Player Matchup

Vamana
Vamana
CaptShino
Vamana
Level 106
God Stats
9W - 9L
1,720 SR
Queue Stats
334W - 305L
1,549 Elo+
Solo
Neith
Neith
Maximus M0ney
Neith
Level 116
God Stats
1W - 1L
1,491 SR
Queue Stats
13W - 18L
1,318 Elo+
Solo
Ymir
Ymir
chivas0007
Ymir
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,467 Elo+
Solo
Fenrir
Fenrir
fieldzy1996
Fenrir
Level 147
God Stats
1W - 1L
1,647 SR
Queue Stats
113W - 107L
1,526 Elo+
Solo
Scylla
Scylla
imThegreatest14
Scylla
Level 88
God Stats
5W - 6L
1,318 SR
Queue Stats
601W - 560L
1,482 Elo+
Solo
Team Averages
Level 108
1,535 SR
1,468 Elo+

VS

Team Averages
Level 107
1,487 SR
1,499 Elo+
Hercules
Hercules
 
Hercules
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Dodems
Sol
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
276W - 257L
1,496 Elo+
Solo
Janus
Janus
QoxOnMafase
Janus
Level 69
God Stats
5W - 6L
1,740 SR
Queue Stats
105W - 100L
1,500 Elo+
Solo
Hachiman
Hachiman
partime_patrick
Hachiman
Level 147
God Stats
0W - 2L
1,195 SR
Queue Stats
53W - 81L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CaptShino
Vamana
14
6 / 0 / 6
8,631
863
4,989
9,413
5,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 1 / 3
7,513
751
2,167
4,953
1,826
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 1 / 9
6,661
666
2,769
5,507
2,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
15
5 / 0 / 8
8,699
870
9,460
10,222
7,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 0 / 6
7,840
784
5,041
2,894
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 2 / 0
7,023
702
2,482
6,380
3,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Skadi
 
Skadi
12
0 / 2 / 0
6,044
604
2,783
4,924
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Dodems
Sol
14
0 / 2 / 0
6,473
647
4,006
4,459
2,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 1
6,548
655
8,364
5,853
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
11
0 / 6 / 0
5,866
587
4,538
7,707
2,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
15
Kills
2
2
Deaths
15
32
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
0
1
L
Skadi
 
Skadi
0
2
0
0
W
Vamana
CaptShino
Vamana
6
0
6
9
L
Sol
Dodems
Sol
0
2
0
0
W
2
1
3
3.5
L
0
3
1
0.17
W
0
1
9
4.5
W
Fenrir
5
0
8
9
W
2
0
6
5
L
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,426
Damage
22,173
32,989
Taken
29,323
19,022
Mitigated
13,221
8,987
Healing
3,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,482
720
0
1,252
6,380
3,841
0
1,974
4,243
0
11,779
L
Skadi
 
Skadi
2,783
789
0
250
4,924
2,533
0
1,103
3,693
1,141
13,673
W
Vamana
CaptShino
Vamana
4,989
2,064
0
2,876
9,413
5,961
371
2,168
7,021
0
15,597
L
Sol
Dodems
Sol
4,006
1,164
0
455
4,459
2,393
0
2,346
2,004
24,407
0
W
2,167
533
0
1,357
4,953
1,826
835
1,316
3,568
0
19,768
L
8,364
569
0
543
5,853
1,802
1
965
4,667
31,225
0
W
2,769
455
699
1,245
5,507
2,723
54
3,321
2,016
8,148
0
W
Fenrir
9,460
2,098
0
2,810
10,222
7,490
0
3,868
6,147
0
28,218
W
5,041
240
0
0
2,894
1,022
0
1,337
1,529
30,675
0
L
Hachiman
4,538
2,275
0
695
7,707
2,652
0
1,328
6,276
0
11,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
31,954
219
Minions Killed
198
5
Camps Cleared
10
991,242
Distance Traveled
879,950
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,023
702
22
2
0
201,533
0
L
Skadi
6,044
604
31
3
3
179,037
0
W
Vamana
8,631
863
27
3
0
225,732
1
L
Sol
6,473
647
66
7
3
176,255
1
W
Neith
7,513
751
49
5
1
179,590
0
L
Janus
6,548
655
63
6
3
175,325
2
W
Ymir
6,661
666
19
2
1
204,936
0
W
Fenrir
8,699
870
52
5
2
205,381
0
W
Scylla
7,840
784
72
7
1
175,603
2
L
Hachiman
5,866
587
16
2
1
147,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role