Player Matchup

Cthulhu
Cthulhu
Eymi4
Cthulhu
Level 8
God Stats
1W - 1L
1,736 SR
Queue Stats
2W - 1L
1,709 Elo+
Solo
Xbalanque
Xbalanque
JunebugA1-
Xbalanque
Level 15
God Stats
28W - 30L
1,761 SR
Queue Stats
282W - 340L
1,331 Elo+
Solo
Danzaburou
Danzaburou
daddyjoseph69420
Danzaburou
Level 29
God Stats
4W - 8L
1,500 SR
Queue Stats
31W - 76L
1,149 Elo+
Solo
Izanami
Izanami
leiasaurus_rex
Izanami
Level 22
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 1
Ra
Ra
stinkytuna169
Ra
Level 12
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,522 Elo+
Party 1
Team Averages
Level 17
1,602 SR
1,447 Elo+

VS

Team Averages
Level 26
1,538 SR
1,604 Elo+
Pele
Pele
E4S__Sage
Pele
Level 24
God Stats
20W - 15L
1,557 SR
Queue Stats
68W - 58L
1,518 Elo+
Solo
Neith
Neith
Postudi
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SPaCe974
Cerberus
Level 20
God Stats
10W - 6L
1,510 SR
Queue Stats
33W - 39L
1,819 Elo+
Solo
Anubis
Anubis
TealElephant588
Anubis
Level 27
God Stats
1W - 1L
1,253 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Arachne
Arachne
YslGetGlitchy
Arachne
Level 29
God Stats
10W - 11L
1,871 SR
Queue Stats
126W - 131L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Eymi4
Cthulhu
7
0 / 3 / 0
4,178
464
1,862
4,838
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
JunebugA1-
Xbalanque
6
1 / 2 / 0
3,968
441
2,853
4,401
1,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
daddyjoseph69420
Danzaburou
1
0 / 0 / 0
3,156
351
0
0
0
6
1 / 5 / 0
3,979
442
3,253
5,985
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 3 / 1
4,001
445
2,025
4,521
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
1 / 1 / 0
5,510
612
920
4,714
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
Postudi
Neith
9
3 / 0 / 6
5,621
625
5,156
4,558
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
SPaCe974
Cerberus
10
1 / 0 / 1
5,469
608
1,304
2,990
2,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

8
4 / 2 / 4
5,224
580
2,930
3,509
919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
9
3 / 0 / 1
5,578
620
2,429
3,207
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
12
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Pele
1
1
0
1
L
Cthulhu
Eymi4
Cthulhu
0
3
0
0
L
Xbalanque
JunebugA1-
Xbalanque
1
2
0
0.5
W
Neith
Postudi
Neith
3
0
6
6
W
Cerberus
SPaCe974
Cerberus
1
0
1
1.5
W
4
2
4
3
W
Arachne
3
0
1
3.5
L
Danzaburou
daddyjoseph69420
Danzaburou
0
0
0
0
L
1
5
0
0.2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,993
Damage
12,739
19,745
Taken
18,978
4,761
Mitigated
9,295
1,677
Healing
5,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
920
46
0
779
4,714
2,795
1,255
0
4,714
2,145
27,806
L
Cthulhu
Eymi4
Cthulhu
1,862
434
0
70
4,838
1,824
0
1,256
3,415
9,992
0
L
Xbalanque
JunebugA1-
Xbalanque
2,853
1,480
0
349
4,401
1,267
250
517
3,884
0
11,294
W
Neith
Postudi
Neith
5,156
2,217
0
3,038
4,558
1,392
1,287
1,346
3,212
0
29,271
W
Cerberus
SPaCe974
Cerberus
1,304
27
0
590
2,990
2,070
476
1,254
1,736
21,574
0
W
2,930
196
0
464
3,509
919
434
679
2,830
7,412
0
W
Arachne
2,429
1,763
0
373
3,207
2,119
560
608
2,599
5,339
23,352
L
Danzaburou
daddyjoseph69420
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
3,253
2,334
0
851
5,985
879
200
1,563
4,422
0
13,445
L
2,025
487
171
236
4,521
791
0
976
3,545
12,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,282
Gold Earned
27,402
82
Minions Killed
238
0
Camps Cleared
0
601,215
Distance Traveled
743,347
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,510
612
62
7
0
142,330
1
L
Cthulhu
4,178
464
16
2
0
157,226
0
L
Xbalanque
3,968
441
18
2
0
116,840
0
W
Neith
5,621
625
51
6
0
137,725
0
W
Cerberus
5,469
608
57
6
0
168,148
3
W
Anubis
5,224
580
13
1
0
132,058
0
W
Arachne
5,578
620
55
6
0
163,086
0
L
Danzaburou
3,156
351
0
0
0
0
0
L
Izanami
3,979
442
28
3
0
144,215
0
L
Ra
4,001
445
20
2
0
182,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role