Player Matchup

Yemoja
Yemoja
KunomiGamer
Yemoja
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 39L
1,500 Elo+
Party 1
Osiris
Osiris
Tabellarius__
Osiris
Level 21
God Stats
0W - 1L
1,650 SR
Queue Stats
24W - 39L
1,500 Elo+
Party 1
Ra
Ra
nomen2463
Ra
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 1
Team Averages
Level 34
1,550 SR
1,500 Elo+

VS

Team Averages
Level 29
1,350 SR
1,323 Elo+
Sun Wukong
Sun Wukong
LDHmk1
Sun Wukong
Level 26
God Stats
18W - 17L
1,275 SR
Queue Stats
40W - 47L
1,245 Elo+
Party 2
Fafnir
Fafnir
Littlebuddie
Fafnir
Level 42
God Stats
12W - 15L
1,275 SR
Queue Stats
42W - 47L
1,245 Elo+
Party 2
Xbalanque
Xbalanque
xXItsChrisXx
Xbalanque
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 4 / 4
11,865
539
10,484
21,173
28,476
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 4 / 2
13,176
599
15,695
23,988
30,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
1 / 3 / 2
11,651
530
14,620
16,581
15,410
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LDHmk1
Sun Wukong
18
6 / 1 / 4
13,697
623
14,434
14,102
15,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
17
4 / 0 / 7
15,500
705
12,327
25,504
44,925
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
xXItsChrisXx
Xbalanque
15
1 / 4 / 8
12,635
574
22,704
17,175
9,071
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
11
11
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
4
4
0.75
W
Sun Wukong
LDHmk1
Sun Wukong
6
1
4
8
W
Fafnir
4
0
7
7.5
L
3
4
2
1
L
1
3
2
0.67
W
Xbalanque
xXItsChrisXx
Xbalanque
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,799
Damage
49,465
61,742
Taken
56,781
73,957
Mitigated
69,707
20,758
Healing
20,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
10,484
1,541
5,614
1,175
21,173
28,476
0
4,910
15,963
46,629
0
W
Sun Wukong
LDHmk1
Sun Wukong
14,434
2,882
0
3,589
14,102
15,711
771
7,436
6,666
0
56,856
W
Fafnir
12,327
4,018
0
11,308
25,504
44,925
674
11,762
13,742
34,176
0
L
15,695
3,141
0
4,153
23,988
30,071
0
4,489
19,062
0
53,912
L
14,620
2,650
4,479
5,337
16,581
15,410
290
3,872
12,314
62,495
0
W
Xbalanque
xXItsChrisXx
Xbalanque
22,704
11,873
1,683
3,810
17,175
9,071
1,183
6,079
11,096
0
85,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,692
Gold Earned
41,832
183
Minions Killed
211
0
Camps Cleared
0
1,131,875
Distance Traveled
1,173,402
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,865
539
50
2
0
341,781
0
W
Sun Wukong
13,697
623
84
4
0
415,077
3
W
Fafnir
15,500
705
21
1
0
385,800
7
L
Osiris
13,176
599
44
2
0
433,163
0
L
Ra
11,651
530
89
4
0
356,931
1
W
Xbalanque
12,635
574
106
5
0
372,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role