Player Matchup

Heimdallr
Heimdallr
Dorian_FrnDs94
Heimdallr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,347 Elo+
Party 3
Sun Wukong
Sun Wukong
Eval C
Sun Wukong
Level 29
God Stats
0W - 2L
1,299 SR
Queue Stats
19W - 14L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
NoSpoil
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,347 Elo+
Party 3
Scylla
Scylla
ReaP AceAtomic
Scylla
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 18L
1,680 Elo+
Party 1
Bakasura
Bakasura
chainedreaperowo
Bakasura
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,829 Elo+
Solo
Team Averages
Level 72
1,460 SR
1,547 Elo+

VS

Team Averages
Level 84
1,494 SR
1,612 Elo+
Kukulkan
Kukulkan
El pepito6220
Kukulkan
Level 84
God Stats
9W - 7L
1,257 SR
Queue Stats
232W - 209L
1,572 Elo+
Party 2
Hercules
Hercules
Genryusai Yama1
Hercules
Level 47
God Stats
2W - 0L
1,714 SR
Queue Stats
9W - 3L
1,757 Elo+
Party 2
Chiron
Chiron
Kill my titan
Chiron
Level 85
God Stats
4W - 2L
1,500 SR
Queue Stats
83W - 65L
1,606 Elo+
Party 2
Hun Batz
Hun Batz
jit_40
Hun Batz
Level 48
God Stats
3W - 2L
1,500 SR
Queue Stats
279W - 311L
1,459 Elo+
Solo
Fafnir
Fafnir
xZorciism Ve
Fafnir
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 110L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dorian_FrnDs94
Heimdallr
14
1 / 12 / 3
9,222
369
3,588
18,610
5,362
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Eval C
Sun Wukong
17
2 / 6 / 2
10,701
428
7,650
28,171
20,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
NoSpoil
Cthulhu
15
1 / 7 / 3
10,498
420
15,985
27,531
26,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 6 / 1
12,742
510
22,165
17,230
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 9 / 1
9,280
371
3,730
19,779
10,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
El pepito6220
Kukulkan
19
6 / 1 / 10
13,819
553
16,339
10,514
4,663
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
20
7 / 1 / 5
14,289
572
16,208
26,275
27,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
18 / 3 / 7
14,939
598
36,778
24,261
11,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
jit_40
Hun Batz
18
1 / 2 / 10
12,804
512
5,910
17,011
6,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fafnir
19
8 / 1 / 19
15,200
608
18,344
28,347
36,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
91
8
Kills
40
40
Deaths
8
10
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dorian_FrnDs94
Heimdallr
1
12
3
0.21
W
Kukulkan
El pepito6220
Kukulkan
6
1
10
11
L
Sun Wukong
Eval C
Sun Wukong
2
6
2
0.5
W
Hercules
7
1
5
9.5
W
18
3
7
7.17
L
Cthulhu
NoSpoil
Cthulhu
1
7
3
0.36
L
4
6
1
0.75
L
0
9
1
0.06
W
Hun Batz
jit_40
Hun Batz
1
2
10
3
W
Fafnir
8
1
19
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,118
Damage
93,579
111,321
Taken
106,408
67,956
Mitigated
87,049
13,326
Healing
49,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dorian_FrnDs94
Heimdallr
3,588
612
0
247
18,610
5,362
750
4,427
14,183
0
14,052
W
Kukulkan
El pepito6220
Kukulkan
16,339
1,484
0
3,426
10,514
4,663
2,800
5,152
5,362
89,801
0
L
Sun Wukong
Eval C
Sun Wukong
7,650
1,709
0
6,513
28,171
20,360
0
8,895
19,276
0
59,286
W
Hercules
16,208
6,190
0
14,380
26,275
27,827
3,555
6,642
18,984
8,525
88,323
W
36,778
22,191
1,869
11,460
24,261
11,032
7,997
11,393
12,818
0
126,380
L
Cthulhu
NoSpoil
Cthulhu
15,985
841
1,247
2,010
27,531
26,325
0
8,859
18,672
59,429
0
L
22,165
1,400
0
1,174
17,230
5,807
216
6,712
10,518
91,634
0
L
3,730
2,131
0
2,135
19,779
10,102
0
6,296
13,483
6,938
40,174
W
Hun Batz
jit_40
Hun Batz
5,910
709
0
5,757
17,011
6,785
775
5,377
11,554
0
91,525
W
Fafnir
18,344
3,598
0
12,408
28,347
36,742
542
11,812
15,985
47,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,443
Gold Earned
71,051
481
Minions Killed
659
0
Camps Cleared
0
2,206,607
Distance Traveled
2,603,895
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,222
369
25
1
0
365,209
0
W
Kukulkan
13,819
553
168
7
0
535,426
2
L
Sun Wukong
10,701
428
103
4
0
472,307
1
W
Hercules
14,289
572
147
6
0
520,119
3
W
Chiron
14,939
598
162
6
0
450,775
1
L
Cthulhu
10,498
420
83
3
0
519,816
5
L
Scylla
12,742
510
169
7
0
414,581
4
L
Bakasura
9,280
371
101
4
0
434,694
0
W
Hun Batz
12,804
512
133
5
0
568,612
2
W
Fafnir
15,200
608
49
2
0
528,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role