsukuyomi
Tsukuyomi
AC WolF v7
Tsukuyomi
Level 12
God Stats
6W - 2L
1,436 SR
Queue Stats
72W - 70L
1,373 Elo+
Party 1
Fenrir
Fenrir
ExtKronos
Fenrir
Level 8
God Stats
4W - 2L
1,715 SR
Queue Stats
8W - 7L
1,731 Elo+
Solo
Scylla
Scylla
Too Impressive
Scylla
Level 14
God Stats
4W - 7L
1,500 SR
Queue Stats
90W - 83L
1,373 Elo+
Party 1
Cernunnos
Cernunnos
melvin27D
Cernunnos
Level 25
God Stats
6W - 3L
1,715 SR
Queue Stats
85W - 116L
1,933 Elo+
Solo
Odin
Odin
nordichunk
Odin
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
38W - 47L
1,373 Elo+
Party 1
Team Averages
Level 25
1,573 SR
1,557 Elo+

VS

Team Averages
Level 18
1,444 SR
1,543 Elo+
Danzaburou
Danzaburou
Gamerfinley123
Danzaburou
Level 24
God Stats
6W - 9L
1,500 SR
Queue Stats
43W - 70L
1,722 Elo+
Solo
Thor
Thor
Ghxst-BF
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hellwolfmikey
Ne Zha
Level 29
God Stats
6W - 13L
1,220 SR
Queue Stats
213W - 242L
1,263 Elo+
Solo
Ra
Ra
Taeariaa
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Cthulhu
Cthulhu
なつぎょ
Cthulhu
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AC WolF v7
Tsukuyomi
16
5 / 5 / 9
11,244
469
9,014
13,387
11,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
ExtKronos
Fenrir
18
4 / 4 / 7
11,991
500
7,940
17,364
7,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
17 / 6 / 8
12,919
538
22,274
12,596
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
melvin27D
Cernunnos
20
5 / 4 / 3
13,388
558
14,524
15,668
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 1 / 12
12,523
522
12,456
13,920
15,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gamerfinley123
Danzaburou
11
0 / 11 / 7
8,449
352
3,427
13,032
4,027
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
17
5 / 5 / 2
11,157
465
6,524
23,278
15,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
13 / 7 / 3
13,321
555
17,528
27,446
13,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 9 / 9
11,155
465
9,825
18,247
6,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
なつぎょ
Cthulhu
11
0 / 7 / 2
8,322
347
1,500
13,174
4,829

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
39
Kills
19
20
Deaths
39
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AC WolF v7
Tsukuyomi
5
5
9
1.9
W
Fenrir
ExtKronos
Fenrir
4
4
7
1.88
L
Danzaburou
Gamerfinley123
Danzaburou
0
11
7
0.32
L
Thor
5
5
2
1.2
L
13
7
3
2.07
L
1
9
9
0.61
W
17
6
8
3.5
W
Cernunnos
melvin27D
Cernunnos
5
4
3
1.63
W
8
1
12
14
L
Cthulhu
なつぎょ
Cthulhu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,208
Damage
38,804
72,935
Taken
95,177
45,495
Mitigated
44,705
18,806
Healing
17,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AC WolF v7
Tsukuyomi
9,014
2,858
0
1,996
13,387
11,267
1,319
1,860
11,527
0
46,881
W
Fenrir
ExtKronos
Fenrir
7,940
2,261
0
4,174
17,364
7,742
3,151
1,003
16,361
0
69,904
L
Danzaburou
Gamerfinley123
Danzaburou
3,427
2,040
0
530
13,032
4,027
498
5,282
7,534
0
11,925
L
Thor
6,524
1,205
0
4,491
23,278
15,999
0
5,494
17,622
0
62,118
L
17,528
9,966
459
7,839
27,446
13,039
1,691
3,522
23,499
0
72,709
L
9,825
1,174
702
3,899
18,247
6,811
1,418
4,139
13,836
59,648
0
W
22,274
2,432
0
1,586
12,596
4,504
1,423
2,252
10,344
62,648
0
W
Cernunnos
melvin27D
Cernunnos
14,524
6,343
857
7,893
15,668
6,578
3,432
3,404
12,264
0
104,447
W
12,456
5,302
0
2,300
13,920
15,404
2,251
2,806
11,114
0
53,096
L
Cthulhu
なつぎょ
Cthulhu
1,500
250
11
0
13,174
4,829
264
3,668
9,202
13,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,065
Gold Earned
52,404
501
Minions Killed
341
0
Camps Cleared
0
2,046,189
Distance Traveled
1,872,784
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,244
469
63
3
0
447,152
1
W
Fenrir
11,991
500
100
4
0
418,483
7
L
Danzaburou
8,449
352
12
1
0
343,016
0
L
Thor
11,157
465
91
4
0
415,306
2
L
Ne Zha
13,321
555
105
4
0
404,968
0
L
Ra
11,155
465
102
4
0
398,195
0
W
Scylla
12,919
538
101
4
0
389,854
0
W
Cernunnos
13,388
558
168
7
0
353,344
5
W
Odin
12,523
522
69
3
0
437,356
0
L
Cthulhu
8,322
347
31
1
0
311,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role