Player Matchup

Hercules
Hercules
Bronze III
 
Hercules
Bronze III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver II
ItMeJJ
Medusa
Silver II
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 55L
1,504 MMR
Party 1
Athena
Athena
Bronze III
JoshelGrande7
Athena
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 MMR
Party 3
Arachne
Arachne
Silver II
Tiny_Evil21
Arachne
Silver II
Level 119
God Stats
11W - 5L
1,500 SR
Queue Stats
195W - 208L
1,549 MMR
Party 3
Merlin
Merlin
Silver II
Tyhpi-
Merlin
Silver II
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 43L
1,504 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 101
1,500 SR
1,511 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,539 SR
1,508 MMR
Kumbhakarna
Kumbhakarna
Bronze III
X kAoS eFfEcT X
Kumbhakarna
Bronze III
Level 103
God Stats
34W - 27L
1,598 SR
Queue Stats
46W - 45L
1,504 MMR
Solo
Skadi
Skadi
Silver II
XxAjAmazingxX
Skadi
Silver II
Level 109
God Stats
2W - 1L
1,453 SR
Queue Stats
6W - 4L
1,496 MMR
Party 2
Ravana
Ravana
Silver I
Yonko Luffy6126
Ravana
Silver I
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
154W - 150L
1,504 MMR
Solo
Achilles
Achilles
Bronze III
katfish
Achilles
Bronze III
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 91L
1,504 MMR
Solo
Scylla
Scylla
Silver II
qapiks2
Scylla
Silver II
Level 105
God Stats
14W - 11L
1,642 SR
Queue Stats
281W - 276L
1,536 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
0 / 4 / 1
10,400
495
7,622
19,139
21,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
ItMeJJ
Medusa
15
1 / 6 / 1
9,597
457
9,999
13,668
4,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 6 / 1
7,321
349
3,613
17,792
13,732
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Tiny_Evil21
Arachne
14
1 / 4 / 0
8,958
427
4,256
14,579
8,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Tyhpi-
Merlin
17
0 / 5 / 1
10,478
499
4,597
10,333
3,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
HeraSetBakasuraKing ArthurCthulhu

VS

Bans
ArtemisDiscordiaFenrirDanzaburouCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
X kAoS eFfEcT X
Kumbhakarna
16
3 / 0 / 10
10,759
512
5,527
9,803
8,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 2 / 6
11,370
541
13,659
11,166
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 1 / 11
11,484
547
11,795
11,473
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
katfish
Achilles
17
3 / 0 / 7
10,903
519
10,459
14,314
16,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
qapiks2
Scylla
20
7 / 0 / 9
12,798
609
14,876
8,757
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
68
3
Kills
25
25
Deaths
3
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
4
1
0.13
L
Medusa
ItMeJJ
Medusa
1
6
1
0.25
L
1
6
1
0.25
L
Arachne
Tiny_Evil21
Arachne
1
4
0
0.25
L
Merlin
Tyhpi-
Merlin
0
5
1
0.1
W
Kumbhakarna
X kAoS eFfEcT X
Kumbhakarna
3
0
10
8
W
7
2
6
5
W
5
1
11
10.5
W
Achilles
katfish
Achilles
3
0
7
6.5
W
Scylla
qapiks2
Scylla
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,087
Damage
56,316
75,511
Taken
55,513
52,374
Mitigated
38,382
15,361
Healing
27,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,622
3,434
0
5,053
19,139
21,528
47
3,813
15,176
0
64,551
L
Medusa
ItMeJJ
Medusa
9,999
3,611
0
2,891
13,668
4,575
774
4,033
9,597
0
70,657
L
3,613
1,787
449
744
17,792
13,732
51
4,431
13,187
18,030
0
L
Arachne
Tiny_Evil21
Arachne
4,256
2,474
0
4,895
14,579
8,651
0
2,291
12,261
13,632
63,503
L
Merlin
Tyhpi-
Merlin
4,597
15
0
1,329
10,333
3,888
698
5,303
4,814
75,349
0
W
Kumbhakarna
X kAoS eFfEcT X
Kumbhakarna
5,527
403
1,425
3,060
9,803
8,866
198
1,218
8,563
19,399
0
W
13,659
6,244
0
4,751
11,166
3,832
5,384
1,996
9,122
0
81,557
W
11,795
3,908
0
5,147
11,473
5,233
114
2,312
8,996
0
77,332
W
Achilles
katfish
Achilles
10,459
4,321
0
8,274
14,314
16,915
252
2,865
10,954
73
55,694
W
Scylla
qapiks2
Scylla
14,876
2,171
0
5,270
8,757
3,536
1,590
1,794
6,794
95,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,754
Gold Earned
57,314
572
Minions Killed
575
0
Camps Cleared
0
1,847,170
Distance Traveled
2,014,004
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,400
495
145
7
0
352,927
5
L
Medusa
9,597
457
125
6
0
336,319
2
L
Athena
7,321
349
22
1
0
403,478
5
L
Arachne
8,958
427
117
6
0
450,288
3
L
Merlin
10,478
499
163
8
0
304,158
1
W
Kumbhakarna
10,759
512
29
1
0
426,649
8
W
Skadi
11,370
541
149
7
0
387,500
5
W
Ravana
11,484
547
117
6
0
461,183
4
W
Achilles
10,903
519
99
5
0
338,715
1
W
Scylla
12,798
609
181
9
0
399,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role