Player Matchup

Izanami
Izanami
AlmostClutch-
Izanami
Level 27
God Stats
4W - 1L
1,615 SR
Queue Stats
4W - 2L
1,637 Elo+
Solo
Yemoja
Yemoja
MeAgainGen
Yemoja
Level 28
God Stats
3W - 7L
1,080 SR
Queue Stats
221W - 210L
1,674 Elo+
Party 1
Loki
Loki
Quailcard
Loki
Level 28
God Stats
19W - 16L
1,433 SR
Queue Stats
82W - 94L
1,580 Elo+
Solo
Sun Wukong
Sun Wukong
S713natrapS
Sun Wukong
Level 28
God Stats
6W - 6L
1,252 SR
Queue Stats
39W - 40L
1,563 Elo+
Solo
Anubis
Anubis
ThatBoyDante-
Anubis
Level 23
God Stats
11W - 6L
1,676 SR
Queue Stats
188W - 173L
1,630 Elo+
Party 1
Team Averages
Level 27
1,411 SR
1,616 Elo+

VS

Team Averages
Level 19
1,515 SR
1,545 Elo+
Poseidon
Poseidon
DougDimmaDink
Poseidon
Level 17
God Stats
1W - 1L
1,773 SR
Queue Stats
2W - 2L
1,307 Elo+
Solo
Chronos
Chronos
Low Mace
Chronos
Level 24
God Stats
4W - 2L
1,500 SR
Queue Stats
96W - 57L
1,757 Elo+
Solo
Thanatos
Thanatos
Roneatsd
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,476 Elo+
Solo
Fenrir
Fenrir
jymmylamote777
Fenrir
Level 7
God Stats
2W - 5L
1,532 SR
Queue Stats
15W - 12L
1,728 Elo+
Solo
Nu Wa
Nu Wa
strawburrito
Nu Wa
Level 18
God Stats
0W - 1L
1,273 SR
Queue Stats
43W - 68L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
5 / 4 / 2
10,645
560
13,631
18,075
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
MeAgainGen
Yemoja
13
0 / 1 / 9
8,502
447
3,729
8,675
7,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
18
13 / 1 / 2
11,539
607
13,844
9,613
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
S713natrapS
Sun Wukong
19
8 / 0 / 0
11,390
599
8,277
8,241
6,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 7 / 4
9,628
507
3,516
13,871
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DougDimmaDink
Poseidon
17
8 / 5 / 2
11,233
591
13,140
11,313
3,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Low Mace
Chronos
13
1 / 1 / 3
8,877
467
6,366
8,268
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Roneatsd
Thanatos
14
1 / 8 / 4
8,709
458
6,057
18,567
5,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 5 / 3
9,590
505
7,404
17,093
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 8 / 0
8,495
447
4,631
13,225
5,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
27
Kills
13
13
Deaths
27
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
5
4
2
1.5
L
Poseidon
DougDimmaDink
Poseidon
8
5
2
1.8
L
Chronos
Low Mace
Chronos
1
1
3
2.5
W
Yemoja
MeAgainGen
Yemoja
0
1
9
4.5
W
Loki
13
1
2
14
L
Thanatos
Roneatsd
Thanatos
1
8
4
0.38
W
Sun Wukong
S713natrapS
Sun Wukong
8
0
0
8
W
1
7
4
0.43
L
3
5
3
0.9
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,997
Damage
37,598
58,475
Taken
68,466
31,446
Mitigated
25,656
19,634
Healing
20,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
13,631
10,041
0
7,058
18,075
6,091
561
6,647
11,387
0
87,798
L
Poseidon
DougDimmaDink
Poseidon
13,140
1,477
0
724
11,313
3,615
587
3,070
8,243
72,110
0
L
Chronos
Low Mace
Chronos
6,366
2,435
0
2,281
8,268
2,576
1,002
408
7,860
57,783
0
W
Yemoja
MeAgainGen
Yemoja
3,729
986
3,631
1,763
8,675
7,648
75
3,702
4,870
13,788
0
W
Loki
13,844
4,399
0
0
9,613
5,683
1,046
2,938
6,572
5,760
64,122
L
Thanatos
Roneatsd
Thanatos
6,057
2,116
865
11,457
18,567
5,765
371
2,561
15,981
0
58,246
W
Sun Wukong
S713natrapS
Sun Wukong
8,277
2,642
0
2,646
8,241
6,390
312
3,063
5,017
0
77,516
W
3,516
283
0
4,536
13,871
5,634
330
7,103
6,492
66,722
0
L
7,404
1,859
0
3,770
17,093
7,975
0
1,542
15,551
0
32,799
L
4,631
1,739
0
1,125
13,225
5,725
1,264
30
12,786
41,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,704
Gold Earned
46,904
562
Minions Killed
425
0
Camps Cleared
0
1,705,372
Distance Traveled
1,607,958
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,645
560
166
9
0
331,610
2
L
Poseidon
11,233
591
131
7
0
344,387
6
L
Chronos
8,877
467
97
5
0
291,407
2
W
Yemoja
8,502
447
17
1
0
335,704
0
W
Loki
11,539
607
106
6
0
418,808
0
L
Thanatos
8,709
458
78
4
0
324,913
0
W
Sun Wukong
11,390
599
156
8
0
321,125
2
W
Anubis
9,628
507
117
6
0
298,125
0
L
Fenrir
9,590
505
48
3
0
373,421
0
L
Nu Wa
8,495
447
71
4
0
273,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role