Player Matchup

Mulan
Mulan
FatAsAPanda
Mulan
Level 82
God Stats
6W - 8L
1,737 SR
Queue Stats
393W - 349L
1,851 Elo+
Party 1
Danzaburou
Danzaburou
NephtySZ
Danzaburou
Level 27
God Stats
15W - 10L
1,624 SR
Queue Stats
44W - 39L
1,667 Elo+
Party 3
Freya
Freya
Nexus-Gemini
Freya
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 106L
1,667 Elo+
Party 3
Hades
Hades
Rhetarf
Hades
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 40L
1,851 Elo+
Party 1
Artio
Artio
jp1002
Artio
Level 89
God Stats
11W - 8L
1,819 SR
Queue Stats
119W - 86L
1,851 Elo+
Party 1
Team Averages
Level 71
1,636 SR
1,777 Elo+

VS

Team Averages
Level 106
1,517 SR
1,509 Elo+
Cerberus
Cerberus
CaptCrunchx7x
Cerberus
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 91L
1,884 Elo+
Party 2
Cthulhu
Cthulhu
Roscoe17
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
badydaddy
Vulcan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,319 Elo+
Solo
Sol
Sol
dan6512
Sol
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 71L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
rtw98
Danzaburou
Level 148
God Stats
7W - 3L
1,584 SR
Queue Stats
64W - 61L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 4
7,557
756
4,217
12,405
4,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
NephtySZ
Danzaburou
14
1 / 2 / 3
7,673
767
4,755
9,248
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 5 / 1
7,310
731
5,239
10,785
4,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
Rhetarf
Hades
13
2 / 8 / 3
7,572
757
3,260
12,060
5,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artio
jp1002
Artio
12
1 / 4 / 4
6,539
654
5,447
12,040
6,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaptCrunchx7x
Cerberus
14
2 / 1 / 14
9,133
913
7,679
7,482
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Roscoe17
Cthulhu
14
2 / 2 / 15
8,304
830
8,406
9,813
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
badydaddy
Vulcan
16
6 / 1 / 12
9,396
940
10,587
4,724
2,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sol
16
4 / 1 / 13
9,769
977
7,400
4,726
1,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
rtw98
Danzaburou
16
10 / 2 / 8
10,968
1,097
16,118
10,080
4,758
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
86
7
Kills
24
24
Deaths
7
15
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CaptCrunchx7x
Cerberus
2
1
14
9
L
2
5
4
0.8
L
Danzaburou
NephtySZ
Danzaburou
1
2
3
1.25
L
1
5
1
0.3
L
Hades
Rhetarf
Hades
2
8
3
0.44
W
Cthulhu
Roscoe17
Cthulhu
2
2
15
4.75
W
Vulcan
badydaddy
Vulcan
6
1
12
12
W
Sol
4
1
13
10.5
L
Artio
jp1002
Artio
1
4
4
0.75
W
Danzaburou
rtw98
Danzaburou
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,918
Damage
50,190
56,538
Taken
36,825
24,765
Mitigated
24,083
10,146
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CaptCrunchx7x
Cerberus
7,679
392
0
2,544
7,482
6,252
0
1,452
6,030
15,211
0
L
4,217
264
0
1,752
12,405
4,594
0
8,107
4,173
0
19,680
L
Danzaburou
NephtySZ
Danzaburou
4,755
743
0
2,014
9,248
3,632
0
4,280
4,943
0
28,261
L
5,239
1,625
0
2,282
10,785
4,289
0
5,018
5,642
24,053
0
L
Hades
Rhetarf
Hades
3,260
234
0
1,059
12,060
5,875
1
7,982
3,930
12,098
0
W
Cthulhu
Roscoe17
Cthulhu
8,406
253
0
525
9,813
9,130
63
3,546
6,267
20,177
0
W
Vulcan
badydaddy
Vulcan
10,587
2,106
127
411
4,724
2,062
1,476
1,965
2,759
28,768
0
W
Sol
7,400
1,890
0
1,378
4,726
1,881
2,854
1,914
2,812
29,007
0
L
Artio
jp1002
Artio
5,447
372
1,080
1,959
12,040
6,375
0
8,414
3,501
11,899
0
W
Danzaburou
rtw98
Danzaburou
16,118
7,393
0
2,780
10,080
4,758
572
5,501
4,579
0
39,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,651
Gold Earned
47,570
191
Minions Killed
238
4
Camps Cleared
11
861,715
Distance Traveled
977,077
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,133
913
35
4
0
201,329
1
L
Mulan
7,557
756
43
4
0
171,522
1
L
Danzaburou
7,673
767
59
6
0
189,535
1
L
Freya
7,310
731
49
5
2
162,478
2
L
Hades
7,572
757
25
3
2
142,338
0
W
Cthulhu
8,304
830
23
2
0
210,141
0
W
Vulcan
9,396
940
45
5
2
201,567
0
W
Sol
9,769
977
68
7
4
176,321
2
L
Artio
6,539
654
15
2
0
195,842
0
W
Danzaburou
10,968
1,097
67
7
5
187,719
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role