Player Matchup

Horus
Horus
DuKoninck
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,444 Elo+
Solo
Cernunnos
Cernunnos
KjnuTV
Cernunnos
Level 16
God Stats
1W - 2L
1,485 SR
Queue Stats
6W - 5L
1,511 Elo+
Solo
Cthulhu
Cthulhu
LargerArc142523
Cthulhu
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
222W - 311L
1,500 Elo+
Party 2
Bakasura
Bakasura
Smora
Bakasura
Level 18
God Stats
1W - 2L
1,752 SR
Queue Stats
14W - 26L
1,264 Elo+
Solo
King Arthur
King Arthur
TheDrifter11
King Arthur
Level 7
God Stats
17W - 18L
1,500 SR
Queue Stats
171W - 243L
1,500 Elo+
Party 2
Team Averages
Level 17
1,547 SR
1,444 Elo+

VS

Team Averages
Level 17
1,548 SR
1,374 Elo+
Hades
Hades
MartesXIII
Hades
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,194 Elo+
Party 1
Nemesis
Nemesis
MrZarco
Nemesis
Level 12
God Stats
2W - 1L
1,715 SR
Queue Stats
10W - 14L
1,325 Elo+
Party 1
Ymir
Ymir
Swatie
Ymir
Level 13
God Stats
2W - 0L
1,712 SR
Queue Stats
4W - 2L
1,588 Elo+
Solo
Baba Yaga
Baba Yaga
Thixer
Baba Yaga
Level 18
God Stats
11W - 7L
1,315 SR
Queue Stats
34W - 36L
1,305 Elo+
Party 1
Medusa
Medusa
carmavi97
Medusa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DuKoninck
Horus
17
2 / 4 / 3
9,902
450
4,010
15,982
7,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
KjnuTV
Cernunnos
12
6 / 5 / 0
8,692
395
8,739
14,439
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
6 / 4 / 3
11,806
537
15,419
15,371
13,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
Smora
Bakasura
19
6 / 3 / 0
10,737
488
9,484
15,376
7,881
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
TheDrifter11
King Arthur
15
0 / 7 / 3
9,009
410
6,092
17,030
11,572
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
18
4 / 6 / 6
11,664
530
11,901
23,642
14,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
MrZarco
Nemesis
18
10 / 3 / 2
12,034
547
13,300
19,851
8,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Swatie
Ymir
17
0 / 4 / 3
10,729
488
2,802
11,962
7,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
Thixer
Baba Yaga
18
3 / 2 / 7
11,728
533
10,554
7,579
2,923
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
carmavi97
Medusa
17
5 / 6 / 5
10,930
497
12,524
17,556
6,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
20
Kills
22
23
Deaths
21
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
DuKoninck
Horus
2
4
3
0.88
L
Cernunnos
KjnuTV
Cernunnos
6
5
0
1.2
L
6
4
3
1.88
W
Hades
4
6
6
1.17
W
Nemesis
MrZarco
Nemesis
10
3
2
3.67
L
Bakasura
Smora
Bakasura
6
3
0
2
W
Ymir
Swatie
Ymir
0
4
3
0.38
L
King Arthur
TheDrifter11
King Arthur
0
7
3
0.21
W
Baba Yaga
Thixer
Baba Yaga
3
2
7
3.25
W
Medusa
carmavi97
Medusa
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,744
Damage
51,081
78,198
Taken
80,590
44,539
Mitigated
39,608
24,542
Healing
29,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DuKoninck
Horus
4,010
2,422
201
6,623
15,982
7,385
0
3,463
12,519
0
52,488
L
Cernunnos
KjnuTV
Cernunnos
8,739
4,167
0
5,899
14,439
4,297
1,819
2,045
12,394
0
29,328
L
15,419
885
434
1,490
15,371
13,404
867
4,683
10,688
60,787
0
W
Hades
11,901
2,172
145
11,026
23,642
14,582
1,005
4,330
18,761
68,569
0
W
Nemesis
MrZarco
Nemesis
13,300
7,001
0
8,992
19,851
8,433
217
4,617
15,234
0
85,302
L
Bakasura
Smora
Bakasura
9,484
7,894
0
7,128
15,376
7,881
0
6,589
8,787
0
46,387
W
Ymir
Swatie
Ymir
2,802
487
0
494
11,962
7,633
1,316
3,259
8,682
45,736
0
L
King Arthur
TheDrifter11
King Arthur
6,092
1,072
0
2,767
17,030
11,572
653
8,477
8,553
0
34,408
W
Baba Yaga
Thixer
Baba Yaga
10,554
992
0
1,439
7,579
2,923
1,013
1,067
6,302
67,057
0
W
Medusa
carmavi97
Medusa
12,524
4,968
0
7,131
17,556
6,037
4,124
2,146
15,130
0
68,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,146
Gold Earned
57,085
400
Minions Killed
497
0
Camps Cleared
0
1,795,038
Distance Traveled
1,809,963
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,902
450
98
4
0
349,327
2
L
Cernunnos
8,692
395
44
2
0
256,382
0
L
Cthulhu
11,806
537
108
5
0
398,464
0
W
Hades
11,664
530
122
6
0
349,711
0
W
Nemesis
12,034
547
121
6
0
411,875
2
L
Bakasura
10,737
488
97
4
0
423,440
0
W
Ymir
10,729
488
85
4
0
355,457
4
L
King Arthur
9,009
410
53
2
0
367,425
0
W
Baba Yaga
11,728
533
89
4
0
349,002
4
W
Medusa
10,930
497
80
4
0
343,918
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role