Player Matchup

Cthulhu
Cthulhu
DaP1p3
Cthulhu
Level 18
God Stats
4W - 4L
1,583 SR
Queue Stats
147W - 136L
1,544 Elo+
Party 2
Sun Wukong
Sun Wukong
GodFistWaluigi
Sun Wukong
Level 7
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 3L
1,408 Elo+
Party 1
Ra
Ra
GodFistWario
Ra
Level 7
God Stats
0W - 2L
1,336 SR
Queue Stats
0W - 3L
1,241 Elo+
Party 1
Artemis
Artemis
abramowitz
Artemis
Level 18
God Stats
4W - 6L
1,558 SR
Queue Stats
16W - 19L
1,394 Elo+
Solo
Kali
Kali
mata_vncoz
Kali
Level 23
God Stats
3W - 2L
1,385 SR
Queue Stats
112W - 114L
1,544 Elo+
Party 2
Team Averages
Level 15
1,517 SR
1,426 Elo+

VS

Team Averages
Level 24
1,388 SR
1,456 Elo+
Loki
Loki
Cast64Doom
Loki
Level 23
God Stats
2W - 2L
1,161 SR
Queue Stats
35W - 37L
1,434 Elo+
Solo
Danzaburou
Danzaburou
DAFlamey
Danzaburou
Level 30
God Stats
141W - 96L
1,574 SR
Queue Stats
606W - 558L
1,531 Elo+
Solo
Xing Tian
Xing Tian
Emiliano0601
Xing Tian
Level 27
God Stats
13W - 10L
1,469 SR
Queue Stats
34W - 19L
1,573 Elo+
Solo
Anubis
Anubis
colekdylan
Anubis
Level 26
God Stats
50W - 40L
1,552 SR
Queue Stats
136W - 156L
1,426 Elo+
Solo
Erlang Shen
Erlang Shen
isntaspy
Erlang Shen
Level 14
God Stats
3W - 3L
1,184 SR
Queue Stats
5W - 5L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaP1p3
Cthulhu
8
0 / 4 / 3
5,015
502
3,202
9,708
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sun Wukong
GodFistWaluigi
Sun Wukong
9
1 / 2 / 0
4,891
489
2,233
5,066
2,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 5 / 1
5,166
517
3,103
4,619
1,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
abramowitz
Artemis
8
0 / 6 / 1
4,851
485
2,126
7,986
1,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 4 / 1
5,513
551
2,504
8,340
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 3
6,475
648
4,959
5,580
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
DAFlamey
Danzaburou
9
6 / 2 / 3
6,528
653
7,698
5,611
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Emiliano0601
Xing Tian
9
1 / 1 / 7
5,333
533
3,221
5,179
3,316
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
colekdylan
Anubis
12
4 / 1 / 4
6,626
663
6,357
4,554
2,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
isntaspy
Erlang Shen
12
2 / 1 / 1
6,423
642
2,945
4,685
2,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
21
21
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
Danzaburou
DAFlamey
Danzaburou
6
2
3
3.75
L
Cthulhu
DaP1p3
Cthulhu
0
4
3
0.38
W
Xing Tian
Emiliano0601
Xing Tian
1
1
7
4.5
L
Sun Wukong
GodFistWaluigi
Sun Wukong
1
2
0
0.5
L
2
5
1
0.5
L
Artemis
abramowitz
Artemis
0
6
1
0.08
W
Anubis
colekdylan
Anubis
4
1
4
6
W
Erlang Shen
isntaspy
Erlang Shen
2
1
1
2.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,168
Damage
25,180
35,719
Taken
25,609
13,717
Mitigated
11,608
11,113
Healing
11,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,959
1,642
0
3,106
5,580
1,468
0
719
4,836
0
26,990
W
Danzaburou
DAFlamey
Danzaburou
7,698
4,128
0
2,706
5,611
1,817
728
2,944
2,667
0
33,583
L
Cthulhu
DaP1p3
Cthulhu
3,202
337
31
3,305
9,708
5,600
130
2,186
7,522
15,261
0
W
Xing Tian
Emiliano0601
Xing Tian
3,221
437
0
1,250
5,179
3,316
252
2,642
2,537
11,346
0
L
Sun Wukong
GodFistWaluigi
Sun Wukong
2,233
433
0
1,194
5,066
2,911
0
598
4,123
0
15,466
L
3,103
365
503
607
4,619
1,119
106
411
4,208
17,951
0
L
Artemis
abramowitz
Artemis
2,126
1,066
0
1,713
7,986
1,820
21
4,706
3,280
0
19,379
W
Anubis
colekdylan
Anubis
6,357
609
0
2,312
4,554
2,267
750
0
4,554
33,230
0
W
Erlang Shen
isntaspy
Erlang Shen
2,945
1,073
0
2,015
4,685
2,740
186
0
4,434
0
32,634
L
2,504
1,342
0
3,760
8,340
2,267
0
1,677
6,613
0
19,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,436
Gold Earned
31,385
184
Minions Killed
262
0
Camps Cleared
0
817,246
Distance Traveled
875,371
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,475
648
47
5
0
195,142
0
W
Danzaburou
6,528
653
59
6
0
153,658
0
L
Cthulhu
5,015
502
26
3
0
158,324
2
W
Xing Tian
5,333
533
17
2
0
186,140
2
L
Sun Wukong
4,891
489
44
4
0
160,188
0
L
Ra
5,166
517
35
4
0
187,890
0
L
Artemis
4,851
485
33
3
0
117,986
0
W
Anubis
6,626
663
64
6
0
155,478
2
W
Erlang Shen
6,423
642
75
8
0
184,953
0
L
Kali
5,513
551
46
5
0
192,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role